github.com/davecgh/go-xdr@v0.0.0-20161123171359-e6a2ba005892/xdr/doc.go (about) 1 /* 2 * Copyright (c) 2012-2014 Dave Collins <dave@davec.name> 3 * 4 * Permission to use, copy, modify, and distribute this software for any 5 * purpose with or without fee is hereby granted, provided that the above 6 * copyright notice and this permission notice appear in all copies. 7 * 8 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES 9 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF 10 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR 11 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES 12 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN 13 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF 14 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. 15 */ 16 17 /* 18 Package xdr implements the data representation portion of the External Data 19 Representation (XDR) standard protocol as specified in RFC 4506 (obsoletes 20 RFC 1832 and RFC 1014). 21 22 The XDR RFC defines both a data specification language and a data 23 representation standard. This package implements methods to encode 24 and decode XDR data per the data representation standard with the exception 25 of 128-bit quadruple-precision floating points. It does not currently implement 26 parsing of the data specification language. In other words, the ability to 27 automatically generate Go code by parsing an XDR data specification file 28 (typically .x extension) is not supported. In practice, this limitation of the 29 package is fairly minor since it is largely unnecessary due to the reflection 30 capabilities of Go as described below. 31 32 This package provides two approaches for encoding and decoding XDR data: 33 34 1) Marshal/Unmarshal functions which automatically map between XDR and Go types 35 2) Individual Encoder/Decoder objects to manually work with XDR primitives 36 37 For the Marshal/Unmarshal functions, Go reflection capabilities are used to choose 38 the type of the underlying XDR data based upon the Go type to encode or the target 39 Go type to decode into. A description of how each type is mapped is provided 40 below, however one important type worth reviewing is Go structs. In the case of 41 structs, each exported field (first letter capitalized) is reflected and mapped 42 in order. As a result, this means a Go struct with exported fields of the 43 appropriate types listed in the expected order can be used to automatically 44 encode / decode the XDR data thereby eliminating the need to write a lot of 45 boilerplate code to encode/decode and error check each piece of XDR data as is 46 typically required with C based XDR libraries. 47 48 Go Type to XDR Type Mappings 49 50 The following chart shows an overview of how Go types are mapped to XDR types 51 for automatic marshalling and unmarshalling. The documentation for the Marshal 52 and Unmarshal functions has specific details of how the mapping proceeds. 53 54 Go Type <-> XDR Type 55 -------------------- 56 int8, int16, int32, int <-> XDR Integer 57 uint8, uint16, uint32, uint <-> XDR Unsigned Integer 58 int64 <-> XDR Hyper Integer 59 uint64 <-> XDR Unsigned Hyper Integer 60 bool <-> XDR Boolean 61 float32 <-> XDR Floating-Point 62 float64 <-> XDR Double-Precision Floating-Point 63 string <-> XDR String 64 byte <-> XDR Integer 65 []byte <-> XDR Variable-Length Opaque Data 66 [#]byte <-> XDR Fixed-Length Opaque Data 67 []<type> <-> XDR Variable-Length Array 68 [#]<type> <-> XDR Fixed-Length Array 69 struct <-> XDR Structure 70 map <-> XDR Variable-Length Array of two-element XDR Structures 71 time.Time <-> XDR String encoded with RFC3339 nanosecond precision 72 73 Notes and Limitations: 74 75 * Automatic marshalling and unmarshalling of variable and fixed-length arrays 76 of uint8s require a special struct tag `xdropaque:"false"` since byte 77 slices and byte arrays are assumed to be opaque data and byte is a Go 78 alias for uint8 thus indistinguishable under reflection 79 * Channel, complex, and function types cannot be encoded 80 * Interfaces without a concrete value cannot be encoded 81 * Cyclic data structures are not supported and will result in infinite loops 82 * Strings are marshalled and unmarshalled with UTF-8 character encoding 83 which differs from the XDR specification of ASCII, however UTF-8 is 84 backwards compatible with ASCII so this should rarely cause issues 85 86 87 Encoding 88 89 To encode XDR data, use the Marshal function. 90 func Marshal(v interface{}) (rv []byte, err error) 91 92 For example, given the following code snippet: 93 94 type ImageHeader struct { 95 Signature [3]byte 96 Version uint32 97 IsGrayscale bool 98 NumSections uint32 99 } 100 h := ImageHeader{[3]byte{0xAB, 0xCD, 0xEF}, 2, true, 10} 101 102 encodedData, err := xdr.Marshal(&h) 103 // Error check elided 104 105 The result, encodedData, will then contain the following XDR encoded byte 106 sequence: 107 108 0xAB, 0xCD, 0xEF, 0x00, 109 0x00, 0x00, 0x00, 0x02, 110 0x00, 0x00, 0x00, 0x01, 111 0x00, 0x00, 0x00, 0x0A 112 113 114 In addition, while the automatic marshalling discussed above will work for the 115 vast majority of cases, an Encoder object is provided that can be used to 116 manually encode XDR primitives for complex scenarios where automatic 117 reflection-based encoding won't work. The included examples provide a sample of 118 manual usage via an Encoder. 119 120 121 Decoding 122 123 To decode XDR data, use the Unmarshal function. 124 func Unmarshal(data []byte, v interface{}) (rest []byte, err error) 125 126 For example, given the following code snippet: 127 128 type ImageHeader struct { 129 Signature [3]byte 130 Version uint32 131 IsGrayscale bool 132 NumSections uint32 133 } 134 135 // Using output from the Encoding section above. 136 encodedData := []byte{ 137 0xAB, 0xCD, 0xEF, 0x00, 138 0x00, 0x00, 0x00, 0x02, 139 0x00, 0x00, 0x00, 0x01, 140 0x00, 0x00, 0x00, 0x0A} 141 142 var h ImageHeader 143 remainingBytes, err := xdr.Unmarshal(encodedData, &h) 144 // Error check elided 145 146 The struct instance, h, will then contain the following values: 147 148 h.Signature = [3]byte{0xAB, 0xCD, 0xEF} 149 h.Version = 2 150 h.IsGrayscale = true 151 h.NumSections = 10 152 153 In addition, while the automatic unmarshalling discussed above will work for the 154 vast majority of cases, a Decoder object is provided that can be used to 155 manually decode XDR primitives for complex scenarios where automatic 156 reflection-based decoding won't work. The included examples provide a sample of 157 manual usage via an Decoder. 158 159 Errors 160 161 All errors are either of type UnmarshalError or MarshalError. Both provide 162 human readable output as well as an ErrorCode field which can be inspected by 163 sophisticated callers if necessary 164 165 See the documentation of UnmarshalError, MarshalError, and ErrorCode for further 166 details. 167 168 */ 169 package xdr