github.com/c-darwin/mobile@v0.0.0-20160313183840-ff625c46f7c9/exp/audio/audio_test.go (about)

     1  // Copyright 2015 The Go Authors. All rights reserved.
     2  // Use of this source code is governed by a BSD-style
     3  // license that can be found in the LICENSE file.
     4  
     5  // +build darwin linux,!android
     6  
     7  package audio
     8  
     9  import (
    10  	"testing"
    11  	"time"
    12  )
    13  
    14  func TestNoOp(t *testing.T) {
    15  	var p *Player
    16  	if err := p.Play(); err != nil {
    17  		t.Errorf("no-op player failed to play: %v", err)
    18  	}
    19  	if err := p.Pause(); err != nil {
    20  		t.Errorf("no-op player failed to pause: %v", err)
    21  	}
    22  	if err := p.Stop(); err != nil {
    23  		t.Errorf("no-op player failed to stop: %v", err)
    24  	}
    25  	if c := p.Current(); c != 0 {
    26  		t.Errorf("no-op player returns a non-zero playback position: %v", c)
    27  	}
    28  	if tot := p.Total(); tot != 0 {
    29  		t.Errorf("no-op player returns a non-zero total: %v", tot)
    30  	}
    31  	if vol := p.Volume(); vol != 0 {
    32  		t.Errorf("no-op player returns a non-zero volume: %v", vol)
    33  	}
    34  	if s := p.State(); s != Unknown {
    35  		t.Errorf("playing state: %v", s)
    36  	}
    37  	p.SetVolume(0.1)
    38  	p.Seek(1 * time.Second)
    39  	p.Close()
    40  }