github.com/dara-project/godist@v0.0.0-20200823115410-e0c80c8f0c78/src/math/rand/rand.go (about) 1 // Copyright 2009 The Go Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style 3 // license that can be found in the LICENSE file. 4 5 // Package rand implements pseudo-random number generators. 6 // 7 // Random numbers are generated by a Source. Top-level functions, such as 8 // Float64 and Int, use a default shared Source that produces a deterministic 9 // sequence of values each time a program is run. Use the Seed function to 10 // initialize the default Source if different behavior is required for each run. 11 // The default Source is safe for concurrent use by multiple goroutines, but 12 // Sources created by NewSource are not. 13 // 14 // For random numbers suitable for security-sensitive work, see the crypto/rand 15 // package. 16 package rand 17 18 import "sync" 19 import "runtime" 20 21 // A Source represents a source of uniformly-distributed 22 // pseudo-random int64 values in the range [0, 1<<63). 23 type Source interface { 24 Int63() int64 25 Seed(seed int64) 26 } 27 28 // A Source64 is a Source that can also generate 29 // uniformly-distributed pseudo-random uint64 values in 30 // the range [0, 1<<64) directly. 31 // If a Rand r's underlying Source s implements Source64, 32 // then r.Uint64 returns the result of one call to s.Uint64 33 // instead of making two calls to s.Int63. 34 type Source64 interface { 35 Source 36 Uint64() uint64 37 } 38 39 // NewSource returns a new pseudo-random Source seeded with the given value. 40 // Unlike the default Source used by top-level functions, this source is not 41 // safe for concurrent use by multiple goroutines. 42 func NewSource(seed int64) Source { 43 var rng rngSource 44 rng.Seed(seed) 45 return &rng 46 } 47 48 // A Rand is a source of random numbers. 49 type Rand struct { 50 src Source 51 s64 Source64 // non-nil if src is source64 52 53 // readVal contains remainder of 63-bit integer used for bytes 54 // generation during most recent Read call. 55 // It is saved so next Read call can start where the previous 56 // one finished. 57 readVal int64 58 // readPos indicates the number of low-order bytes of readVal 59 // that are still valid. 60 readPos int8 61 } 62 63 // New returns a new Rand that uses random values from src 64 // to generate other random values. 65 func New(src Source) *Rand { 66 s64, _ := src.(Source64) 67 return &Rand{src: src, s64: s64} 68 } 69 70 // Seed uses the provided seed value to initialize the generator to a deterministic state. 71 // Seed should not be called concurrently with any other Rand method. 72 func (r *Rand) Seed(seed int64) { 73 //@DARA INJECT 74 if runtime.DaraInitialised { 75 seed = 0 76 } 77 //@DARA /INJECT 78 if lk, ok := r.src.(*lockedSource); ok { 79 lk.seedPos(seed, &r.readPos) 80 return 81 } 82 83 r.src.Seed(seed) 84 r.readPos = 0 85 } 86 87 // Int63 returns a non-negative pseudo-random 63-bit integer as an int64. 88 func (r *Rand) Int63() int64 { return r.src.Int63() } 89 90 // Uint32 returns a pseudo-random 32-bit value as a uint32. 91 func (r *Rand) Uint32() uint32 { return uint32(r.Int63() >> 31) } 92 93 // Uint64 returns a pseudo-random 64-bit value as a uint64. 94 func (r *Rand) Uint64() uint64 { 95 if r.s64 != nil { 96 return r.s64.Uint64() 97 } 98 return uint64(r.Int63())>>31 | uint64(r.Int63())<<32 99 } 100 101 // Int31 returns a non-negative pseudo-random 31-bit integer as an int32. 102 func (r *Rand) Int31() int32 { return int32(r.Int63() >> 32) } 103 104 // Int returns a non-negative pseudo-random int. 105 func (r *Rand) Int() int { 106 u := uint(r.Int63()) 107 return int(u << 1 >> 1) // clear sign bit if int == int32 108 } 109 110 // Int63n returns, as an int64, a non-negative pseudo-random number in [0,n). 