github.com/df-mc/dragonfly@v0.9.13/server/entity/effect/fatal_poison.go (about) 1 package effect 2 3 import ( 4 "github.com/df-mc/dragonfly/server/world" 5 "image/color" 6 "time" 7 ) 8 9 // FatalPoison is a lasting effect that causes the affected entity to lose health gradually. FatalPoison, 10 // unlike Poison, can kill the entity it is applied to. 11 type FatalPoison struct { 12 nopLasting 13 } 14 15 // Apply ... 16 func (FatalPoison) Apply(e world.Entity, lvl int, d time.Duration) { 17 interval := 50 >> (lvl - 1) 18 if interval < 1 { 19 interval = 1 20 } 21 if tickDuration(d)%interval == 0 { 22 if l, ok := e.(living); ok { 23 l.Hurt(1, PoisonDamageSource{Fatal: true}) 24 } 25 } 26 } 27 28 // RGBA ... 29 func (FatalPoison) RGBA() color.RGBA { 30 return color.RGBA{R: 0x4e, G: 0x93, B: 0x31, A: 0xff} 31 }