github.com/df-mc/dragonfly@v0.9.13/server/entity/effect/speed.go (about)

     1  package effect
     2  
     3  import (
     4  	"github.com/df-mc/dragonfly/server/world"
     5  	"image/color"
     6  )
     7  
     8  // Speed is a lasting effect that increases the speed of an entity by 20% for each level that the effect has.
     9  type Speed struct {
    10  	nopLasting
    11  }
    12  
    13  // Start ...
    14  func (Speed) Start(e world.Entity, lvl int) {
    15  	speed := 1 + float64(lvl)*0.2
    16  	if l, ok := e.(living); ok {
    17  		l.SetSpeed(l.Speed() * speed)
    18  	}
    19  }
    20  
    21  // End ...
    22  func (Speed) End(e world.Entity, lvl int) {
    23  	speed := 1 + float64(lvl)*0.2
    24  	if l, ok := e.(living); ok {
    25  		l.SetSpeed(l.Speed() / speed)
    26  	}
    27  }
    28  
    29  // RGBA ...
    30  func (Speed) RGBA() color.RGBA {
    31  	return color.RGBA{R: 0x7c, G: 0xaf, B: 0xc6, A: 0xff}
    32  }