github.com/digdeepmining/go-atheios@v1.5.13-0.20180902133602-d5687a2e6f43/core/state/iterator.go (about)

     1  // Copyright 2015 The go-ethereum Authors
     2  // This file is part of the go-ethereum library.
     3  //
     4  // The go-ethereum library is free software: you can redistribute it and/or modify
     5  // it under the terms of the GNU Lesser General Public License as published by
     6  // the Free Software Foundation, either version 3 of the License, or
     7  // (at your option) any later version.
     8  //
     9  // The go-ethereum library is distributed in the hope that it will be useful,
    10  // but WITHOUT ANY WARRANTY; without even the implied warranty of
    11  // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
    12  // GNU Lesser General Public License for more details.
    13  //
    14  // You should have received a copy of the GNU Lesser General Public License
    15  // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
    16  
    17  package state
    18  
    19  import (
    20  	"bytes"
    21  	"fmt"
    22  	"math/big"
    23  
    24  	"github.com/atheioschain/go-atheios/common"
    25  	"github.com/atheioschain/go-atheios/rlp"
    26  	"github.com/atheioschain/go-atheios/trie"
    27  )
    28  
    29  // NodeIterator is an iterator to traverse the entire state trie post-order,
    30  // including all of the contract code and contract state tries.
    31  type NodeIterator struct {
    32  	state *StateDB // State being iterated
    33  
    34  	stateIt *trie.NodeIterator // Primary iterator for the global state trie
    35  	dataIt  *trie.NodeIterator // Secondary iterator for the data trie of a contract
    36  
    37  	accountHash common.Hash // Hash of the node containing the account
    38  	codeHash    common.Hash // Hash of the contract source code
    39  	code        []byte      // Source code associated with a contract
    40  
    41  	Hash   common.Hash // Hash of the current entry being iterated (nil if not standalone)
    42  	Entry  interface{} // Current state entry being iterated (internal representation)
    43  	Parent common.Hash // Hash of the first full ancestor node (nil if current is the root)
    44  
    45  	Error error // Failure set in case of an internal error in the iterator
    46  }
    47  
    48  // NewNodeIterator creates an post-order state node iterator.
    49  func NewNodeIterator(state *StateDB) *NodeIterator {
    50  	return &NodeIterator{
    51  		state: state,
    52  	}
    53  }
    54  
    55  // Next moves the iterator to the next node, returning whether there are any
    56  // further nodes. In case of an internal error this method returns false and
    57  // sets the Error field to the encountered failure.
    58  func (it *NodeIterator) Next() bool {
    59  	// If the iterator failed previously, don't do anything
    60  	if it.Error != nil {
    61  		return false
    62  	}
    63  	// Otherwise step forward with the iterator and report any errors
    64  	if err := it.step(); err != nil {
    65  		it.Error = err
    66  		return false
    67  	}
    68  	return it.retrieve()
    69  }
    70  
    71  // step moves the iterator to the next entry of the state trie.
    72  func (it *NodeIterator) step() error {
    73  	// Abort if we reached the end of the iteration
    74  	if it.state == nil {
    75  		return nil
    76  	}
    77  	// Initialize the iterator if we've just started
    78  	if it.stateIt == nil {
    79  		it.stateIt = it.state.trie.NodeIterator()
    80  	}
    81  	// If we had data nodes previously, we surely have at least state nodes
    82  	if it.dataIt != nil {
    83  		if cont := it.dataIt.Next(); !cont {
    84  			if it.dataIt.Error != nil {
    85  				return it.dataIt.Error
    86  			}
    87  			it.dataIt = nil
    88  		}
    89  		return nil
    90  	}
    91  	// If we had source code previously, discard that
    92  	if it.code != nil {
    93  		it.code = nil
    94  		return nil
    95  	}
    96  	// Step to the next state trie node, terminating if we're out of nodes
    97  	if cont := it.stateIt.Next(); !cont {
    98  		if it.stateIt.Error != nil {
    99  			return it.stateIt.Error
   100  		}
   101  		it.state, it.stateIt = nil, nil
   102  		return nil
   103  	}
   104  	// If the state trie node is an internal entry, leave as is
   105  	if !it.stateIt.Leaf {
   106  		return nil
   107  	}
   108  	// Otherwise we've reached an account node, initiate data iteration
   109  	var account struct {
   110  		Nonce    uint64
   111  		Balance  *big.Int
   112  		Root     common.Hash
   113  		CodeHash []byte
   114  	}
   115  	if err := rlp.Decode(bytes.NewReader(it.stateIt.LeafBlob), &account); err != nil {
   116  		return err
   117  	}
   118  	dataTrie, err := trie.New(account.Root, it.state.db)
   119  	if err != nil {
   120  		return err
   121  	}
   122  	it.dataIt = trie.NewNodeIterator(dataTrie)
   123  	if !it.dataIt.Next() {
   124  		it.dataIt = nil
   125  	}
   126  	if !bytes.Equal(account.CodeHash, emptyCodeHash) {
   127  		it.codeHash = common.BytesToHash(account.CodeHash)
   128  		it.code, err = it.state.db.Get(account.CodeHash)
   129  		if err != nil {
   130  			return fmt.Errorf("code %x: %v", account.CodeHash, err)
   131  		}
   132  	}
   133  	it.accountHash = it.stateIt.Parent
   134  	return nil
   135  }
   136  
   137  // retrieve pulls and caches the current state entry the iterator is traversing.
   138  // The method returns whether there are any more data left for inspection.
   139  func (it *NodeIterator) retrieve() bool {
   140  	// Clear out any previously set values
   141  	it.Hash, it.Entry = common.Hash{}, nil
   142  
   143  	// If the iteration's done, return no available data
   144  	if it.state == nil {
   145  		return false
   146  	}
   147  	// Otherwise retrieve the current entry
   148  	switch {
   149  	case it.dataIt != nil:
   150  		it.Hash, it.Entry, it.Parent = it.dataIt.Hash, it.dataIt.Node, it.dataIt.Parent
   151  		if it.Parent == (common.Hash{}) {
   152  			it.Parent = it.accountHash
   153  		}
   154  	case it.code != nil:
   155  		it.Hash, it.Entry, it.Parent = it.codeHash, it.code, it.accountHash
   156  	case it.stateIt != nil:
   157  		it.Hash, it.Entry, it.Parent = it.stateIt.Hash, it.stateIt.Node, it.stateIt.Parent
   158  	}
   159  	return true
   160  }