github.com/bytedance/sonic@v1.11.7-0.20240517092252-d2edb31b167b/internal/native/sse/i64toa_subr.go (about) 1 // +build !noasm !appengine 2 // Code generated by asm2asm, DO NOT EDIT. 3 4 package sse 5 6 import ( 7 `github.com/bytedance/sonic/loader` 8 ) 9 10 const ( 11 _entry__i64toa = 80 12 ) 13 14 const ( 15 _stack__i64toa = 8 16 ) 17 18 const ( 19 _size__i64toa = 2336 20 ) 21 22 var ( 23 _pcsp__i64toa = [][2]uint32{ 24 {1, 0}, 25 {170, 8}, 26 {171, 0}, 27 {505, 8}, 28 {506, 0}, 29 {637, 8}, 30 {638, 0}, 31 {1117, 8}, 32 {1118, 0}, 33 {1254, 8}, 34 {1255, 0}, 35 {1572, 8}, 36 {1573, 0}, 37 {1945, 8}, 38 {1946, 0}, 39 {2324, 8}, 40 {2326, 0}, 41 } 42 ) 43 44 var _cfunc_i64toa = []loader.CFunc{ 45 {"_i64toa_entry", 0, _entry__i64toa, 0, nil}, 46 {"_i64toa", _entry__i64toa, _size__i64toa, _stack__i64toa, _pcsp__i64toa}, 47 }