github.com/carter-ya/go-ethereum@v0.0.0-20230628080049-d2309be3983b/core/state/sync_test.go (about) 1 // Copyright 2015 The go-ethereum Authors 2 // This file is part of the go-ethereum library. 3 // 4 // The go-ethereum library is free software: you can redistribute it and/or modify 5 // it under the terms of the GNU Lesser General Public License as published by 6 // the Free Software Foundation, either version 3 of the License, or 7 // (at your option) any later version. 8 // 9 // The go-ethereum library is distributed in the hope that it will be useful, 10 // but WITHOUT ANY WARRANTY; without even the implied warranty of 11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 12 // GNU Lesser General Public License for more details. 13 // 14 // You should have received a copy of the GNU Lesser General Public License 15 // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>. 16 17 package state 18 19 import ( 20 "bytes" 21 "math/big" 22 "testing" 23 24 "github.com/ethereum/go-ethereum/common" 25 "github.com/ethereum/go-ethereum/core/rawdb" 26 "github.com/ethereum/go-ethereum/core/types" 27 "github.com/ethereum/go-ethereum/crypto" 28 "github.com/ethereum/go-ethereum/ethdb" 29 "github.com/ethereum/go-ethereum/rlp" 30 "github.com/ethereum/go-ethereum/trie" 31 ) 32 33 // testAccount is the data associated with an account used by the state tests. 34 type testAccount struct { 35 address common.Address 36 balance *big.Int 37 nonce uint64 38 code []byte 39 } 40 41 // makeTestState create a sample test state to test node-wise reconstruction. 42 func makeTestState() (Database, common.Hash, []*testAccount) { 43 // Create an empty state 44 db := NewDatabase(rawdb.NewMemoryDatabase()) 45 state, _ := New(common.Hash{}, db, nil) 46 47 // Fill it with some arbitrary data 48 var accounts []*testAccount 49 for i := byte(0); i < 96; i++ { 50 obj := state.GetOrNewStateObject(common.BytesToAddress([]byte{i})) 51 acc := &testAccount{address: common.BytesToAddress([]byte{i})} 52 53 obj.AddBalance(big.NewInt(int64(11 * i))) 54 acc.balance = big.NewInt(int64(11 * i)) 55 56 obj.SetNonce(uint64(42 * i)) 57 acc.nonce = uint64(42 * i) 58 59 if i%3 == 0 { 60 obj.SetCode(crypto.Keccak256Hash([]byte{i, i, i, i, i}), []byte{i, i, i, i, i}) 61 acc.code = []byte{i, i, i, i, i} 62 } 63 if i%5 == 0 { 64 for j := byte(0); j < 5; j++ { 65 hash := crypto.Keccak256Hash([]byte{i, i, i, i, i, j, j}) 66 obj.SetState(db, hash, hash) 67 } 68 } 69 state.updateStateObject(obj) 70 accounts = append(accounts, acc) 71 } 72 root, _ := state.Commit(false) 73 74 // Return the generated state 75 return db, root, accounts 76 } 77 78 // checkStateAccounts cross references a reconstructed state with an expected 79 // account array. 80 func checkStateAccounts(t *testing.T, db ethdb.Database, root common.Hash, accounts []*testAccount) { 81 // Check root availability and state contents 82 state, err := New(root, NewDatabase(db), nil) 83 if err != nil { 84 t.Fatalf("failed to create state trie at %x: %v", root, err) 85 } 86 if err := checkStateConsistency(db, root); err != nil { 87 t.Fatalf("inconsistent state trie at %x: %v", root, err) 88 } 89 for i, acc := range accounts { 90 if balance := state.GetBalance(acc.address); balance.Cmp(acc.balance) != 0 { 91 t.Errorf("account %d: balance mismatch: have %v, want %v", i, balance, acc.balance) 92 } 93 if nonce := state.GetNonce(acc.address); nonce != acc.nonce { 94 t.Errorf("account %d: nonce mismatch: have %v, want %v", i, nonce, acc.nonce) 95 } 96 if code := state.GetCode(acc.address); !bytes.Equal(code, acc.code) { 97 t.Errorf("account %d: code mismatch: have %x, want %x", i, code, acc.code) 98 } 99 } 100 } 101 102 // checkTrieConsistency checks that all nodes in a (sub-)trie are indeed present. 