github.com/egonelbre/exp@v0.0.0-20240430123955-ed1d3aa93911/niterator/onearr/iterator.go (about) 1 package onearr 2 3 import ( 4 "io" 5 6 "github.com/egonelbre/exp/niterator/shape" 7 ) 8 9 type Index struct { 10 Track uint32 11 Shape uint32 12 Stride uint32 13 } 14 15 type Iterator struct { 16 *shape.AP 17 18 Track []Index 19 NextIndex uint32 20 Done bool 21 } 22 23 func NewIterator(ap *shape.AP) *Iterator { 24 track := make([]Index, len(ap.Shape)) 25 for i := range ap.Shape { 26 track[i].Shape = uint32(ap.Shape[i]) 27 track[i].Stride = uint32(ap.Stride[i]) 28 } 29 30 return &Iterator{ 31 AP: ap, 32 Track: track, 33 } 34 } 35 36 func (it *Iterator) IsDone() bool { 37 return it.Done 38 } 39 40 func (it *Iterator) Next() (int, error) { 41 if it.Done { 42 return 0, io.EOF 43 } 44 45 last := len(it.Track) - 1 46 next := it.NextIndex 47 result := next 48 49 // the following 3 lines causes the compiler to perform bounds check here, 50 // instead of being done in the loop 51 track := it.Track[:last+1] 52 for i := last; i >= 0; i-- { 53 x := &track[i] 54 x.Track++ 55 if x.Track == x.Shape { 56 if i == 0 { 57 it.Done = true 58 } 59 x.Track = 0 60 next -= (x.Shape - 1) * x.Stride 61 continue 62 } 63 next += x.Stride 64 break 65 } 66 it.NextIndex = next 67 return int(result), nil 68 }