github.com/egonelbre/exp@v0.0.0-20240430123955-ed1d3aa93911/niterator/basic/iterator.go (about) 1 package basic 2 3 import ( 4 "io" 5 6 "github.com/egonelbre/exp/niterator/shape" 7 ) 8 9 type Iterator struct { 10 *shape.AP 11 12 Track []int 13 NextIndex int 14 Done bool 15 } 16 17 func NewIterator(ap *shape.AP) *Iterator { 18 return &Iterator{ 19 AP: ap, 20 Track: make([]int, len(ap.Shape)), 21 } 22 } 23 24 func (it *Iterator) IsDone() bool { 25 return it.Done 26 } 27 28 func (it *Iterator) Next() (int, error) { 29 if it.Done { 30 return 0, io.EOF 31 } 32 33 last := len(it.Shape) - 1 34 next := it.NextIndex 35 result := next 36 37 // the following 3 lines causes the compiler to perform bounds check here, 38 // instead of being done in the loop 39 coord := it.Shape[:last+1] 40 track := it.Track[:last+1] 41 stride := it.Stride[:last+1] 42 for i := last; i >= 0; i-- { 43 track[i]++ 44 shapeI := coord[i] 45 strideI := stride[i] 46 47 if track[i] == shapeI { 48 if i == 0 { 49 it.Done = true 50 } 51 track[i] = 0 52 next -= (shapeI - 1) * strideI 53 continue 54 } 55 next += strideI 56 break 57 } 58 it.NextIndex = next 59 return result, nil 60 }