103 func checkTrieConsistency(db ethdb.KeyValueStore, root common.Hash) error { 104 if v, _ := db.Get(root[:]); v == nil { 105 return nil // Consider a non existent state consistent. 106 } 107 trie, err := trie.New(trie.StateTrieID(root), trie.NewDatabase(db)) 108 if err != nil { 109 return err 110 } 111 it := trie.NodeIterator(nil) 112 for it.Next(true) { 113 } 114 return it.Error() 115 } 116 117 // checkStateConsistency checks that all data of a state root is present. 118 func checkStateConsistency(db ethdb.Database, root common.Hash) error { 119 // Create and iterate a state trie rooted in a sub-node 120 if _, err := db.Get(root.Bytes()); err != nil { 121 return nil // Consider a non existent state consistent. 122 } 123 state, err := New(root, NewDatabase(db), nil) 124 if err != nil { 125 return err 126 } 127 it := NewNodeIterator(state) 128 for it.Next() { 129 } 130 return it.Error 131 } 132 133 // Tests that an empty state is not scheduled for syncing. 134 func TestEmptyStateSync(t *testing.T) { 135 empty := common.HexToHash("56e81f171bcc55a6ff8345e692c0f86e5b48e01b996cadc001622fb5e363b421") 136 sync := NewStateSync(empty, rawdb.NewMemoryDatabase(), nil) 137 if paths, nodes, codes := sync.Missing(1); len(paths) != 0 || len(nodes) != 0 || len(codes) != 0 { 138 t.Errorf("content requested for empty state: %v, %v, %v", nodes, paths, codes) 139 } 140 } 141 142 // Tests that given a root hash, a state can sync iteratively on a single thread, 143 // requesting retrieval tasks and returning all of them in one go. 144 func TestIterativeStateSyncIndividual(t *testing.T) { 145 testIterativeStateSync(t, 1, false, false) 146 } 147 func TestIterativeStateSyncBatched(t *testing.T) { 148 testIterativeStateSync(t, 100, false, false) 149 } 150 func TestIterativeStateSyncIndividualFromDisk(t *testing.T) { 151 testIterativeStateSync(t, 1, true, false) 152 } 153 func TestIterativeStateSyncBatchedFromDisk(t *testing.T) { 154 testIterativeStateSync(t, 100, true, false) 155 } 156 func TestIterativeStateSyncIndividualByPath(t *testing.T) { 157 testIterativeStateSync(t, 1, false, true) 158 } 159 func TestIterativeStateSyncBatchedByPath(t *testing.T) { 160 testIterativeStateSync(t, 100, false, true) 161 } 162 163 // stateElement represents the element in the state trie(bytecode or trie node). 164 type stateElement struct { 165 path string 166 hash common.Hash 167 code common.Hash 168 syncPath trie.SyncPath 169 } 170 171 func testIterativeStateSync(t *testing.T, count int, commit bool, bypath bool) { 172 // Create a random state to copy 173 srcDb, srcRoot, srcAccounts := makeTestState() 174 if commit { 175 srcDb.TrieDB().Commit(srcRoot, false, nil) 176 } 177 srcTrie, _ := trie.New(trie.StateTrieID(srcRoot), srcDb.TrieDB()) 178 179 // Create a destination state and sync with the scheduler 180 dstDb := rawdb.NewMemoryDatabase() 181 sched := NewStateSync(srcRoot, dstDb, nil) 182 183 var ( 184 nodeElements []stateElement 185 codeElements []stateElement 186 ) 187 paths, nodes, codes := sched.Missing(count) 188 for i := 0; i < len(paths); i++ { 189 nodeElements = append(nodeElements, stateElement{ 190 path: paths[i], 191 hash: nodes[i], 192 syncPath: trie.NewSyncPath([]byte(paths[i])), 193 }) 194 } 195 for i := 0; i < len(codes); i++ { 196 codeElements = append(codeElements, stateElement{ 197 code: codes[i], 198 }) 199 } 200 for len(nodeElements)+len(codeElements) > 0 { 201 var ( 202 nodeResults = make([]trie.NodeSyncResult, len(nodeElements)) 203 codeResults = make([]trie.CodeSyncResult, len(codeElements)) 204 ) 205 for i, element := range codeElements { 206 data, err := srcDb.ContractCode(common.Hash{}, element.code) 207 if err != nil { 208 t.Fatalf("failed to retrieve contract bytecode for hash %x", element.code) 209 } 210 codeResults[i] = trie.CodeSyncResult{Hash: