github.com/df-mc/dragonfly@v0.9.13/server/block/model/anvil.go (about) 1 package model 2 3 import ( 4 "github.com/df-mc/dragonfly/server/block/cube" 5 "github.com/df-mc/dragonfly/server/world" 6 ) 7 8 // Anvil is a model used by anvils. 9 type Anvil struct { 10 // Facing is the direction that the anvil is facing. 11 Facing cube.Direction 12 } 13 14 // BBox ... 15 func (a Anvil) BBox(cube.Pos, *world.World) []cube.BBox { 16 return []cube.BBox{full.Stretch(a.Facing.RotateLeft().Face().Axis(), -0.125)} 17 } 18 19 // FaceSolid ... 20 func (Anvil) FaceSolid(cube.Pos, cube.Face, *world.World) bool { 21 return false 22 }