github.com/bytedance/sonic@v1.11.7-0.20240517092252-d2edb31b167b/internal/native/sse/vnumber_subr.go (about)

     1  // +build !noasm !appengine
     2  // Code generated by asm2asm, DO NOT EDIT.
     3  
     4  package sse
     5  
     6  import (
     7  	`github.com/bytedance/sonic/loader`
     8  )
     9  
    10  const (
    11      _entry__vnumber = 48
    12  )
    13  
    14  const (
    15      _stack__vnumber = 112
    16  )
    17  
    18  const (
    19      _size__vnumber = 8952
    20  )
    21  
    22  var (
    23      _pcsp__vnumber = [][2]uint32{
    24          {1, 0},
    25          {4, 8},
    26          {6, 16},
    27          {8, 24},
    28          {10, 32},
    29          {12, 40},
    30          {13, 48},
    31          {767, 112},
    32          {771, 48},
    33          {772, 40},
    34          {774, 32},
    35          {776, 24},
    36          {778, 16},
    37          {780, 8},
    38          {781, 0},
    39          {8949, 112},
    40      }
    41  )
    42  
    43  var _cfunc_vnumber = []loader.CFunc{
    44      {"_vnumber_entry", 0,  _entry__vnumber, 0, nil},
    45      {"_vnumber", _entry__vnumber, _size__vnumber, _stack__vnumber, _pcsp__vnumber},
    46  }