github.com/cuiweixie/go-ethereum@v1.8.2-0.20180303084001-66cd41af1e38/p2p/discv5/table.go (about)

     1  // Copyright 2016 The go-ethereum Authors
     2  // This file is part of the go-ethereum library.
     3  //
     4  // The go-ethereum library is free software: you can redistribute it and/or modify
     5  // it under the terms of the GNU Lesser General Public License as published by
     6  // the Free Software Foundation, either version 3 of the License, or
     7  // (at your option) any later version.
     8  //
     9  // The go-ethereum library is distributed in the hope that it will be useful,
    10  // but WITHOUT ANY WARRANTY; without even the implied warranty of
    11  // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
    12  // GNU Lesser General Public License for more details.
    13  //
    14  // You should have received a copy of the GNU Lesser General Public License
    15  // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
    16  
    17  // Package discv5 implements the RLPx v5 Topic Discovery Protocol.
    18  //
    19  // The Topic Discovery protocol provides a way to find RLPx nodes that
    20  // can be connected to. It uses a Kademlia-like protocol to maintain a
    21  // distributed database of the IDs and endpoints of all listening
    22  // nodes.
    23  package discv5
    24  
    25  import (
    26  	"crypto/rand"
    27  	"encoding/binary"
    28  	"fmt"
    29  	"net"
    30  	"sort"
    31  
    32  	"github.com/ethereum/go-ethereum/common"
    33  )
    34  
    35  const (
    36  	alpha      = 3  // Kademlia concurrency factor
    37  	bucketSize = 16 // Kademlia bucket size
    38  	hashBits   = len(common.Hash{}) * 8
    39  	nBuckets   = hashBits + 1 // Number of buckets
    40  
    41  	maxBondingPingPongs = 16
    42  	maxFindnodeFailures = 5
    43  )
    44  
    45  type Table struct {
    46  	count         int               // number of nodes
    47  	buckets       [nBuckets]*bucket // index of known nodes by distance
    48  	nodeAddedHook func(*Node)       // for testing
    49  	self          *Node             // metadata of the local node
    50  }
    51  
    52  // bucket contains nodes, ordered by their last activity. the entry
    53  // that was most recently active is the first element in entries.
    54  type bucket struct {
    55  	entries      []*Node
    56  	replacements []*Node
    57  }
    58  
    59  func newTable(ourID NodeID, ourAddr *net.UDPAddr) *Table {
    60  	self := NewNode(ourID, ourAddr.IP, uint16(ourAddr.Port), uint16(ourAddr.Port))
    61  	tab := &Table{self: self}
    62  	for i := range tab.buckets {
    63  		tab.buckets[i] = new(bucket)
    64  	}
    65  	return tab
    66  }
    67  
    68  const printTable = false
    69  
    70  // chooseBucketRefreshTarget selects random refresh targets to keep all Kademlia
    71  // buckets filled with live connections and keep the network topology healthy.
    72  // This requires selecting addresses closer to our own with a higher probability
    73  // in order to refresh closer buckets too.
    74  //
    75  // This algorithm approximates the distance distribution of existing nodes in the
    76  // table by selecting a random node from the table and selecting a target address
    77  // with a distance less than twice of that of the selected node.
    78  // This algorithm will be improved later to specifically target the least recently
    79  // used buckets.
    80  func (tab *Table) chooseBucketRefreshTarget() common.Hash {
    81  	entries := 0
    82  	if printTable {
    83  		fmt.Println()
    84  	}
    85  	for i, b := range tab.buckets {
    86  		entries += len(b.entries)
    87  		if printTable {
    88  			for _, e := range b.entries {
    89  				fmt.Println(i, e.state, e.addr().String(), e.ID.String(), e.sha.Hex())
    90  			}
    91  		}
    92  	}
    93  
    94  	prefix := binary.BigEndian.Uint64(tab.self.sha[0:8])
    95  	dist := ^uint64(0)
    96  	entry := int(randUint(uint32(entries + 1)))
    97  	for _, b := range tab.buckets {
    98  		if entry < len(b.entries) {
    99  			n := b.entries[entry]
   100  			dist = binary.BigEndian.Uint64(n.sha[0:8]) ^ prefix
   101  			break
   102  		}
   103  		entry -= len(b.entries)
   104  	}
   105  
   106  	ddist := ^uint64(0)
   107  	if dist+dist > dist {
   108  		ddist = dist
   109  	}
   110  	targetPrefix := prefix ^ randUint64n(ddist)
   111  
   112  	var target common.Hash
   113  	binary.BigEndian.PutUint64(target[0:8], targetPrefix)
   114  	rand.Read(target[8:])
   115  	return target
   116  }
   117  
   118  // readRandomNodes fills the given slice with random nodes from the
   119  // table. It will not write the same node more than once. The nodes in
   120  // the slice are copies and can be modified by the caller.
