github.com/df-mc/dragonfly@v0.9.13/server/block/glass.go (about) 1 package block 2 3 // Glass is a decorative, fully transparent solid block that can be dyed into stained-glass. 4 type Glass struct { 5 solid 6 transparent 7 clicksAndSticks 8 } 9 10 // BreakInfo ... 11 func (g Glass) BreakInfo() BreakInfo { 12 return newBreakInfo(0.3, alwaysHarvestable, nothingEffective, silkTouchOnlyDrop(g)) 13 } 14 15 // EncodeItem ... 16 func (Glass) EncodeItem() (name string, meta int16) { 17 return "minecraft:glass", 0 18 } 19 20 // EncodeBlock ... 21 func (Glass) EncodeBlock() (string, map[string]any) { 22 return "minecraft:glass", nil 23 }