github.com/emmansun/gmsm@v0.29.1/zuc/core.go (about) 1 // Package zuc implements ShangMi(SM) zuc stream cipher and integrity algorithm. 2 package zuc 3 4 import ( 5 "encoding/binary" 6 "fmt" 7 "math/bits" 8 ) 9 10 const ( 11 IVSize128 = 16 12 IVSize256 = 23 13 ) 14 15 // constant D for ZUC-128 16 var kd = [16]uint32{ 17 0x44D7, 0x26BC, 0x626B, 0x135E, 0x5789, 0x35E2, 0x7135, 0x09AF, 18 0x4D78, 0x2F13, 0x6BC4, 0x1AF1, 0x5E26, 0x3C4D, 0x789A, 0x47AC, 19 } 20 21 var sbox0 = [256]byte{ 22 0x3e, 0x72, 0x5b, 0x47, 0xca, 0xe0, 0x00, 0x33, 0x04, 0xd1, 0x54, 0x98, 0x09, 0xb9, 0x6d, 0xcb, 23 0x7b, 0x1b, 0xf9, 0x32, 0xaf, 0x9d, 0x6a, 0xa5, 0xb8, 0x2d, 0xfc, 0x1d, 0x08, 0x53, 0x03, 0x90, 24 0x4d, 0x4e, 0x84, 0x99, 0xe4, 0xce, 0xd9, 0x91, 0xdd, 0xb6, 0x85, 0x48, 0x8b, 0x29, 0x6e, 0xac, 25 0xcd, 0xc1, 0xf8, 0x1e, 0x73, 0x43, 0x69, 0xc6, 0xb5, 0xbd, 0xfd, 0x39, 0x63, 0x20, 0xd4, 0x38, 26 0x76, 0x7d, 0xb2, 0xa7, 0xcf, 0xed, 0x57, 0xc5, 0xf3, 0x2c, 0xbb, 0x14, 0x21, 0x06, 0x55, 0x9b, 27 0xe3, 0xef, 0x5e, 0x31, 0x4f, 0x7f, 0x5a, 0xa4, 0x0d, 0x82, 0x51, 0x49, 0x5f, 0xba, 0x58, 0x1c, 28 0x4a, 0x16, 0xd5, 0x17, 0xa8, 0x92, 0x24, 0x1f, 0x8c, 0xff, 0xd8, 0xae, 0x2e, 0x01, 0xd3, 0xad, 29 0x3b, 0x4b, 0xda, 0x46, 0xeb, 0xc9, 0xde, 0x9a, 0x8f, 0x87, 0xd7, 0x3a, 0x80, 0x6f, 0x2f, 0xc8, 30 0xb1, 0xb4, 0x37, 0xf7, 0x0a, 0x22, 0x13, 0x28, 0x7c, 0xcc, 0x3c, 0x89, 0xc7, 0xc3, 0x96, 0x56, 31 0x07, 0xbf, 0x7e, 0xf0, 0x0b, 0x2b, 0x97, 0x52, 0x35, 0x41, 0x79, 0x61, 0xa6, 0x4c, 0x10, 0xfe, 32 0xbc, 0x26, 0x95, 0x88, 0x8a, 0xb0, 0xa3, 0xfb, 0xc0, 0x18, 0x94, 0xf2, 0xe1, 0xe5, 0xe9, 0x5d, 33 0xd0, 0xdc, 0x11, 0x66, 0x64, 0x5c, 0xec, 0x59, 0x42, 0x75, 0x12, 0xf5, 0x74, 0x9c, 0xaa, 0x23, 34 0x0e, 0x86, 0xab, 0xbe, 0x2a, 0x02, 0xe7, 0x67, 0xe6, 0x44, 0xa2, 0x6c, 0xc2, 0x93, 0x9f, 0xf1, 35 0xf6, 0xfa, 0x36, 0xd2, 0x50, 0x68, 0x9e, 0x62, 0x71, 0x15, 0x3d, 0xd6, 0x40, 0xc4, 0xe2, 0x0f, 36 0x8e, 0x83, 0x77, 0x6b, 0x25, 0x05, 0x3f, 0x0c, 0x30, 0xea, 0x70, 0xb7, 0xa1, 0xe8, 0xa9, 0x65, 37 0x8d, 0x27, 0x1a, 0xdb, 0x81, 0xb3, 0xa0, 0xf4, 0x45, 0x7a, 0x19, 0xdf, 0xee, 0x78, 0x34, 0x60, 38 } 39 40 var sbox1 = [256]byte{ 41 0x55, 0xc2, 0x63, 0x71, 0x3b, 0xc8, 0x47, 0x86, 0x9f, 0x3c, 0xda, 