github.com/cellofellow/gopkg@v0.0.0-20140722061823-eec0544a62ad/database/leveldb.chai2010/include/leveldb/options.h (about)

     1  // Copyright (c) 2011 The LevelDB Authors. All rights reserved.
     2  // Use of this source code is governed by a BSD-style license that can be
     3  // found in the LICENSE file. See the AUTHORS file for names of contributors.
     4  
     5  #ifndef STORAGE_LEVELDB_INCLUDE_OPTIONS_H_
     6  #define STORAGE_LEVELDB_INCLUDE_OPTIONS_H_
     7  
     8  #include <stddef.h>
     9  
    10  namespace leveldb {
    11  
    12  class Cache;
    13  class Comparator;
    14  class Env;
    15  class FilterPolicy;
    16  class Logger;
    17  class Snapshot;
    18  
    19  // DB contents are stored in a set of blocks, each of which holds a
    20  // sequence of key,value pairs.  Each block may be compressed before
    21  // being stored in a file.  The following enum describes which
    22  // compression method (if any) is used to compress a block.
    23  enum CompressionType {
    24    // NOTE: do not change the values of existing entries, as these are
    25    // part of the persistent format on disk.
    26    kNoCompression     = 0x0,
    27    kSnappyCompression = 0x1
    28  };
    29  
    30  // Options to control the behavior of a database (passed to DB::Open)
    31  struct Options {
    32    // -------------------
    33    // Parameters that affect behavior
    34  
    35    // Comparator used to define the order of keys in the table.
    36    // Default: a comparator that uses lexicographic byte-wise ordering
    37    //
    38    // REQUIRES: The client must ensure that the comparator supplied
    39    // here has the same name and orders keys *exactly* the same as the
    40    // comparator provided to previous open calls on the same DB.
    41    const Comparator* comparator;
    42  
    43    // If true, the database will be created if it is missing.
    44    // Default: false
    45    bool create_if_missing;
    46  
    47    // If true, an error is raised if the database already exists.
    48    // Default: false
    49    bool error_if_exists;
    50  
    51    // If true, the implementation will do aggressive checking of the
    52    // data it is processing and will stop early if it detects any
    53    // errors.  This may have unforeseen ramifications: for example, a
    54    // corruption of one DB entry may cause a large number of entries to
    55    // become unreadable or for the entire DB to become unopenable.
    56    // Default: false
    57    bool paranoid_checks;
    58  
    59    // Use the specified object to interact with the environment,
    60    // e.g. to read/write files, schedule background work, etc.
    61    // Default: Env::Default()
    62    Env* env;
    63  
    64    // Any internal progress/error information generated by the db will
    65    // be written to info_log if it is non-NULL, or to a file stored
    66    // in the same directory as the DB contents if info_log is NULL.
    67    // Default: NULL
    68    Logger* info_log;
    69  
    70    // -------------------
    71    // Parameters that affect performance
    72  
    73    // Amount of data to build up in memory (backed by an unsorted log
    74    // on disk) before converting to a sorted on-disk file.
    75    //
    76    // Larger values increase performance, especially during bulk loads.
    77    // Up to two write buffers may be held in memory at the same time,
    78    // so you may wish to adjust this parameter to control memory usage.
    79    // Also, a larger write buffer will result in a longer recovery time
    80    // the next time the database is opened.
    81    //
    82    // Default: 4MB
    83    size_t write_buffer_size;
    84  
    85    // Number of open files that can be used by the DB.  You may need to
    86    // increase this if your database has a large working set (budget
    87    // one open file per 2MB of working set).
    88    //
    89    // Default: 1000
    90    int max_open_files;
    91  
    92    // Control over blocks (user data is stored in a set of blocks, and
    93    // a block is the unit of reading from disk).
    94  
    95    // If non-NULL, use the specified cache for blocks.
    96    // If NULL, leveldb will automatically create and use an 8MB internal cache.
    97    // Default: NULL
    98    Cache* block_cache;
    99  
   100    // Approximate size of user data packed per block.  Note that the
   101    // block size specified here corresponds to uncompressed data.  The
   102    // actual size of the unit read from disk may be smaller if
   103    // compression is enabled.  This parameter can be changed dynamically.
   104    //
   105    // Default: 4K
   106    size_t block_size;
   107  
   108    // Number of keys between restart points for delta encoding of keys.
   109    // This parameter can be changed dynamically.  Most clients should
   110    // leave this parameter alone.
   111    //
   112    // Default: 16
   113    int block_restart_interval;
   114  
   115    // Compress blocks using the specified compression algorithm.  This
   116    // parameter can be changed dynamically.
   117    //
   118    // Default: kSnappyCompression, which gives lightweight but fast
   119    // compression.
   120    //
   121    // Typical speeds of kSnappyCompression on an Intel(R) Core(TM)2 2.4GHz:
   122    //    ~200-500MB/s compression
   123    //    ~400-800MB/s decompression
   124    // Note that these speeds are significantly faster than most
   125    // persistent storage speeds, and therefore it is typically never
   126    // worth switching to kNoCompression.  Even if the input data is
   127    // incompressible, the kSnappyCompression implementation will
   128    // efficiently detect that and will switch to uncompressed mode.
   129    CompressionType compression;
   130  
   131    // If non-NULL, use the specified filter policy to reduce disk reads.
   132    // Many applications will benefit from passing the result of
   133    // NewBloomFilterPolicy() here.
   134    //
   135    // Default: NULL
   136    const FilterPolicy* filter_policy;
   137  
   138    // Create an Options object with default values for all fields.
   139    Options();
   140  };
   141  
   142  // Options that control read operations
   143  struct ReadOptions {
   144    // If true, all data read from underlying storage will be
   145    // verified against corresponding checksums.
   146    // Default: false
   147    bool verify_checksums;
   148  
   149    // Should the data read for this iteration be cached in memory?
   150    // Callers may wish to set this field to false for bulk scans.
   151    // Default: true
   152    bool fill_cache;
   153  
   154    // If "snapshot" is non-NULL, read as of the supplied snapshot
   155    // (which must belong to the DB that is being read and which must
   156    // not have been released).  If "snapshot" is NULL, use an impliicit
   157    // snapshot of the state at the beginning of this read operation.
   158    // Default: NULL
   159    const Snapshot* snapshot;
   160  
   161    ReadOptions()
   162        : verify_checksums(false),
   163          fill_cache(true),
   164          snapshot(NULL) {
   165    }
   166  };
   167  
   168  // Options that control write operations
   169  struct WriteOptions {
   170    // If true, the write will be flushed from the operating system
   171    // buffer cache (by calling WritableFile::Sync()) before the write
   172    // is considered complete.  If this flag is true, writes will be
   173    // slower.
   174    //
   175    // If this flag is false, and the machine crashes, some recent
   176    // writes may be lost.  Note that if it is just the process that
   177    // crashes (i.e., the machine does not reboot), no writes will be
   178    // lost even if sync==false.
   179    //
   180    // In other words, a DB write with sync==false has similar
   181    // crash semantics as the "write()" system call.  A DB write
   182    // with sync==true has similar crash semantics to a "write()"
   183    // system call followed by "fsync()".
   184    //
   185    // Default: false
   186    bool sync;
   187  
   188    WriteOptions()
   189        : sync(false) {
   190    }
   191  };
   192  
   193  }  // namespace leveldb
   194  
   195  #endif  // STORAGE_LEVELDB_INCLUDE_OPTIONS_H_