element.code, Data: data} 211 } 212 for i, node := range nodeElements { 213 if bypath { 214 if len(node.syncPath) == 1 { 215 data, _, err := srcTrie.TryGetNode(node.syncPath[0]) 216 if err != nil { 217 t.Fatalf("failed to retrieve node data for path %x: %v", node.syncPath[0], err) 218 } 219 nodeResults[i] = trie.NodeSyncResult{Path: node.path, Data: data} 220 } else { 221 var acc types.StateAccount 222 if err := rlp.DecodeBytes(srcTrie.Get(node.syncPath[0]), &acc); err != nil { 223 t.Fatalf("failed to decode account on path %x: %v", node.syncPath[0], err) 224 } 225 id := trie.StorageTrieID(srcRoot, common.BytesToHash(node.syncPath[0]), acc.Root) 226 stTrie, err := trie.New(id, srcDb.TrieDB()) 227 if err != nil { 228 t.Fatalf("failed to retriev storage trie for path %x: %v", node.syncPath[1], err) 229 } 230 data, _, err := stTrie.TryGetNode(node.syncPath[1]) 231 if err != nil { 232 t.Fatalf("failed to retrieve node data for path %x: %v", node.syncPath[1], err) 233 } 234 nodeResults[i] = trie.NodeSyncResult{Path: node.path, Data: data} 235 } 236 } else { 237 data, err := srcDb.TrieDB().Node(node.hash) 238 if err != nil { 239 t.Fatalf("failed to retrieve node data for key %v", []byte(node.path)) 240 } 241 nodeResults[i] = trie.NodeSyncResult{Path: node.path, Data: data} 242 } 243 } 244 for _, result := range codeResults { 245 if err := sched.ProcessCode(result); err != nil { 246 t.Errorf("failed to process result %v", err) 247 } 248 } 249 for _, result := range nodeResults { 250 if err := sched.ProcessNode(result); err != nil { 251 t.Errorf("failed to process result %v", err) 252 } 253 } 254 batch := dstDb.NewBatch() 255 if err := sched.Commit(batch); err != nil { 256 t.Fatalf("failed to commit data: %v", err) 257 } 258 batch.Write() 259 260 paths, nodes, codes = sched.Missing(count) 261 nodeElements = nodeElements[:0] 262 for i := 0; i < len(paths); i++ { 263 nodeElements = append(nodeElements, stateElement{ 264 path: paths[i], 265 hash: nodes[i], 266 syncPath: trie.NewSyncPath([]byte(paths[i])), 267 }) 268 } 269 codeElements = codeElements[:0] 270 for i := 0; i < len(codes); i++ { 271 codeElements = append(codeElements, stateElement{ 272 code: codes[i], 273 }) 274 } 275 } 276 // Cross check that the two states are in sync 277 checkStateAccounts(t, dstDb, srcRoot, srcAccounts) 278 } 279 280 // Tests that the trie scheduler can correctly reconstruct the state even if only 281 // partial results are returned, and the others sent only later. 282 func TestIterativeDelayedStateSync(t *testing.T) { 283 // Create a random state to copy 284 srcDb, srcRoot, srcAccounts := makeTestState() 285 286 // Create a destination state and sync with the scheduler 287 dstDb := rawdb.NewMemoryDatabase() 288 sched := NewStateSync(srcRoot, dstDb, nil) 289 290 var ( 291 nodeElements []stateElement 292 codeElements []stateElement 293 ) 294 paths, nodes, codes := sched.Missing(0) 295 for i := 0; i < len(paths); i++ { 296 nodeElements = append(nodeElements, stateElement{ 297 path: paths[i], 298 hash: nodes[i], 299 syncPath: trie.NewSyncPath([]byte(paths[i])), 300 }) 301 } 302 for i := 0; i < len(codes); i++ { 303 codeElements = append(codeElements, stateElement{ 304 code: codes[i], 305 }) 306 } 307 for len(nodeElements)+len(codeElements) > 0 { 308 // Sync only half of the scheduled nodes 309 var nodeProcessed int 310 var codeProcessed int 311 if len(codeElements) > 0 { 312 codeResults := make([]trie.CodeSyncResult, len(codeElements)/2+1) 313 for i, element := range codeElements[:len(codeResults)] { 314 data, err := srcDb.ContractCode(common.Hash{}, element.code) 315 if err != nil { 316 t.Fatalf("failed to retrieve contract bytecode for %x", element.code) 317 } 318 codeResults[i] = trie.CodeSyncResult{Hash: element.code, Data: data} 319 } 320 