0x5b, 0x29, 0xaa, 0xfd, 0x77, 42 0x8c, 0xc5, 0x94, 0x0c, 0xa6, 0x1a, 0x13, 0x00, 0xe3, 0xa8, 0x16, 0x72, 0x40, 0xf9, 0xf8, 0x42, 43 0x44, 0x26, 0x68, 0x96, 0x81, 0xd9, 0x45, 0x3e, 0x10, 0x76, 0xc6, 0xa7, 0x8b, 0x39, 0x43, 0xe1, 44 0x3a, 0xb5, 0x56, 0x2a, 0xc0, 0x6d, 0xb3, 0x05, 0x22, 0x66, 0xbf, 0xdc, 0x0b, 0xfa, 0x62, 0x48, 45 0xdd, 0x20, 0x11, 0x06, 0x36, 0xc9, 0xc1, 0xcf, 0xf6, 0x27, 0x52, 0xbb, 0x69, 0xf5, 0xd4, 0x87, 46 0x7f, 0x84, 0x4c, 0xd2, 0x9c, 0x57, 0xa4, 0xbc, 0x4f, 0x9a, 0xdf, 0xfe, 0xd6, 0x8d, 0x7a, 0xeb, 47 0x2b, 0x53, 0xd8, 0x5c, 0xa1, 0x14, 0x17, 0xfb, 0x23, 0xd5, 0x7d, 0x30, 0x67, 0x73, 0x08, 0x09, 48 0xee, 0xb7, 0x70, 0x3f, 0x61, 0xb2, 0x19, 0x8e, 0x4e, 0xe5, 0x4b, 0x93, 0x8f, 0x5d, 0xdb, 0xa9, 49 0xad, 0xf1, 0xae, 0x2e, 0xcb, 0x0d, 0xfc, 0xf4, 0x2d, 0x46, 0x6e, 0x1d, 0x97, 0xe8, 0xd1, 0xe9, 50 0x4d, 0x37, 0xa5, 0x75, 0x5e, 0x83, 0x9e, 0xab, 0x82, 0x9d, 0xb9, 0x1c, 0xe0, 0xcd, 0x49, 0x89, 51 0x01, 0xb6, 0xbd, 0x58, 0x24, 0xa2, 0x5f, 0x38, 0x78, 0x99, 0x15, 0x90, 0x50, 0xb8, 0x95, 0xe4, 52 0xd0, 0x91, 0xc7, 0xce, 0xed, 0x0f, 0xb4, 0x6f, 0xa0, 0xcc, 0xf0, 0x02, 0x4a, 0x79, 0xc3, 0xde, 53 0xa3, 0xef, 0xea, 0x51, 0xe6, 0x6b, 0x18, 0xec, 0x1b, 0x2c, 0x80, 0xf7, 0x74, 0xe7, 0xff, 0x21, 54 0x5a, 0x6a, 0x54, 0x1e, 0x41, 0x31, 0x92, 0x35, 0xc4, 0x33, 0x07, 0x0a, 0xba, 0x7e, 0x0e, 0x34, 55 0x88, 0xb1, 0x98, 0x7c, 0xf3, 0x3d, 0x60, 0x6c, 0x7b, 0xca, 0xd3, 0x1f, 0x32, 0x65, 0x04, 0x28, 56 0x64, 0xbe, 0x85, 0x9b, 0x2f, 0x59, 0x8a, 0xd7, 0xb0, 0x25, 0xac, 0xaf, 0x12, 0x03, 0xe2, 0xf2, 57 } 58 59 // constant D-0 for ZUC-256 60 var zuc256_d0 = [16]byte{ 61 0x22, 0x2F, 0x24, 0x2A, 0x6D, 0x40, 0x40, 0x40, 62 0x40, 0x40, 0x40, 0x40, 0x40, 0x52, 0x10, 0x30, 63 } 64 65 var zuc256_d = [3][16]byte{ 66 { 67 0x22, 0x2F, 0x25, 0x2A, 0x6D, 0x40, 0x40, 0x40, 68 0x40, 0x40, 0x40, 0x40, 0x40, 0x52, 0x10, 0x30, 69 }, 70 { 71 0x23, 0x2F, 0x24, 0x2A, 0x6D, 0x40, 0x40, 0x40, 72 0x40, 0x40, 0x40, 0x40, 0x40, 0x52, 0x10, 0x30, 73 }, 74 { 75 0x23, 0x2F, 0x25, 0x2A, 0x6D, 0x40, 0x40, 0x40, 76 0x40, 0x40, 0x40, 0x40, 0x40, 0x52, 0x10, 0x30, 77 }, 78 } 79 80 type zucState32 struct { 81 lfsr [16]uint32 // linear feedback shift register 82 r1 uint32 // register of