github.com/ethereumproject/go-ethereum@v5.5.2+incompatible/core/state/iterator.go (about) 1 // Copyright 2015 The go-ethereum Authors 2 // This file is part of the go-ethereum library. 3 // 4 // The go-ethereum library is free software: you can redistribute it and/or modify 5 // it under the terms of the GNU Lesser General Public License as published by 6 // the Free Software Foundation, either version 3 of the License, or 7 // (at your option) any later version. 8 // 9 // The go-ethereum library is distributed in the hope that it will be useful, 10 // but WITHOUT ANY WARRANTY; without even the implied warranty of 11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 12 // GNU Lesser General Public License for more details. 13 // 14 // You should have received a copy of the GNU Lesser General Public License 15 // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>. 16 17 package state 18 19 import ( 20 "bytes" 21 "fmt" 22 "github.com/ethereumproject/go-ethereum/common" 23 "github.com/ethereumproject/go-ethereum/rlp" 24 "github.com/ethereumproject/go-ethereum/trie" 25 ) 26 27 // NodeIterator is an iterator to traverse the entire state trie post-order, 28 // including all of the contract code and contract state tries. 29 type NodeIterator struct { 30 state *StateDB // State being iterated 31 32 stateIt trie.NodeIterator // Primary iterator for the global state trie 33 dataIt trie.NodeIterator // Secondary iterator for the data trie of a contract 34 35 accountHash common.Hash // Hash of the node containing the account 36 codeHash common.Hash // Hash of the contract source code 37 code []byte // Source code associated with a contract 38 39 Hash common.Hash // Hash of the current entry being iterated (nil if not standalone) 40 Parent common.Hash // Hash of the first full ancestor node (nil if current is the root) 41 42 Error error // Failure set in case of an internal error in the iterator 43 } 44 45 // NewNodeIterator creates an post-order state node iterator. 46 func NewNodeIterator(state *StateDB) *NodeIterator { 47 return &NodeIterator{ 48 state: state, 49 } 50 } 51 52 // Next moves the iterator to the next node, returning whether there are any 53 // further nodes. In case of an internal error this method returns false and 54 // sets the Error field to the encountered failure. 55 func (it *NodeIterator) Next() bool { 56 // If the iterator failed previously, don't do anything 57 if it.Error != nil { 58 return false 59 } 60 // Otherwise step forward with the iterator and report any errors 61 if err := it.step(); err != nil { 62 it.Error = err 63 return false 64 } 65 return it.retrieve() 66 } 67 68 // step moves the iterator to the next entry of the state trie. 69 func (it *NodeIterator) step() error { 70 // Abort if we reached the end of the iteration 71 if it.state == nil { 72 return nil 73 } 74 // Initialize the iterator if we've just started 75 if it.stateIt == nil { 76 it.stateIt = it.state.trie.NodeIterator(nil) 77 } 78 // If we had data nodes previously, we surely have at least state nodes 79 if it.dataIt != nil { 80 if cont := it.dataIt.Next(true); !cont { 81 if it.dataIt.Error() != nil { 82 return it.dataIt.Error() 83 } 84 it.dataIt = nil 85 } 86 return nil 87 } 88 // If we had source code previously, discard that 89 if it.code != nil { 90 it.code = nil 91 return nil 92 } 93 // Step to the next state trie node, terminating if we're out of nodes 94 if cont := it.stateIt.Next(true); !cont { 95 if it.stateIt.Error() != nil { 96 return it.stateIt.Error() 97 } 98 it.state, it.stateIt = nil, nil 99 return nil 100 } 101 // If the state trie node is an internal entry, leave as is 102 if !it.stateIt.Leaf() { 103 return nil 104 } 105 // Otherwise we've reached an account node, initiate data iteration 106 var account Account 107 if err := rlp.Decode(bytes.NewReader(it.stateIt.LeafBlob()), &account); err != nil { 108 return err 109 } 110 dataTrie, err := it.state.db.OpenStorageTrie(common.BytesToHash(it.stateIt.LeafKey()), account.Root) 111 if err != nil { 112 return err 113 } 114 it.dataIt = dataTrie.NodeIterator(nil) 115 if !it.dataIt.Next(true) { 116 it.dataIt = nil 117 } 118 if !bytes.Equal(account.CodeHash, emptyCodeHash) { 119 it.codeHash = common.BytesToHash(account.CodeHash) 120 addrHash := common.BytesToHash(it.stateIt.LeafKey()) 121 it.code, err = it.state.db.ContractCode(addrHash, common.BytesToHash(account.CodeHash)) 122 if err != nil { 123 return fmt.Errorf("code %x: %v", account.CodeHash, err) 124 } 125 } 126 it.accountHash = it.stateIt.Parent() 127 return nil 128 } 129 130 // retrieve pulls and caches the current state entry the iterator is traversing. 131 // The method returns whether there are any more data left for inspection. 132 func (it *NodeIterator) retrieve() bool { 133 // Clear out any previously set values 134 it.Hash = common.Hash{} 135 136 // If the iteration's done, return no available data 137 if it.state == nil { 138 return false 139 } 140 // Otherwise retrieve the current entry 141 switch { 142 case it.dataIt != nil: 143 it.Hash, it.Parent = it.dataIt.Hash(), it.dataIt.Parent() 144 if it.Parent == (common.Hash{}) { 145 it.Parent = it.accountHash 146 } 147 case it.code != nil: 148 it.Hash, it.Parent = it.codeHash, it.accountHash 149 case it.stateIt != nil: 150 it.Hash, it.Parent = it.stateIt.Hash(), it.stateIt.Parent() 151 } 152 return true 153 }