for _, result := range codeResults { 321 if err := sched.ProcessCode(result); err != nil { 322 t.Fatalf("failed to process result %v", err) 323 } 324 } 325 codeProcessed = len(codeResults) 326 } 327 if len(nodeElements) > 0 { 328 nodeResults := make([]trie.NodeSyncResult, len(nodeElements)/2+1) 329 for i, element := range nodeElements[:len(nodeResults)] { 330 data, err := srcDb.TrieDB().Node(element.hash) 331 if err != nil { 332 t.Fatalf("failed to retrieve contract bytecode for %x", element.code) 333 } 334 nodeResults[i] = trie.NodeSyncResult{Path: element.path, Data: data} 335 } 336 for _, result := range nodeResults { 337 if err := sched.ProcessNode(result); err != nil { 338 t.Fatalf("failed to process result %v", err) 339 } 340 } 341 nodeProcessed = len(nodeResults) 342 } 343 batch := dstDb.NewBatch() 344 if err := sched.Commit(batch); err != nil { 345 t.Fatalf("failed to commit data: %v", err) 346 } 347 batch.Write() 348 349 paths, nodes, codes = sched.Missing(0) 350 nodeElements = nodeElements[nodeProcessed:] 351 for i := 0; i < len(paths); i++ { 352 nodeElements = append(nodeElements, stateElement{ 353 path: paths[i], 354 hash: nodes[i], 355 syncPath: trie.NewSyncPath([]byte(paths[i])), 356 }) 357 } 358 codeElements = codeElements[codeProcessed:] 359 for i := 0; i < len(codes); i++ { 360 codeElements = append(codeElements, stateElement{ 361 code: codes[i], 362 }) 363 } 364 } 365 // Cross check that the two states are in sync 366 checkStateAccounts(t, dstDb, srcRoot, srcAccounts) 367 } 368 369 // Tests that given a root hash, a trie can sync iteratively on a single thread, 370 // requesting retrieval tasks and returning all of them in one go, however in a 371 // random order. 372 func TestIterativeRandomStateSyncIndividual(t *testing.T) { testIterativeRandomStateSync(t, 1) } 373 func TestIterativeRandomStateSyncBatched(t *testing.T) { testIterativeRandomStateSync(t, 100) } 374 375 func testIterativeRandomStateSync(t *testing.T, count int) { 376 // Create a random state to copy 377 srcDb, srcRoot, srcAccounts := makeTestState() 378 379 // Create a destination state and sync with the scheduler 380 dstDb := rawdb.NewMemoryDatabase() 381 sched := NewStateSync(srcRoot, dstDb, nil) 382 383 nodeQueue := make(map[string]stateElement) 384 codeQueue := make(map[common.Hash]struct{}) 385 paths, nodes, codes := sched.Missing(count) 386 for i, path := range paths { 387 nodeQueue[path] = stateElement{ 388 path: path, 389 hash: nodes[i], 390 syncPath: trie.NewSyncPath([]byte(path)), 391 } 392 } 393 for _, hash := range codes { 394 codeQueue[hash] = struct{}{} 395 } 396 for len(nodeQueue)+len(codeQueue) > 0 { 397 // Fetch all the queued nodes in a random order 398 if len(codeQueue) > 0 { 399 results := make([]trie.CodeSyncResult, 0, len(codeQueue)) 400 for hash := range codeQueue { 401 data, err := srcDb.ContractCode(common.Hash{}, hash) 402 if err != nil { 403 t.Fatalf("failed to retrieve node data for %x", hash) 404 } 405 results = append(results, trie.CodeSyncResult{Hash: hash, Data: data}) 406 } 407 for _, result := range results { 408 if err := sched.ProcessCode(result); err != nil { 409 t.Fatalf("failed to process result %v", err) 410 } 411 } 412 } 413 if len(nodeQueue) > 0 { 414 results := make([]trie.NodeSyncResult, 0, len(nodeQueue)) 415 for path, element := range nodeQueue { 416 data, err := srcDb.TrieDB().Node(element.hash) 417 if err != nil { 418 t.Fatalf("failed to retrieve node data for %x %v %v", element.hash, []byte(element.path), element.path) 419 } 420 results = append(results, trie.NodeSyncResult{Path: path, Data: data}) 421 } 422 for _, result := range results { 423 if err := sched.ProcessNode(result); err != nil { 424 t.Fatalf("failed to process result %v", err) 425 } 426 } 427 } 428 // Feed the retrieved