F 83 r2 uint32 // register of F 84 x0 uint32 // Output X0 of the bit reorganization 85 x1 uint32 // Output X1 of the bit reorganization 86 x2 uint32 // Output X2 of the bit reorganization 87 x3 uint32 // Output X3 of the bit reorganization 88 } 89 90 func (s *zucState32) bitReorganization() { 91 s.x0 = ((s.lfsr[15] & 0x7FFF8000) << 1) | (s.lfsr[14] & 0xFFFF) 92 s.x1 = ((s.lfsr[11] & 0xFFFF) << 16) | (s.lfsr[9] >> 15) 93 s.x2 = ((s.lfsr[7] & 0xFFFF) << 16) | (s.lfsr[5] >> 15) 94 s.x3 = ((s.lfsr[2] & 0xFFFF) << 16) | (s.lfsr[0] >> 15) 95 } 96 97 func l1(x uint32) uint32 { 98 return x ^ bits.RotateLeft32(x, 2) ^ bits.RotateLeft32(x, 10) ^ bits.RotateLeft32(x, 18) ^ bits.RotateLeft32(x, 24) 99 } 100 101 func l2(x uint32) uint32 { 102 return x ^ bits.RotateLeft32(x, 8) ^ bits.RotateLeft32(x, 14) ^ bits.RotateLeft32(x, 22) ^ bits.RotateLeft32(x, 30) 103 } 104 105 func (s *zucState32) f32() uint32 { 106 w := s.r1 ^ s.x0 + s.r2 107 w1 := s.r1 + s.x1 108 w2 := s.r2 ^ s.x2 109 u := l1((w1 << 16) | (w2 >> 16)) 110 v := l2((w2 << 16) | (w1 >> 16)) 111 s.r1 = binary.BigEndian.Uint32([]byte{sbox0[u>>24], sbox1[(u>>16)&0xFF], sbox0[(u>>8)&0xFF], sbox1[u&0xFF]}) 112 s.r2 = binary.BigEndian.Uint32([]byte{sbox0[v>>24], sbox1[(v>>16)&0xFF], sbox0[(v>>8)&0xFF], sbox1[v&0xFF]}) 113 return w 114 } 115 116 /* 117 func rotateLeft31(x uint32, k int) uint32 { 118 return (x<<k | x>>(31-k)) & 0x7FFFFFFF 119 } 120 121 func add31(x, y uint32) uint32 { 122 resut := x + y 123 return (resut & 0x7FFFFFFF) + (resut >> 31) 124 } 125 */ 126 func (s *zucState32) enterInitMode(w uint32) { 127 v := uint64(s.lfsr[15])<<15 + uint64(s.lfsr[13])<<17 + uint64(s.lfsr[10])<<21 + uint64(s.lfsr[4])<<20 + uint64(s.lfsr[0])<<8 + uint64(s.lfsr[0]) + uint64(w) 128 v = (v & 0x7FFFFFFF) + (v >> 31) 129 v = (v & 0x7FFFFFFF) + (v >> 31) 130 131 var temp [16]uint32 132 copy(temp[:], s.lfsr[1:]) 133 copy(s.lfsr[:], temp[:]) 134 s.lfsr[15] = uint32(v) 135 } 136 137 func (s *zucState32) enterWorkMode() { 138 s.enterInitMode(uint32(0)) 139 } 140 141 func makeFieldValue3(a, b, c uint32) uint32 { 142 return (a << 23) | (b << 8) | c 143 } 144 145 func makeFieldValue4(a, b, c, d uint32) uint32 { 146 