github.com/bytom/bytom@v1.1.2-0.20221014091027-bbcba3df6075/encoding/bufpool/bufpool.go (about) 1 // Package bufpool is a freelist for bytes.Buffer objects. 2 package bufpool 3 4 import ( 5 "bytes" 6 "sync" 7 ) 8 9 var pool = &sync.Pool{New: func() interface{} { return bytes.NewBuffer(nil) }} 10 11 // Get returns an initialized bytes.Buffer object. 12 // It is like new(bytes.Buffer) except it uses the free list. 13 // The caller should call Put when finished with the returned object. 14 // Since Buffer.Bytes() returns the buffer's underlying slice, 15 // it is not safe for that slice to escape the caller. 16 // If the bytes need to escape, CopyBytes should be used. 17 func Get() *bytes.Buffer { 18 return pool.Get().(*bytes.Buffer) 19 } 20 21 // Put resets the buffer and adds it to the freelist. 22 func Put(b *bytes.Buffer) { 23 b.Reset() 24 pool.Put(b) 25 } 26 27 // CopyBytes returns a copy of the bytes contained in the buffer. 28 // This slice is safe from updates in the underlying buffer, 29 // allowing the buffer to be placed back in the free list. 30 func CopyBytes(buf *bytes.Buffer) []byte { 31 b := buf.Bytes() 32 b2 := make([]byte, len(b)) 33 copy(b2, b) 34 return b2 35 }