111 // It panics if n <= 0. 112 func (r *Rand) Int63n(n int64) int64 { 113 if n <= 0 { 114 panic("invalid argument to Int63n") 115 } 116 if n&(n-1) == 0 { // n is power of two, can mask 117 return r.Int63() & (n - 1) 118 } 119 max := int64((1 << 63) - 1 - (1<<63)%uint64(n)) 120 v := r.Int63() 121 for v > max { 122 v = r.Int63() 123 } 124 return v % n 125 } 126 127 // Int31n returns, as an int32, a non-negative pseudo-random number in [0,n). 128 // It panics if n <= 0. 129 func (r *Rand) Int31n(n int32) int32 { 130 if n <= 0 { 131 panic("invalid argument to Int31n") 132 } 133 if n&(n-1) == 0 { // n is power of two, can mask 134 return r.Int31() & (n - 1) 135 } 136 max := int32((1 << 31) - 1 - (1<<31)%uint32(n)) 137 v := r.Int31() 138 for v > max { 139 v = r.Int31() 140 } 141 return v % n 142 } 143 144 // int31n returns, as an int32, a non-negative pseudo-random number in [0,n). 145 // n must be > 0, but int31n does not check this; the caller must ensure it. 146 // int31n exists because Int31n is inefficient, but Go 1 compatibility 147 // requires that the stream of values produced by math/rand remain unchanged. 148 // int31n can thus only be used internally, by newly introduced APIs. 149 // 150 // For implementation details, see: 151 // https://lemire.me/blog/2016/06/27/a-fast-alternative-to-the-modulo-reduction 152 // https://lemire.me/blog/2016/06/30/fast-random-shuffling 153 func (r *Rand) int31n(n int32) int32 { 154 v := r.Uint32() 155 prod := uint64(v) * uint64(n) 156 low := uint32(prod) 157 if low < uint32(n) { 158 thresh := uint32(-n) % uint32(n) 159 for low < thresh { 160 v = r.Uint32() 161 prod = uint64(v) * uint64(n) 162 low = uint32(prod) 163 } 164 } 165 return int32(prod >> 32) 166 } 167 168 // Intn returns, as an int, a non-negative pseudo-random number in [0,n). 169 // It panics if n <= 0. 170 func (r *Rand) Intn(n int) int { 171 if n <= 0 { 172 panic("invalid argument to Intn") 173 } 174 if n <= 1<<31-1 { 175 return int(r.Int31n(int32(n))) 176 } 177 return int(r.Int63n(int64(n))) 178 } 179 180 // Float64 returns, as a float64, a pseudo-random number in [0.0,1.0). 181 func (r *Rand) Float64() float64 { 182 // A clearer, simpler implementation would be: 183 // return float64(r.Int63n(1<<53)) / (1<<53) 184 // However, Go 1 shipped with 185 // return float64(r.Int63()) / (1 << 63) 186 // and we want to preserve that value stream. 187 // 188 // There is one bug in the value stream: r.Int63() may be so close 189 // to 1<<63 that the division rounds up to 1.0, and we've guaranteed 190 // that the result is always less than 1.0. 191 // 192 // We tried to fix this by mapping 1.0 back to 0.0, but since float64 193 // values near 0 are much denser than near 1, mapping 1 to 0 caused 194 // a theoretically significant overshoot in the probability of returning 0. 195 // Instead of that, if we round up to 1, just try again. 196 // Getting 1 only happens 1/2⁵³ of the time, so most clients 197 // will not observe it anyway. 198 again: 199 f := float64(r.Int63()) / (1 << 63) 200 if f == 1 { 201 goto again // resample; this branch is taken O(never) 202 } 203 return f 204 } 205 206 // Float32 returns, as a float32, a pseudo-random number in [0.0,1.0). 207 func (r *Rand) Float32() float32 { 208 // Same rationale as in Float64: we want to preserve the Go 1 value 209 // stream except we want to fix it not to return 1.0 210 // This only happens 1/2²⁴ of the time (plus the 1/2⁵³ of the time in Float64). 