github.com/df-mc/dragonfly@v0.9.13/server/entity/effect/darkness.go (about)

     1  package effect
     2  
     3  import (
     4  	"image/color"
     5  )
     6  
     7  // Darkness is a lasting effect that causes the player's vision to dim occasionally.
     8  type Darkness struct {
     9  	nopLasting
    10  }
    11  
    12  // RGBA ...
    13  func (Darkness) RGBA() color.RGBA {
    14  	return color.RGBA{R: 0x29, G: 0x27, B: 0x21, A: 0xff}
    15  }