github.com/core-coin/go-core/v2@v2.1.9/cmd/gocore/consolecmd.go (about)

     1  // Copyright 2016 by the Authors
     2  // This file is part of go-core.
     3  //
     4  // go-core is free software: you can redistribute it and/or modify
     5  // it under the terms of the GNU General Public License as published by
     6  // the Free Software Foundation, either version 3 of the License, or
     7  // (at your option) any later version.
     8  //
     9  // go-core is distributed in the hope that it will be useful,
    10  // but WITHOUT ANY WARRANTY; without even the implied warranty of
    11  // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
    12  // GNU General Public License for more details.
    13  //
    14  // You should have received a copy of the GNU General Public License
    15  // along with go-core. If not, see <http://www.gnu.org/licenses/>.
    16  
    17  package main
    18  
    19  import (
    20  	"fmt"
    21  	"os"
    22  	"os/signal"
    23  	"path/filepath"
    24  	"strings"
    25  	"syscall"
    26  
    27  	"gopkg.in/urfave/cli.v1"
    28  
    29  	"github.com/core-coin/go-core/v2/cmd/utils"
    30  	"github.com/core-coin/go-core/v2/console"
    31  	"github.com/core-coin/go-core/v2/node"
    32  	"github.com/core-coin/go-core/v2/rpc"
    33  )
    34  
    35  var (
    36  	consoleFlags = []cli.Flag{utils.JSpathFlag, utils.ExecFlag, utils.PreloadJSFlag}
    37  
    38  	consoleCommand = cli.Command{
    39  		Action:   utils.MigrateFlags(localConsole),
    40  		Name:     "console",
    41  		Usage:    "Start an interactive JavaScript environment",
    42  		Flags:    append(append(nodeFlags, rpcFlags...), consoleFlags...),
    43  		Category: "CONSOLE COMMANDS",
    44  		Description: `
    45  The Gocore console is an interactive shell for the JavaScript runtime environment
    46  which exposes a node admin interface as well as the Ðapp JavaScript API.
    47  See https://github.com/core-coin/go-core/v2/wiki/JavaScript-Console.`,
    48  	}
    49  
    50  	attachCommand = cli.Command{
    51  		Action:    utils.MigrateFlags(remoteConsole),
    52  		Name:      "attach",
    53  		Usage:     "Start an interactive JavaScript environment (connect to node)",
    54  		ArgsUsage: "[endpoint]",
    55  		Flags:     append(consoleFlags, utils.DataDirFlag),
    56  		Category:  "CONSOLE COMMANDS",
    57  		Description: `
    58  The Gocore console is an interactive shell for the JavaScript runtime environment
    59  which exposes a node admin interface as well as the Ðapp JavaScript API.
    60  See https://github.com/core-coin/go-core/v2/wiki/JavaScript-Console.
    61  This command allows to open a console on a running gocore node.`,
    62  	}
    63  
    64  	javascriptCommand = cli.Command{
    65  		Action:    utils.MigrateFlags(ephemeralConsole),
    66  		Name:      "js",
    67  		Usage:     "Execute the specified JavaScript files",
    68  		ArgsUsage: "<jsfile> [jsfile...]",
    69  		Flags:     append(nodeFlags, consoleFlags...),
    70  		Category:  "CONSOLE COMMANDS",
    71  		Description: `
    72  The JavaScript VM exposes a node admin interface as well as the Ðapp
    73  JavaScript API. See https://github.com/core-coin/go-core/v2/wiki/JavaScript-Console`,
    74  	}
    75  )
    76  
    77  // localConsole starts a new gocore node, attaching a JavaScript console to it at the
    78  // same time.
    79  func localConsole(ctx *cli.Context) error {
    80  	// Create and start the node based on the CLI flags
    81  	prepare(ctx)
    82  	stack, backend := makeFullNode(ctx)
    83  	startNode(ctx, stack, backend)
    84  	defer stack.Close()
    85  
    86  	// Attach to the newly started node and start the JavaScript console
    87  	client, err := stack.Attach()
    88  	if err != nil {
    89  		utils.Fatalf("Failed to attach to the inproc gocore: %v", err)
    90  	}
    91  	config := console.Config{
    92  		DataDir: utils.MakeDataDir(ctx),
    93  		DocRoot: ctx.GlobalString(utils.JSpathFlag.Name),
    94  		Client:  client,
    95  		Preload: utils.MakeConsolePreloads(ctx),
    96  	}
    97  
    98  	console, err := console.New(config)
    99  	if err != nil {
   100  		utils.Fatalf("Failed to start the JavaScript console: %v", err)
   101  	}
   102  	defer console.Stop(false)
   103  
   104  	// If only a short execution was requested, evaluate and return
   105  	if script := ctx.GlobalString(utils.ExecFlag.Name); script != "" {
   106  		console.Evaluate(script)
   107  		return nil
   108  	}
   109  	// Otherwise print the welcome screen and enter interactive mode
   110  	console.Welcome()
   111  	console.Interactive()
   112  
   113  	return nil
   114  }
   115  
   116  // remoteConsole will connect to a remote gocore instance, attaching a JavaScript
   117  // console to it.
