github.com/df-mc/dragonfly@v0.9.13/server/item/turtle_shell.go (about) 1 package item 2 3 import "github.com/df-mc/dragonfly/server/world" 4 5 // TurtleShell are items that are used for brewing or as a helmet to give the player the Water Breathing 6 // status effect. 7 type TurtleShell struct{} 8 9 // Use handles the using of a turtle shell to auto-equip it in an armour slot. 10 func (TurtleShell) Use(_ *world.World, _ User, ctx *UseContext) bool { 11 ctx.SwapHeldWithArmour(0) 12 return false 13 } 14 15 // DurabilityInfo ... 16 func (TurtleShell) DurabilityInfo() DurabilityInfo { 17 return DurabilityInfo{ 18 MaxDurability: 276, 19 BrokenItem: simpleItem(Stack{}), 20 } 21 } 22 23 // RepairableBy ... 24 func (TurtleShell) RepairableBy(i Stack) bool { 25 _, ok := i.Item().(Scute) 26 return ok 27 } 28 29 // MaxCount always returns 1. 30 func (TurtleShell) MaxCount() int { 31 return 1 32 } 33 34 // DefencePoints ... 35 func (TurtleShell) DefencePoints() float64 { 36 return 2 37 } 38 39 // Toughness ... 40 func (TurtleShell) Toughness() float64 { 41 return 0 42 } 43 44 // KnockBackResistance ... 45 func (TurtleShell) KnockBackResistance() float64 { 46 return 0 47 } 48 49 // EnchantmentValue ... 50 func (TurtleShell) EnchantmentValue() int { 51 return 9 52 } 53 54 // Helmet ... 55 func (TurtleShell) Helmet() bool { 56 return true 57 } 58 59 // EncodeItem ... 60 func (TurtleShell) EncodeItem() (name string, meta int16) { 61 return "minecraft:turtle_helmet", 0 62 }