   121  func (tab *Table) readRandomNodes(buf []*Node) (n int) {
   122  	// TODO: tree-based buckets would help here
   123  	// Find all non-empty buckets and get a fresh slice of their entries.
   124  	var buckets [][]*Node
   125  	for _, b := range tab.buckets {
   126  		if len(b.entries) > 0 {
   127  			buckets = append(buckets, b.entries[:])
   128  		}
   129  	}
   130  	if len(buckets) == 0 {
   131  		return 0
   132  	}
   133  	// Shuffle the buckets.
   134  	for i := uint32(len(buckets)) - 1; i > 0; i-- {
   135  		j := randUint(i)
   136  		buckets[i], buckets[j] = buckets[j], buckets[i]
   137  	}
   138  	// Move head of each bucket into buf, removing buckets that become empty.
   139  	var i, j int
   140  	for ; i < len(buf); i, j = i+1, (j+1)%len(buckets) {
   141  		b := buckets[j]
   142  		buf[i] = &(*b[0])
   143  		buckets[j] = b[1:]
   144  		if len(b) == 1 {
   145  			buckets = append(buckets[:j], buckets[j+1:]...)
   146  		}
   147  		if len(buckets) == 0 {
   148  			break
   149  		}
   150  	}
   151  	return i + 1
   152  }
   153  
   154  func randUint(max uint32) uint32 {
   155  	if max < 2 {
   156  		return 0
   157  	}
   158  	var b [4]byte
   159  	rand.Read(b[:])
   160  	return binary.BigEndian.Uint32(b[:]) % max
   161  }
   162  
   163  func randUint64n(max uint64) uint64 {
   164  	if max < 2 {
   165  		return 0
   166  	}
   167  	var b [8]byte
   168  	rand.Read(b[:])
   169  	return binary.BigEndian.Uint64(b[:]) % max
   170  }
   171  
   172  // closest returns the n nodes in the table that are closest to the
   173  // given id. The caller must hold tab.mutex.
   174  func (tab *Table) closest(target common.Hash, nresults int) *nodesByDistance {
   175  	// This is a very wasteful way to find the closest nodes but
   176  	// obviously correct. I believe that tree-based buckets would make
   177  	// this easier to implement efficiently.
   178  	close := &nodesByDistance{target: target}
   179  	for _, b := range tab.buckets {
   180  		for _, n := range b.entries {
   181  			close.push(n, nresults)
   182  		}
   183  	}
   184  	return close
   185  }
   186  
   187  // add attempts to add the given node its corresponding bucket. If the
   188  // bucket has space available, adding the node succeeds immediately.
   189  // Otherwise, the node is added to the replacement cache for the bucket.
   190  func (tab *Table) add(n *Node) (contested *Node) {
   191  	//fmt.Println("add", n.addr().String(), n.ID.String(), n.sha.Hex())
   192  	if n.ID == tab.self.ID {
   193  		return
   194  	}
   195  	b := tab.buckets[logdist(tab.self.sha, n.sha)]
   196  	switch {
   197  	case b.bump(n):
   198  		// n exists in b.
   199  		return nil
   200  	case len(b.entries) < bucketSize:
   201  		// b has space available.
   202  		b.addFront(n)
   203  		tab.count++
   204  		if tab.nodeAddedHook != nil {
   205  			tab.nodeAddedHook(n)
   206  		}
   207  		return nil
   208  	default:
   209  		// b has no space left, add to replacement cache
   210  		// and revalidate the last entry.
