github.com/df-mc/dragonfly@v0.9.13/server/block/barrier.go (about)

     1  package block
     2  
     3  import (
     4  	"github.com/df-mc/dragonfly/server/block/cube"
     5  	"github.com/df-mc/dragonfly/server/world"
     6  )
     7  
     8  // Barrier is a transparent solid block used to create invisible boundaries.
     9  type Barrier struct {
    10  	sourceWaterDisplacer
    11  	transparent
    12  	solid
    13  }
    14  
    15  // SideClosed ...
    16  func (Barrier) SideClosed(cube.Pos, cube.Pos, *world.World) bool {
    17  	return false
    18  }
    19  
    20  // EncodeItem ...
    21  func (Barrier) EncodeItem() (name string, meta int16) {
    22  	return "minecraft:barrier", 0
    23  }
    24  
    25  // EncodeBlock ...
    26  func (Barrier) EncodeBlock() (string, map[string]any) {
    27  	return "minecraft:barrier", nil
    28  }