github.com/df-mc/dragonfly@v0.9.13/server/world/biome/soul_sand_valley.go (about) 1 package biome 2 3 // SoulSandValley ... 4 type SoulSandValley struct{} 5 6 // Temperature ... 7 func (SoulSandValley) Temperature() float64 { 8 return 2 9 } 10 11 // Rainfall ... 12 func (SoulSandValley) Rainfall() float64 { 13 return 0 14 } 15 16 // Ash ... 17 func (SoulSandValley) Ash() (ash float64, whiteAsh float64) { 18 return 0.05, 0 19 } 20 21 // String ... 22 func (SoulSandValley) String() string { 23 return "soulsand_valley" 24 } 25 26 // EncodeBiome ... 27 func (SoulSandValley) EncodeBiome() int { 28 return 178 29 }