results back and queue new tasks 429 batch := dstDb.NewBatch() 430 if err := sched.Commit(batch); err != nil { 431 t.Fatalf("failed to commit data: %v", err) 432 } 433 batch.Write() 434 435 nodeQueue = make(map[string]stateElement) 436 codeQueue = make(map[common.Hash]struct{}) 437 paths, nodes, codes := sched.Missing(count) 438 for i, path := range paths { 439 nodeQueue[path] = stateElement{ 440 path: path, 441 hash: nodes[i], 442 syncPath: trie.NewSyncPath([]byte(path)), 443 } 444 } 445 for _, hash := range codes { 446 codeQueue[hash] = struct{}{} 447 } 448 } 449 // Cross check that the two states are in sync 450 checkStateAccounts(t, dstDb, srcRoot, srcAccounts) 451 } 452 453 // Tests that the trie scheduler can correctly reconstruct the state even if only 454 // partial results are returned (Even those randomly), others sent only later. 455 func TestIterativeRandomDelayedStateSync(t *testing.T) { 456 // Create a random state to copy 457 srcDb, srcRoot, srcAccounts := makeTestState() 458 459 // Create a destination state and sync with the scheduler 460 dstDb := rawdb.NewMemoryDatabase() 461 sched := NewStateSync(srcRoot, dstDb, nil) 462 463 nodeQueue := make(map[string]stateElement) 464 codeQueue := make(map[common.Hash]struct{}) 465 paths, nodes, codes := sched.Missing(0) 466 for i, path := range paths { 467 nodeQueue[path] = stateElement{ 468 path: path, 469 hash: nodes[i], 470 syncPath: trie.NewSyncPath([]byte(path)), 471 } 472 } 473 for _, hash := range codes { 474 codeQueue[hash] = struct{}{} 475 } 476 for len(nodeQueue)+len(codeQueue) > 0 { 477 // Sync only half of the scheduled nodes, even those in random order 478 if len(codeQueue) > 0 { 479 results := make([]trie.CodeSyncResult, 0, len(codeQueue)/2+1) 480 for hash := range codeQueue { 481 delete(codeQueue, hash) 482 483 data, err := srcDb.ContractCode(common.Hash{}, hash) 484 if err != nil { 485 t.Fatalf("failed to retrieve node data for %x", hash) 486 } 487 results = append(results, trie.CodeSyncResult{Hash: hash, Data: data}) 488 489 if len(results) >= cap(results) { 490 break 491 } 492 } 493 for _, result := range results { 494 if err := sched.ProcessCode(result); err != nil { 495 t.Fatalf("failed to process result %v", err) 496 } 497 } 498 } 499 if len(nodeQueue) > 0 { 500 results := make([]trie.NodeSyncResult, 0, len(nodeQueue)/2+1) 501 for path, element := range nodeQueue { 502 delete(nodeQueue, path) 503 504 data, err := srcDb.TrieDB().Node(element.hash) 505 if err != nil { 506 t.Fatalf("failed to retrieve node data for %x", element.hash) 507 } 508 results = append(results, trie.NodeSyncResult{Path: path, Data: data}) 509 510 if len(results) >= cap(results) { 511 break 512 } 513 } 514 // Feed the retrieved results back and queue new tasks 515 for _, result := range results { 516 if err := sched.ProcessNode(result); err != nil { 517 t.Fatalf("failed to process result %v", err) 518 } 519 } 520 } 521 batch := dstDb.NewBatch() 522 if err := sched.Commit(batch); err != nil { 523 t.Fatalf("failed to commit data: %v", err) 524 } 525 batch.Write() 526 527 paths, nodes, codes := sched.Missing(0) 528 for i, path := range paths { 529 nodeQueue[path] = stateElement{ 530 path: path, 531 hash: nodes[i], 532 syncPath: trie.NewSyncPath([]byte(path)), 533 } 534 } 535 for _, hash := range codes { 536 codeQueue[hash] = struct{}{} 537 } 538 } 539 // Cross check that the two states are in sync 540 checkStateAccounts(t, dstDb, srcRoot, srcAccounts) 541 } 542 543 // Tests that at any point in time during a sync, only complete sub-tries are in 544 // the database. 