github.com/cybriq/giocore@v0.0.7-0.20210703034601-cfb9cb5f3900/internal/egl/egl_unix.go (about) 1 // SPDX-License-Identifier: Unlicense OR MIT 2 3 // +build linux freebsd openbsd 4 5 package egl 6 7 /* 8 #cgo linux,!android pkg-config: egl 9 #cgo freebsd openbsd android LDFLAGS: -lEGL 10 #cgo freebsd CFLAGS: -I/usr/local/include 11 #cgo freebsd LDFLAGS: -L/usr/local/lib 12 #cgo openbsd CFLAGS: -I/usr/X11R6/include 13 #cgo openbsd LDFLAGS: -L/usr/X11R6/lib 14 #cgo CFLAGS: -DEGL_NO_X11 15 16 #include <EGL/egl.h> 17 #include <EGL/eglext.h> 18 */ 19 import "C" 20 21 type ( 22 _EGLint = C.EGLint 23 _EGLDisplay = C.EGLDisplay 24 _EGLConfig = C.EGLConfig 25 _EGLContext = C.EGLContext 26 _EGLSurface = C.EGLSurface 27 NativeDisplayType = C.EGLNativeDisplayType 28 NativeWindowType = C.EGLNativeWindowType 29 ) 30 31 func loadEGL() error { 32 return nil 33 } 34 35 func eglChooseConfig(disp _EGLDisplay, attribs []_EGLint) (_EGLConfig, bool) { 36 var cfg C.EGLConfig 37 var ncfg C.EGLint 38 if C.eglChooseConfig(disp, &attribs[0], &cfg, 1, &ncfg) != C.EGL_TRUE { 39 return nilEGLConfig, false 40 } 41 return _EGLConfig(cfg), true 42 } 43 44 func eglCreateContext(disp _EGLDisplay, cfg _EGLConfig, shareCtx _EGLContext, attribs []_EGLint) _EGLContext { 45 ctx := C.eglCreateContext(disp, cfg, shareCtx, &attribs[0]) 46 return _EGLContext(ctx) 47 } 48 49 func eglDestroySurface(disp _EGLDisplay, surf _EGLSurface) bool { 50 return C.eglDestroySurface(disp, surf) == C.EGL_TRUE 51 } 52 53 func eglDestroyContext(disp _EGLDisplay, ctx _EGLContext) bool { 54 return C.eglDestroyContext(disp, ctx) == C.EGL_TRUE 55 } 56 57 func eglGetConfigAttrib(disp _EGLDisplay, cfg _EGLConfig, attr _EGLint) (_EGLint, bool) { 58 var val _EGLint 59 ret := C.eglGetConfigAttrib(disp, cfg, attr, &val) 60 return val, ret == C.EGL_TRUE 61 } 62 63 func eglGetError() _EGLint { 64 return C.eglGetError() 65 } 66 67 func eglInitialize(disp _EGLDisplay) (_EGLint, _EGLint, bool) { 68 var maj, min _EGLint 69 ret := C.eglInitialize(disp, &maj, &min) 70 return maj, min, ret == C.EGL_TRUE 71 } 72 73 func eglMakeCurrent(disp _EGLDisplay, draw, read _EGLSurface, ctx _EGLContext) bool { 74 return C.eglMakeCurrent(disp, draw, read, ctx) == C.EGL_TRUE 75 } 76 77 func eglReleaseThread() bool { 78 return C.eglReleaseThread() == C.EGL_TRUE 79 } 80 81 func eglSwapBuffers(disp _EGLDisplay, surf _EGLSurface) bool { 82 return C.eglSwapBuffers(disp, surf) == C.EGL_TRUE 83 } 84 85 func eglSwapInterval(disp _EGLDisplay, interval _EGLint) bool { 86 return C.eglSwapInterval(disp, interval) == C.EGL_TRUE 87 } 88 89 func eglTerminate(disp _EGLDisplay) bool { 90 return C.eglTerminate(disp) == C.EGL_TRUE 91 } 92 93 func eglQueryString(disp _EGLDisplay, name _EGLint) string { 94 return C.GoString(C.eglQueryString(disp, name)) 95 } 96 97 func eglGetDisplay(disp NativeDisplayType) _EGLDisplay { 98 return C.eglGetDisplay(disp) 99 } 100 101 func eglCreateWindowSurface(disp _EGLDisplay, conf _EGLConfig, win NativeWindowType, attribs []_EGLint) _EGLSurface { 102 eglSurf := C.eglCreateWindowSurface(disp, conf, win, &attribs[0]) 103 return eglSurf 104 } 105 106 func eglWaitClient() bool { 107 return C.eglWaitClient() == C.EGL_TRUE 108 }