github.com/bytedance/sonic@v1.11.7-0.20240517092252-d2edb31b167b/internal/native/sse/i64toa_subr.go (about)

     1  // +build !noasm !appengine
     2  // Code generated by asm2asm, DO NOT EDIT.
     3  
     4  package sse
     5  
     6  import (
     7  	`github.com/bytedance/sonic/loader`
     8  )
     9  
    10  const (
    11      _entry__i64toa = 80
    12  )
    13  
    14  const (
    15      _stack__i64toa = 8
    16  )
    17  
    18  const (
    19      _size__i64toa = 2336
    20  )
    21  
    22  var (
    23      _pcsp__i64toa = [][2]uint32{
    24          {1, 0},
    25          {170, 8},
    26          {171, 0},
    27          {505, 8},
    28          {506, 0},
    29          {637, 8},
    30          {638, 0},
    31          {1117, 8},
    32          {1118, 0},
    33          {1254, 8},
    34          {1255, 0},
    35          {1572, 8},
    36          {1573, 0},
    37          {1945, 8},
    38          {1946, 0},
    39          {2324, 8},
    40          {2326, 0},
    41      }
    42  )
    43  
    44  var _cfunc_i64toa = []loader.CFunc{
    45      {"_i64toa_entry", 0,  _entry__i64toa, 0, nil},
    46      {"_i64toa", _entry__i64toa, _size__i64toa, _stack__i64toa, _pcsp__i64toa},
    47  }