github.com/df-mc/dragonfly@v0.9.13/server/item/enchantment/depth_strider.go (about)

     1  package enchantment
     2  
     3  import (
     4  	"github.com/df-mc/dragonfly/server/item"
     5  	"github.com/df-mc/dragonfly/server/world"
     6  )
     7  
     8  // DepthStrider is a boot enchantment that increases underwater movement speed.
     9  type DepthStrider struct{}
    10  
    11  // Name ...
    12  func (DepthStrider) Name() string {
    13  	return "Depth Strider"
    14  }
    15  
    16  // MaxLevel ...
    17  func (DepthStrider) MaxLevel() int {
    18  	return 3
    19  }
    20  
    21  // Cost ...
    22  func (DepthStrider) Cost(level int) (int, int) {
    23  	min := level * 10
    24  	return min, min + 15
    25  }
    26  
    27  // Rarity ...
    28  func (DepthStrider) Rarity() item.EnchantmentRarity {
    29  	return item.EnchantmentRarityRare
    30  }
    31  
    32  // CompatibleWithEnchantment ...
    33  func (DepthStrider) CompatibleWithEnchantment(item.EnchantmentType) bool {
    34  	// TODO: Frost Walker
    35  	return true
    36  }
    37  
    38  // CompatibleWithItem ...
    39  func (DepthStrider) CompatibleWithItem(i world.Item) bool {
    40  	b, ok := i.(item.BootsType)
    41  	return ok && b.Boots()
    42  }