github.com/ethereum/go-ethereum@v1.16.1/core/state/iterator.go (about) 1 // Copyright 2015 The go-ethereum Authors 2 // This file is part of the go-ethereum library. 3 // 4 // The go-ethereum library is free software: you can redistribute it and/or modify 5 // it under the terms of the GNU Lesser General Public License as published by 6 // the Free Software Foundation, either version 3 of the License, or 7 // (at your option) any later version. 8 // 9 // The go-ethereum library is distributed in the hope that it will be useful, 10 // but WITHOUT ANY WARRANTY; without even the implied warranty of 11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 12 // GNU Lesser General Public License for more details. 13 // 14 // You should have received a copy of the GNU Lesser General Public License 15 // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>. 16 17 package state 18 19 import ( 20 "bytes" 21 "errors" 22 "fmt" 23 24 "github.com/ethereum/go-ethereum/common" 25 "github.com/ethereum/go-ethereum/core/types" 26 "github.com/ethereum/go-ethereum/rlp" 27 "github.com/ethereum/go-ethereum/trie" 28 ) 29 30 // nodeIterator is an iterator to traverse the entire state trie post-order, 31 // including all of the contract code and contract state tries. Preimage is 32 // required in order to resolve the contract address. 33 type nodeIterator struct { 34 state *StateDB // State being iterated 35 tr Trie // Primary account trie for traversal 36 37 stateIt trie.NodeIterator // Primary iterator for the global state trie 38 dataIt trie.NodeIterator // Secondary iterator for the data trie of a contract 39 40 accountHash common.Hash // Hash of the node containing the account 41 codeHash common.Hash // Hash of the contract source code 42 code []byte // Source code associated with a contract 43 44 Hash common.Hash // Hash of the current entry being iterated (nil if not standalone) 45 Parent common.Hash // Hash of the first full ancestor node (nil if current is the root) 46 47 Error error // Failure set in case of an internal error in the iterator 48 } 49 50 // newNodeIterator creates a post-order state node iterator. 51 func newNodeIterator(state *StateDB) *nodeIterator { 52 return &nodeIterator{ 53 state: state, 54 } 55 } 56 57 // Next moves the iterator to the next node, returning whether there are any 58 // further nodes. In case of an internal error this method returns false and 59 // sets the Error field to the encountered failure. 60 func (it *nodeIterator) Next() bool { 61 // If the iterator failed previously, don't do anything 62 if it.Error != nil { 63 return false 64 } 65 // Otherwise step forward with the iterator and report any errors 66 if err := it.step(); err != nil { 67 it.Error = err 68 return false 69 } 70 return it.retrieve() 71 } 72 73 // step moves the iterator to the next entry of the state trie. 74 func (it *nodeIterator) step() error { 75 // Abort if we reached the end of the iteration 76 if it.state == nil { 77 return nil 78 } 79 if it.tr == nil { 80 tr, err := it.state.db.OpenTrie(it.state.originalRoot) 81 if err != nil { 82 return err 83 } 84 it.tr = tr 85 } 86 // Initialize the iterator if we've just started 87 if it.stateIt == nil { 88 stateIt, err := it.tr.NodeIterator(nil) 89 if err != nil { 90 return err 91 } 92 it.stateIt = stateIt 93 } 94 // If we had data nodes previously, we surely have at least state nodes 95 if it.dataIt != nil { 96 if cont := it.dataIt.Next(true); !cont { 97 if it.dataIt.Error() != nil { 98 return it.dataIt.Error() 99 } 100 it.dataIt = nil 101 } 102 return nil 103 } 104 // If we had source code previously, discard that 105 if it.code != nil { 106 it.code = nil 107 return nil 108 } 109 // Step to the next state trie node, terminating if we're out of nodes 110 if cont := it.stateIt.Next(true); !cont { 111 if it.stateIt.Error() != nil { 112 return it.stateIt.Error() 113 } 114 it.state, it.stateIt = nil, nil 115 return nil 116 } 117 // If the state trie node is an internal entry, leave as is 118 if !it.stateIt.Leaf() { 119 return nil 120 } 121 // Otherwise we've reached an account node, initiate data iteration 122 var account types.StateAccount 123 if err := rlp.DecodeBytes(it.stateIt.LeafBlob(), &account); err != nil { 124 return err 125 } 126 // Lookup the preimage of account hash 127 preimage := it.tr.GetKey(it.stateIt.LeafKey()) 128 if preimage == nil { 129 return errors.New("account address is not available") 130 } 131 address := common.BytesToAddress(preimage) 132 133 // Traverse the storage slots belong to the account 134 dataTrie, err := it.state.db.OpenStorageTrie(it.state.originalRoot, address, account.Root, it.tr) 135 if err != nil { 136 return err 137 } 138 it.dataIt, err = dataTrie.NodeIterator(nil) 139 if err != nil { 140 return err 141 } 142 if !it.dataIt.Next(true) { 143 it.dataIt = nil 144 } 145 if !bytes.Equal(account.CodeHash, types.EmptyCodeHash.Bytes()) { 146 it.codeHash = common.BytesToHash(account.CodeHash) 147 it.code, err = it.state.reader.Code(address, common.BytesToHash(account.CodeHash)) 148 if err != nil { 149 return fmt.Errorf("code %x: %v", account.CodeHash, err) 150 } 151 if len(it.code) == 0 { 152 return fmt.Errorf("code is not found: %x", account.CodeHash) 153 } 154 } 155 it.accountHash = it.stateIt.Parent() 156 return nil 157 } 158 159 // retrieve pulls and caches the current state entry the iterator is traversing. 160 // The method returns whether there are any more data left for inspection. 161 func (it *nodeIterator) retrieve() bool { 162 // Clear out any previously set values 163 it.Hash = common.Hash{} 164 165 // If the iteration's done, return no available data 166 if it.state == nil { 167 return false 168 } 169 // Otherwise retrieve the current entry 170 switch { 171 case it.dataIt != nil: 172 it.Hash, it.Parent = it.dataIt.Hash(), it.dataIt.Parent() 173 if it.Parent == (common.Hash{}) { 174 it.Parent = it.accountHash 175 } 176 case it.code != nil: 177 it.Hash, it.Parent = it.codeHash, it.accountHash 178 case it.stateIt != nil: 179 it.Hash, it.Parent = it.stateIt.Hash(), it.stateIt.Parent() 180 } 181 return true 182 }