github.com/df-mc/dragonfly@v0.9.13/server/world/particle.go (about)

     1  package world
     2  
     3  import (
     4  	"github.com/go-gl/mathgl/mgl64"
     5  )
     6  
     7  // Particle represents a particle that may be added to the world. These particles are then rendered client-
     8  // side, with the server having no control over it after sending.
     9  type Particle interface {
    10  	// Spawn spawns the particle at the position passed. Particles may execute any additional actions here,
    11  	// such as spawning different particles.
    12  	Spawn(w *World, pos mgl64.Vec3)
    13  }