github.com/codingfuture/orig-energi3@v0.8.4/core/block_validator.go (about) 1 // Copyright 2018 The Energi Core Authors 2 // Copyright 2015 The go-ethereum Authors 3 // This file is part of the Energi Core library. 4 // 5 // The Energi Core library is free software: you can redistribute it and/or modify 6 // it under the terms of the GNU Lesser General Public License as published by 7 // the Free Software Foundation, either version 3 of the License, or 8 // (at your option) any later version. 9 // 10 // The Energi Core library is distributed in the hope that it will be useful, 11 // but WITHOUT ANY WARRANTY; without even the implied warranty of 12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 // GNU Lesser General Public License for more details. 14 // 15 // You should have received a copy of the GNU Lesser General Public License 16 // along with the Energi Core library. If not, see <http://www.gnu.org/licenses/>. 17 18 package core 19 20 import ( 21 "fmt" 22 23 "github.com/ethereum/go-ethereum/consensus" 24 "github.com/ethereum/go-ethereum/core/state" 25 "github.com/ethereum/go-ethereum/core/types" 26 "github.com/ethereum/go-ethereum/params" 27 ) 28 29 // BlockValidator is responsible for validating block headers, uncles and 30 // processed state. 31 // 32 // BlockValidator implements Validator. 33 type BlockValidator struct { 34 config *params.ChainConfig // Chain configuration options 35 bc *BlockChain // Canonical block chain 36 engine consensus.Engine // Consensus engine used for validating 37 } 38 39 // NewBlockValidator returns a new block validator which is safe for re-use 40 func NewBlockValidator(config *params.ChainConfig, blockchain *BlockChain, engine consensus.Engine) *BlockValidator { 41 validator := &BlockValidator{ 42 config: config, 43 engine: engine, 44 bc: blockchain, 45 } 46 return validator 47 } 48 49 // ValidateBody validates the given block's uncles and verifies the block 50 // header's transaction and uncle roots. The headers are assumed to be already 51 // validated at this point. 52 func (v *BlockValidator) ValidateBody(block *types.Block) error { 53 // Check whether the block's known, and if not, that it's linkable 54 if v.bc.HasBlockAndState(block.Hash(), block.NumberU64()) { 55 return ErrKnownBlock 56 } 57 // Header validity is known at this point, check the uncles and transactions 58 header := block.Header() 59 if err := v.engine.VerifyUncles(v.bc, block); err != nil { 60 return err 61 } 62 if hash := types.CalcUncleHash(block.Uncles()); hash != header.UncleHash { 63 return fmt.Errorf("uncle root hash mismatch: have %x, want %x", hash, header.UncleHash) 64 } 65 if hash := types.DeriveSha(block.Transactions()); hash != header.TxHash { 66 return fmt.Errorf("transaction root hash mismatch: have %x, want %x", hash, header.TxHash) 67 } 68 if !v.bc.HasBlockAndState(block.ParentHash(), block.NumberU64()-1) { 69 if !v.bc.HasBlock(block.ParentHash(), block.NumberU64()-1) { 70 return consensus.ErrUnknownAncestor 71 } 72 return consensus.ErrPrunedAncestor 73 } 74 return nil 75 } 76 77 // ValidateState validates the various changes that happen after a state 78 // transition, such as amount of used gas, the receipt roots and the state root 79 // itself. ValidateState returns a database batch if the validation was a success 80 // otherwise nil and an error is returned. 81 func (v *BlockValidator) ValidateState(block, parent *types.Block, statedb *state.StateDB, receipts types.Receipts, usedGas uint64) error { 82 header := block.Header() 83 if block.GasUsed() != usedGas { 84 return fmt.Errorf("invalid gas used (remote: %d local: %d)", block.GasUsed(), usedGas) 85 } 86 // Validate the received block's bloom with the one derived from the generated receipts. 87 // For valid blocks this should always validate to true. 88 rbloom := types.CreateBloom(receipts) 89 if rbloom != header.Bloom { 90 return fmt.Errorf("invalid bloom (remote: %x local: %x)", header.Bloom, rbloom) 91 } 92 // Tre receipt Trie's root (R = (Tr [[H1, R1], ... [Hn, R1]])) 93 receiptSha := types.DeriveSha(receipts) 94 if receiptSha != header.ReceiptHash { 95 return fmt.Errorf("invalid receipt root hash (remote: %x local: %x)", header.ReceiptHash, receiptSha) 96 } 97 // Validate the state root against the received state root and throw 98 // an error if they don't match. 99 if root := statedb.IntermediateRoot(v.config.IsEIP158(header.Number)); header.Root != root { 100 return fmt.Errorf("invalid merkle root (remote: %x local: %x)", header.Root, root) 101 } 102 return nil 103 } 104 105 // CalcGasLimit computes the gas limit of the next block after parent. It aims 106 // to keep the baseline gas above the provided floor, and increase it towards the 107 // ceil if the blocks are full. If the ceil is exceeded, it will always decrease 108 // the gas allowance. 109 func CalcGasLimit(parent *types.Block, gasFloor, gasCeil uint64) uint64 { 110 // Resest limit after migration 111 if parent.IsGen2Migration() { 112 return params.GenesisGasLimit 113 } 114 115 // contrib = (parentGasUsed * 3 / 2) / 1024 116 contrib := (parent.GasUsed() + parent.GasUsed()/2) / params.GasLimitBoundDivisor 117 118 // decay = parentGasLimit / 1024 -1 119 decay := parent.GasLimit()/params.GasLimitBoundDivisor - 1 120 121 /* 122 strategy: gasLimit of block-to-mine is set based on parent's 123 gasUsed value. if parentGasUsed > parentGasLimit * (2/3) then we 124 increase it, otherwise lower it (or leave it unchanged if it's right 125 at that usage) the amount increased/decreased depends on how far away 126 from parentGasLimit * (2/3) parentGasUsed is. 127 */ 128 limit := parent.GasLimit() - decay + contrib 129 if limit < params.MinGasLimit { 130 limit = params.MinGasLimit 131 } 132 // If we're outside our allowed gas range, we try to hone towards them 133 if limit < gasFloor { 134 limit = parent.GasLimit() + decay 135 if limit > gasFloor { 136 limit = gasFloor 137 } 138 } else if limit > gasCeil { 139 limit = parent.GasLimit() - decay 140 if limit < gasCeil { 141 limit = gasCeil 142 } 143 } 144 return limit 145 }