github.com/df-mc/dragonfly@v0.9.13/server/item/snowball.go (about)

     1  package item
     2  
     3  import (
     4  	"github.com/df-mc/dragonfly/server/world"
     5  	"github.com/df-mc/dragonfly/server/world/sound"
     6  )
     7  
     8  // Snowball is a throwable combat item obtained through shovelling snow.
     9  type Snowball struct{}
    10  
    11  // MaxCount ...
    12  func (s Snowball) MaxCount() int {
    13  	return 16
    14  }
    15  
    16  // Use ...
    17  func (s Snowball) Use(w *world.World, user User, ctx *UseContext) bool {
    18  	create := w.EntityRegistry().Config().Snowball
    19  	w.AddEntity(create(eyePosition(user), user.Rotation().Vec3().Mul(1.5), user))
    20  	w.PlaySound(user.Position(), sound.ItemThrow{})
    21  
    22  	ctx.SubtractFromCount(1)
    23  	return true
    24  }
    25  
    26  // EncodeItem ...
    27  func (s Snowball) EncodeItem() (name string, meta int16) {
    28  	return "minecraft:snowball", 0
    29  }