211 again: 212 f := float32(r.Float64()) 213 if f == 1 { 214 goto again // resample; this branch is taken O(very rarely) 215 } 216 return f 217 } 218 219 // Perm returns, as a slice of n ints, a pseudo-random permutation of the integers [0,n). 220 func (r *Rand) Perm(n int) []int { 221 m := make([]int, n) 222 // In the following loop, the iteration when i=0 always swaps m[0] with m[0]. 223 // A change to remove this useless iteration is to assign 1 to i in the init 224 // statement. But Perm also effects r. Making this change will affect 225 // the final state of r. So this change can't be made for compatibility 226 // reasons for Go 1. 227 for i := 0; i < n; i++ { 228 j := r.Intn(i + 1) 229 m[i] = m[j] 230 m[j] = i 231 } 232 return m 233 } 234 235 // Shuffle pseudo-randomizes the order of elements. 236 // n is the number of elements. Shuffle panics if n < 0. 237 // swap swaps the elements with indexes i and j. 238 func (r *Rand) Shuffle(n int, swap func(i, j int)) { 239 if n < 0 { 240 panic("invalid argument to Shuffle") 241 } 242 243 // Fisher-Yates shuffle: https://en.wikipedia.org/wiki/Fisher%E2%80%93Yates_shuffle 244 // Shuffle really ought not be called with n that doesn't fit in 32 bits. 245 // Not only will it take a very long time, but with 2³¹! possible permutations, 246 // there's no way that any PRNG can have a big enough internal state to 247 // generate even a minuscule percentage of the possible permutations. 248 // Nevertheless, the right API signature accepts an int n, so handle it as best we can. 249 i := n - 1 250 for ; i > 1<<31-1-1; i-- { 251 j := int(r.Int63n(int64(i + 1))) 252 swap(i, j) 253 } 254 for ; i > 0; i-- { 255 j := int(r.int31n(int32(i + 1))) 256 swap(i, j) 257 } 258 } 259 260 // Read generates len(p) random bytes and writes them into p. It 261 // always returns len(p) and a nil error. 262 // Read should not be called concurrently with any other Rand method. 263 func (r *Rand) Read(p []byte) (n int, err error) { 264 if lk, ok := r.src.(*lockedSource); ok { 265 return lk.read(p, &r.readVal, &r.readPos) 266 } 267 return read(p, r.Int63, &r.readVal, &r.readPos) 268 } 269 270 func read(p []byte, int63 func() int64, readVal *int64, readPos *int8) (n int, err error) { 271 pos := *readPos 272 val := *readVal 273 for n = 0; n < len(p); n++ { 274 if pos == 0 { 275 val = int63() 276 pos = 7 277 } 278 p[n] = byte(val) 279 val >>= 8 280 pos-- 281 } 282 *readPos = pos 283 *readVal = val 284 return 285 } 286 287 /* 288 * Top-level convenience functions 289 */ 290 291 var globalRand = New(&lockedSource{src: NewSource(1).(Source64)}) 292 293 // Seed uses the provided seed value to initialize the default Source to a 294 // deterministic state. If Seed is not called, the generator behaves as 295 // if seeded by Seed(1). Seed values that have the same remainder when 296 // divided by 2^31-1 generate the same pseudo-random sequence. 297 // Seed, unlike the Rand.Seed method, is safe for concurrent use. 298 func Seed(seed int64) { globalRand.Seed(seed) } 299 300 // Int63 returns a non-negative pseudo-random 63-bit integer as an int64 301 // from the default Source. 302 func Int63() int64 { return globalRand.Int63() } 303 304 // Uint32 returns a pseudo-random 32-bit value as a uint32 305 // from the default Source. 306 func Uint32() uint32 { return globalRand.Uint32() } 307 308 // Uint64 returns a pseudo-random 64-bit value as a uint64 309 // from the default Source. 310 func Uint64() uint64 { return globalRand.Uint64() } 311 312 // Int31 returns a non-negative pseudo-random 31-bit integer as an int32 313 // from the default Source. 314 func Int31() int32 { return globalRand.Int31() } 315 316 // Int returns a non-negative pseudo-random int from the default Source. 