github.com/df-mc/dragonfly@v0.9.13/server/entity/effect/wither.go (about) 1 package effect 2 3 import ( 4 "github.com/df-mc/dragonfly/server/world" 5 "image/color" 6 "time" 7 ) 8 9 // Wither is a lasting effect that causes an entity to take continuous damage that is capable of killing an 10 // entity. 11 type Wither struct { 12 nopLasting 13 } 14 15 // Apply ... 16 func (Wither) Apply(e world.Entity, lvl int, d time.Duration) { 17 interval := 80 >> (lvl - 1) 18 if interval < 1 { 19 interval = 1 20 } 21 if tickDuration(d)%interval == 0 { 22 if l, ok := e.(living); ok { 23 l.Hurt(1, WitherDamageSource{}) 24 } 25 } 26 } 27 28 // RGBA ... 29 func (Wither) RGBA() color.RGBA { 30 return color.RGBA{R: 0x35, G: 0x2a, B: 0x27, A: 0xff} 31 } 32 33 // WitherDamageSource is used for damage caused by an effect.Wither applied 34 // to an entity. 35 type WitherDamageSource struct{} 36 37 func (WitherDamageSource) ReducedByResistance() bool { return true } 38 func (WitherDamageSource) ReducedByArmour() bool { return false } 39 func (WitherDamageSource) Fire() bool { return false }