545 func TestIncompleteStateSync(t *testing.T) { 546 // Create a random state to copy 547 srcDb, srcRoot, srcAccounts := makeTestState() 548 549 // isCodeLookup to save some hashing 550 var isCode = make(map[common.Hash]struct{}) 551 for _, acc := range srcAccounts { 552 if len(acc.code) > 0 { 553 isCode[crypto.Keccak256Hash(acc.code)] = struct{}{} 554 } 555 } 556 isCode[common.BytesToHash(emptyCodeHash)] = struct{}{} 557 checkTrieConsistency(srcDb.DiskDB(), srcRoot) 558 559 // Create a destination state and sync with the scheduler 560 dstDb := rawdb.NewMemoryDatabase() 561 sched := NewStateSync(srcRoot, dstDb, nil) 562 563 var ( 564 addedCodes []common.Hash 565 addedNodes []common.Hash 566 ) 567 nodeQueue := make(map[string]stateElement) 568 codeQueue := make(map[common.Hash]struct{}) 569 paths, nodes, codes := sched.Missing(1) 570 for i, path := range paths { 571 nodeQueue[path] = stateElement{ 572 path: path, 573 hash: nodes[i], 574 syncPath: trie.NewSyncPath([]byte(path)), 575 } 576 } 577 for _, hash := range codes { 578 codeQueue[hash] = struct{}{} 579 } 580 for len(nodeQueue)+len(codeQueue) > 0 { 581 // Fetch a batch of state nodes 582 if len(codeQueue) > 0 { 583 results := make([]trie.CodeSyncResult, 0, len(codeQueue)) 584 for hash := range codeQueue { 585 data, err := srcDb.ContractCode(common.Hash{}, hash) 586 if err != nil { 587 t.Fatalf("failed to retrieve node data for %x", hash) 588 } 589 results = append(results, trie.CodeSyncResult{Hash: hash, Data: data}) 590 addedCodes = append(addedCodes, hash) 591 } 592 // Process each of the state nodes 593 for _, result := range results { 594 if err := sched.ProcessCode(result); err != nil { 595 t.Fatalf("failed to process result %v", err) 596 } 597 } 598 } 599 var nodehashes []common.Hash 600 if len(nodeQueue) > 0 { 601 results := make([]trie.NodeSyncResult, 0, len(nodeQueue)) 602 for key, element := range nodeQueue { 603 data, err := srcDb.TrieDB().Node(element.hash) 604 if err != nil { 605 t.Fatalf("failed to retrieve node data for %x", element.hash) 606 } 607 results = append(results, trie.NodeSyncResult{Path: key, Data: data}) 608 609 if element.hash != srcRoot { 610 addedNodes = append(addedNodes, element.hash) 611 } 612 nodehashes = append(nodehashes, element.hash) 613 } 614 // Process each of the state nodes 615 for _, result := range results { 616 if err := sched.ProcessNode(result); err != nil { 617 t.Fatalf("failed to process result %v", err) 618 } 619 } 620 } 621 batch := dstDb.NewBatch() 622 if err := sched.Commit(batch); err != nil { 623 t.Fatalf("failed to commit data: %v", err) 624 } 625 batch.Write() 626 627 for _, root := range nodehashes { 628 // Can't use checkStateConsistency here because subtrie keys may have odd 629 // length and crash in LeafKey. 630 if err := checkTrieConsistency(dstDb, root); err != nil { 631 t.Fatalf("state inconsistent: %v", err) 632 } 633 } 634 // Fetch the next batch to retrieve 635 nodeQueue = make(map[string]stateElement) 636 codeQueue = make(map[common.Hash]struct{}) 637 paths, nodes, codes := sched.Missing(1) 638 for i, path := range paths { 639 nodeQueue[path] = stateElement{ 640 path: path, 641 hash: nodes[i], 642 syncPath: trie.NewSyncPath([]byte(path)), 643 } 644 } 645 for _, hash := range codes { 646 codeQueue[hash] = struct{}{} 647 } 648 } 649 // Sanity check that removing any node from the database is detected 650 for _, node := range addedCodes { 651 val := rawdb.ReadCode(dstDb, node) 652 rawdb.DeleteCode(dstDb, node) 653 if err := checkStateConsistency(dstDb, srcRoot); err == nil { 654 t.Errorf("trie inconsistency not caught, missing: %x", node) 655 } 656 rawdb.WriteCode(dstDb, node, val) 657 } 658 for _, node := range addedNodes { 659 val := rawdb.ReadTrieNode(dstDb, node) 660 rawdb.DeleteTrieNode(dstDb, node) 661 if err := checkStateConsistency(dstDb, srcRoot); err == nil { 662 t.Errorf("trie inconsistency not caught, missing: %v", node.Hex()) 663 } 664 rawdb.WriteTrieNode(dstDb, node, val) 665 } 666 }