return (a << 23) | (b << 16) | (c << 8) | d 147 } 148 149 func (s *zucState32) loadKeyIV16(key, iv []byte) { 150 s.lfsr[15] = makeFieldValue3(uint32(key[15]), kd[15], uint32(iv[15])) 151 s.lfsr[0] = makeFieldValue3(uint32(key[0]), kd[0], uint32(iv[0])) 152 s.lfsr[1] = makeFieldValue3(uint32(key[1]), kd[1], uint32(iv[1])) 153 s.lfsr[2] = makeFieldValue3(uint32(key[2]), kd[2], uint32(iv[2])) 154 s.lfsr[3] = makeFieldValue3(uint32(key[3]), kd[3], uint32(iv[3])) 155 s.lfsr[4] = makeFieldValue3(uint32(key[4]), kd[4], uint32(iv[4])) 156 s.lfsr[5] = makeFieldValue3(uint32(key[5]), kd[5], uint32(iv[5])) 157 s.lfsr[6] = makeFieldValue3(uint32(key[6]), kd[6], uint32(iv[6])) 158 s.lfsr[7] = makeFieldValue3(uint32(key[7]), kd[7], uint32(iv[7])) 159 s.lfsr[8] = makeFieldValue3(uint32(key[8]), kd[8], uint32(iv[8])) 160 s.lfsr[9] = makeFieldValue3(uint32(key[9]), kd[9], uint32(iv[9])) 161 s.lfsr[10] = makeFieldValue3(uint32(key[10]), kd[10], uint32(iv[10])) 162 s.lfsr[11] = makeFieldValue3(uint32(key[11]), kd[11], uint32(iv[11])) 163 s.lfsr[12] = makeFieldValue3(uint32(key[12]), kd[12], uint32(iv[12])) 164 s.lfsr[13] = makeFieldValue3(uint32(key[13]), kd[13], uint32(iv[13])) 165 s.lfsr[14] = makeFieldValue3(uint32(key[14]), kd[14], uint32(iv[14])) 166 } 167 168 func (s *zucState32) loadKeyIV32(key, iv, d []byte) { 169 _ = iv[22] 170 _ = key[31] 171 iv17 := iv[17] >> 2 172 iv18 := ((iv[17] & 0x3) << 4) | (iv[18] >> 4) 173 iv19 := ((iv[18] & 0xf) << 2) | (iv[19] >> 6) 174 iv20 := iv[19] & 0x3f 175 iv21 := iv[20] >> 2 176 iv22 := ((iv[20] & 0x3) << 4) | (iv[21] >> 4) 177 iv23 := ((iv[21] & 0xf) << 2) | (iv[22] >> 6) 178 iv24 := iv[22] & 0x3f 179 s.lfsr[15] = makeFieldValue4(uint32(key[15]), uint32(d[15]|(key[31]&0x0f)), uint32(key[30]), uint32(key[29])) 180 s.lfsr[0] = makeFieldValue4(uint32(key[0]), uint32(d[0]), uint32(key[21]), uint32(key[16])) 181 s.lfsr[1] = makeFieldValue4(uint32(key[1]), uint32(d[1]), uint32(key[22]), uint32(key[17])) 182 s.lfsr[2] = makeFieldValue4(uint32(key[2]), uint32(d[2]), uint32(key[23]), uint32(key[18])) 183 s.lfsr[3] = makeFieldValue4(uint32(key[3]), uint32(d[3]), uint32(key[24]), uint32(key[19])) 184 