   211  		// TODO: drop previous node
   212  		b.replacements = append(b.replacements, n)
   213  		if len(b.replacements) > bucketSize {
   214  			copy(b.replacements, b.replacements[1:])
   215  			b.replacements = b.replacements[:len(b.replacements)-1]
   216  		}
   217  		return b.entries[len(b.entries)-1]
   218  	}
   219  }
   220  
   221  // stuff adds nodes the table to the end of their corresponding bucket
   222  // if the bucket is not full.
   223  func (tab *Table) stuff(nodes []*Node) {
   224  outer:
   225  	for _, n := range nodes {
   226  		if n.ID == tab.self.ID {
   227  			continue // don't add self
   228  		}
   229  		bucket := tab.buckets[logdist(tab.self.sha, n.sha)]
   230  		for i := range bucket.entries {
   231  			if bucket.entries[i].ID == n.ID {
   232  				continue outer // already in bucket
   233  			}
   234  		}
   235  		if len(bucket.entries) < bucketSize {
   236  			bucket.entries = append(bucket.entries, n)
   237  			tab.count++
   238  			if tab.nodeAddedHook != nil {
   239  				tab.nodeAddedHook(n)
   240  			}
   241  		}
   242  	}
   243  }
   244  
   245  // delete removes an entry from the node table (used to evacuate
   246  // failed/non-bonded discovery peers).
   247  func (tab *Table) delete(node *Node) {
   248  	//fmt.Println("delete", node.addr().String(), node.ID.String(), node.sha.Hex())
   249  	bucket := tab.buckets[logdist(tab.self.sha, node.sha)]
   250  	for i := range bucket.entries {
   251  		if bucket.entries[i].ID == node.ID {
   252  			bucket.entries = append(bucket.entries[:i], bucket.entries[i+1:]...)
   253  			tab.count--
   254  			return
   255  		}
   256  	}
   257  }
   258  
   259  func (tab *Table) deleteReplace(node *Node) {
   260  	b := tab.buckets[logdist(tab.self.sha, node.sha)]
   261  	i := 0
   262  	for i < len(b.entries) {
   263  		if b.entries[i].ID == node.ID {
   264  			b.entries = append(b.entries[:i], b.entries[i+1:]...)
   265  			tab.count--
   266  		} else {
   267  			i++
   268  		}
   269  	}
   270  	// refill from replacement cache
   271  	// TODO: maybe use random index
   272  	if len(b.entries) < bucketSize && len(b.replacements) > 0 {
   273  		ri := len(b.replacements) - 1
   274  		b.addFront(b.replacements[ri])
   275  		tab.count++
   276  		b.replacements[ri] = nil
   277  		b.replacements = b.replacements[:ri]
   278  	}
   279  }
   280  
   281  func (b *bucket) addFront(n *Node) {
   282  	b.entries = append(b.entries, nil)
   283  	copy(b.entries[1:], b.entries)
   284  	b.entries[0] = n
   285  }
   286  
   287  func (b *bucket) bump(n *Node) bool {
   288  	for i := range b.entries {
   289  		if b.entries[i].ID == n.ID {
   290  			// move it to the front
   291  			copy(b.entries[1:], b.entries[:i])
   292  			b.entries[0] = n
   293  			return true
   294  		}
   295  	}
   296  	return false
   297  }
   298  
   299  // nodesByDistance is a list of nodes, ordered by
   300  // distance to target.
   301  type nodesByDistance struct {
   302  	entries []*Node
   303  	target  common.Hash
   304  }
   305  
   306  // push adds the given node to the list, keeping the total size below maxElems.
   307  func (h *nodesByDistance) push(n *Node, maxElems int) {
   308  	ix := sort.Search(len(h.entries), func(i int) bool {
   309  		return distcmp(h.target, h.entries[i].sha, n.sha) > 0
   310  	})
   311  	if len(h.entries) < maxElems {
   312  		h.entries = append(h.entries, n)
   313  	}
   314  	if ix == len(h.entries) {
   315  		// farther away than all nodes we already have.
   316  		// if there was room for it, the node is now the last element.
   317  	} else {
   318  		// slide existing entries down to make room
   319  		// this will overwrite the entry we just appended.
   320  		copy(h.entries[ix+1:], h.entries[ix:])
   321  		h.entries[ix] = n
   322  	}
   323  }