   118  func remoteConsole(ctx *cli.Context) error {
   119  	// Attach to a remotely running gocore instance and start the JavaScript console
   120  	endpoint := ctx.Args().First()
   121  	if endpoint == "" {
   122  		path := node.DefaultDataDir()
   123  		if ctx.GlobalIsSet(utils.DataDirFlag.Name) {
   124  			path = ctx.GlobalString(utils.DataDirFlag.Name)
   125  		}
   126  		if path != "" {
   127  			if ctx.GlobalBool(utils.DevinFlag.Name) {
   128  				// Maintain compatibility with older Gocore configurations storing the
   129  				// Devin database in `testnet` instead of `devin`.
   130  				legacyPath := filepath.Join(path, "testnet")
   131  				if _, err := os.Stat(legacyPath); !os.IsNotExist(err) {
   132  					path = legacyPath
   133  				} else {
   134  					path = filepath.Join(path, "devin")
   135  				}
   136  			}
   137  		}
   138  		endpoint = fmt.Sprintf("%s/gocore.ipc", path)
   139  	}
   140  	client, err := dialRPC(endpoint)
   141  	if err != nil {
   142  		utils.Fatalf("Unable to attach to remote gocore: %v", err)
   143  	}
   144  	config := console.Config{
   145  		DataDir: utils.MakeDataDir(ctx),
   146  		DocRoot: ctx.GlobalString(utils.JSpathFlag.Name),
   147  		Client:  client,
   148  		Preload: utils.MakeConsolePreloads(ctx),
   149  	}
   150  
   151  	console, err := console.New(config)
   152  	if err != nil {
   153  		utils.Fatalf("Failed to start the JavaScript console: %v", err)
   154  	}
   155  	defer console.Stop(false)
   156  
   157  	if script := ctx.GlobalString(utils.ExecFlag.Name); script != "" {
   158  		console.Evaluate(script)
   159  		return nil
   160  	}
   161  
   162  	// Otherwise print the welcome screen and enter interactive mode
   163  	console.Welcome()
   164  	console.Interactive()
   165  
   166  	return nil
   167  }
   168  
   169  // dialRPC returns a RPC client which connects to the given endpoint.
   170  // The check for empty endpoint implements the defaulting logic
   171  // for "gocore attach" and "gocore monitor" with no argument.
   172  func dialRPC(endpoint string) (*rpc.Client, error) {
   173  	if endpoint == "" {
   174  		endpoint = node.DefaultIPCEndpoint(clientIdentifier)
   175  	} else if strings.HasPrefix(endpoint, "rpc:") || strings.HasPrefix(endpoint, "ipc:") {
   176  		// Backwards compatibility with gocore < 1.5 which required
   177  		// these prefixes.
   178  		endpoint = endpoint[4:]
   179  	}
   180  	return rpc.Dial(endpoint)
   181  }
   182  
   183  // ephemeralConsole starts a new gocore node, attaches an ephemeral JavaScript
   184  // console to it, executes each of the files specified as arguments and tears
   185  // everything down.
   186  func ephemeralConsole(ctx *cli.Context) error {
   187  	// Create and start the node based on the CLI flags
   188  	stack, backend := makeFullNode(ctx)
   189  	startNode(ctx, stack, backend)
   190  	defer stack.Close()
   191  
   192  	// Attach to the newly started node and start the JavaScript console
   193  	client, err := stack.Attach()
   194  	if err != nil {
   195  		utils.Fatalf("Failed to attach to the inproc gocore: %v", err)
   196  	}
   197  	config := console.Config{
   198  		DataDir: utils.MakeDataDir(ctx),
   199  		DocRoot: ctx.GlobalString(utils.JSpathFlag.Name),
   200  		Client:  client,
   201  		Preload: utils.MakeConsolePreloads(ctx),
   202  	}
   203  
   204  	console, err := console.New(config)
   205  	if err != nil {
   206  		utils.Fatalf("Failed to start the JavaScript console: %v", err)
   207  	}
   208  	defer console.Stop(false)
   209  
   210  	// Evaluate each of the specified JavaScript files
   211  	for _, file := range ctx.Args() {
   212  		if err = console.Execute(file); err != nil {
   213  			utils.Fatalf("Failed to execute %s: %v", file, err)
   214  		}
   215  	}
   216  	// Wait for pending callbacks, but stop for Ctrl-C.
   217  	abort := make(chan os.Signal, 1)
   218  	signal.Notify(abort, syscall.SIGINT, syscall.SIGTERM)
   219  
   220  	go func() {
   221  		<-abort
   222  		os.Exit(0)
   223  	}()
   224  	console.Stop(true)
   225  
   226  	return nil
   227  }