s.lfsr[4] = makeFieldValue4(uint32(key[4]), uint32(d[4]), uint32(key[25]), uint32(key[20])) 185 s.lfsr[5] = makeFieldValue4(uint32(iv[0]), uint32(d[5]|iv17), uint32(key[5]), uint32(key[26])) 186 s.lfsr[6] = makeFieldValue4(uint32(iv[1]), uint32(d[6]|iv18), uint32(key[6]), uint32(key[27])) 187 s.lfsr[7] = makeFieldValue4(uint32(iv[10]), uint32(d[7]|iv19), uint32(key[7]), uint32(iv[2])) 188 s.lfsr[8] = makeFieldValue4(uint32(key[8]), uint32(d[8]|iv20), uint32(iv[3]), uint32(iv[11])) 189 s.lfsr[9] = makeFieldValue4(uint32(key[9]), uint32(d[9]|iv21), uint32(iv[12]), uint32(iv[4])) 190 s.lfsr[10] = makeFieldValue4(uint32(iv[5]), uint32(d[10]|iv22), uint32(key[10]), uint32(key[28])) 191 s.lfsr[11] = makeFieldValue4(uint32(key[11]), uint32(d[11]|iv23), uint32(iv[6]), uint32(iv[13])) 192 s.lfsr[12] = makeFieldValue4(uint32(key[12]), uint32(d[12]|iv24), uint32(iv[7]), uint32(iv[14])) 193 s.lfsr[13] = makeFieldValue4(uint32(key[13]), uint32(d[13]), uint32(iv[15]), uint32(iv[8])) 194 s.lfsr[14] = makeFieldValue4(uint32(key[14]), uint32(d[14]|(key[31]>>4)), uint32(iv[16]), uint32(iv[9])) 195 } 196 197 func newZUCState(key, iv []byte) (*zucState32, error) { 198 k := len(key) 199 ivLen := len(iv) 200 state := &zucState32{} 201 switch k { 202 default: 203 return nil, fmt.Errorf("zuc: invalid key size %d, we support 16/32 now", k) 204 case 16: // ZUC-128 205 if ivLen != IVSize128 { 206 return nil, fmt.Errorf("zuc: invalid iv size %d, expect %d in bytes", ivLen, IVSize128) 207 } 208 state.loadKeyIV16(key, iv) 209 case 32: // ZUC-256 210 if ivLen != IVSize256 { 211 return nil, fmt.Errorf("zuc: invalid iv size %d, expect %d in bytes", ivLen, IVSize256) 212 } 213 state.loadKeyIV32(key, iv, zuc256_d0[:]) 214 } 215 216 // initialization 217 for i := 0; i < 32; i++ { 218 state.bitReorganization() 219 w := state.f32() 220 state.enterInitMode(w >> 1) 221 } 222 223 // work state 224 state.bitReorganization() 225 state.f32() 226 state.enterWorkMode() 227 return state, nil 228 } 229 230 func (s *zucState32) genKeyword() uint32 { 231 return genKeyword(s) 232 } 233 234 func (s *zucState32) genKeywords(words []uint32) { 235 if len(words) == 0 { 236 return 237 } 238 genKeyStream(words, s) 239 }