317 func Int() int { return globalRand.Int() } 318 319 // Int63n returns, as an int64, a non-negative pseudo-random number in [0,n) 320 // from the default Source. 321 // It panics if n <= 0. 322 func Int63n(n int64) int64 { return globalRand.Int63n(n) } 323 324 // Int31n returns, as an int32, a non-negative pseudo-random number in [0,n) 325 // from the default Source. 326 // It panics if n <= 0. 327 func Int31n(n int32) int32 { return globalRand.Int31n(n) } 328 329 // Intn returns, as an int, a non-negative pseudo-random number in [0,n) 330 // from the default Source. 331 // It panics if n <= 0. 332 func Intn(n int) int { return globalRand.Intn(n) } 333 334 // Float64 returns, as a float64, a pseudo-random number in [0.0,1.0) 335 // from the default Source. 336 func Float64() float64 { return globalRand.Float64() } 337 338 // Float32 returns, as a float32, a pseudo-random number in [0.0,1.0) 339 // from the default Source. 340 func Float32() float32 { return globalRand.Float32() } 341 342 // Perm returns, as a slice of n ints, a pseudo-random permutation of the integers [0,n) 343 // from the default Source. 344 func Perm(n int) []int { return globalRand.Perm(n) } 345 346 // Shuffle pseudo-randomizes the order of elements using the default Source. 347 // n is the number of elements. Shuffle panics if n < 0. 348 // swap swaps the elements with indexes i and j. 349 func Shuffle(n int, swap func(i, j int)) { globalRand.Shuffle(n, swap) } 350 351 // Read generates len(p) random bytes from the default Source and 352 // writes them into p. It always returns len(p) and a nil error. 353 // Read, unlike the Rand.Read method, is safe for concurrent use. 354 func Read(p []byte) (n int, err error) { return globalRand.Read(p) } 355 356 // NormFloat64 returns a normally distributed float64 in the range 357 // [-math.MaxFloat64, +math.MaxFloat64] with 358 // standard normal distribution (mean = 0, stddev = 1) 359 // from the default Source. 360 // To produce a different normal distribution, callers can 361 // adjust the output using: 362 // 363 // sample = NormFloat64() * desiredStdDev + desiredMean 364 // 365 func NormFloat64() float64 { return globalRand.NormFloat64() } 366 367 // ExpFloat64 returns an exponentially distributed float64 in the range 368 // (0, +math.MaxFloat64] with an exponential distribution whose rate parameter 369 // (lambda) is 1 and whose mean is 1/lambda (1) from the default Source. 370 // To produce a distribution with a different rate parameter, 371 // callers can adjust the output using: 372 // 373 // sample = ExpFloat64() / desiredRateParameter 374 // 375 func ExpFloat64() float64 { return globalRand.ExpFloat64() } 376 377 type lockedSource struct { 378 lk sync.Mutex 379 src Source64 380 } 381 382 func (r *lockedSource) Int63() (n int64) { 383 r.lk.Lock() 384 n = r.src.Int63() 385 r.lk.Unlock() 386 return 387 } 388 389 func (r *lockedSource) Uint64() (n uint64) { 390 r.lk.Lock() 391 n = r.src.Uint64() 392 r.lk.Unlock() 393 return 394 } 395 396 func (r *lockedSource) Seed(seed int64) { 397 r.lk.Lock() 398 r.src.Seed(seed) 399 r.lk.Unlock() 400 } 401 402 // seedPos implements Seed for a lockedSource without a race condition. 403 func (r *lockedSource) seedPos(seed int64, readPos *int8) { 404 r.lk.Lock() 405 r.src.Seed(seed) 406 *readPos = 0 407 r.lk.Unlock() 408 } 409 410 // read implements Read for a lockedSource without a race condition. 411 func (r *lockedSource) read(p []byte, readVal *int64, readPos *int8) (n int, err error) { 412 r.lk.Lock() 413 n, err = read(p, r.src.Int63, readVal, readPos) 414 r.lk.Unlock() 415 return 416 }