github.com/euank/go@v0.0.0-20160829210321-495514729181/src/cmd/compile/internal/ssa/value.go (about)

     1  // Copyright 2015 The Go Authors. All rights reserved.
     2  // Use of this source code is governed by a BSD-style
     3  // license that can be found in the LICENSE file.
     4  
     5  package ssa
     6  
     7  import (
     8  	"fmt"
     9  	"math"
    10  )
    11  
    12  // A Value represents a value in the SSA representation of the program.
    13  // The ID and Type fields must not be modified. The remainder may be modified
    14  // if they preserve the value of the Value (e.g. changing a (mul 2 x) to an (add x x)).
    15  type Value struct {
    16  	// A unique identifier for the value. For performance we allocate these IDs
    17  	// densely starting at 1.  There is no guarantee that there won't be occasional holes, though.
    18  	ID ID
    19  
    20  	// The operation that computes this value. See op.go.
    21  	Op Op
    22  
    23  	// The type of this value. Normally this will be a Go type, but there
    24  	// are a few other pseudo-types, see type.go.
    25  	Type Type
    26  
    27  	// Auxiliary info for this value. The type of this information depends on the opcode and type.
    28  	// AuxInt is used for integer values, Aux is used for other values.
    29  	// Floats are stored in AuxInt using math.Float64bits(f).
    30  	AuxInt int64
    31  	Aux    interface{}
    32  
    33  	// Arguments of this value
    34  	Args []*Value
    35  
    36  	// Containing basic block
    37  	Block *Block
    38  
    39  	// Source line number
    40  	Line int32
    41  
    42  	// Use count. Each appearance in Value.Args and Block.Control counts once.
    43  	Uses int32
    44  
    45  	// Storage for the first three args
    46  	argstorage [3]*Value
    47  }
    48  
    49  // Examples:
    50  // Opcode          aux   args
    51  //  OpAdd          nil      2
    52  //  OpConst     string      0    string constant
    53  //  OpConst      int64      0    int64 constant
    54  //  OpAddcq      int64      1    amd64 op: v = arg[0] + constant
    55  
    56  // short form print. Just v#.
    57  func (v *Value) String() string {
    58  	if v == nil {
    59  		return "nil" // should never happen, but not panicking helps with debugging
    60  	}
    61  	return fmt.Sprintf("v%d", v.ID)
    62  }
    63  
    64  func (v *Value) AuxInt8() int8 {
    65  	if opcodeTable[v.Op].auxType != auxInt8 {
    66  		v.Fatalf("op %s doesn't have an int8 aux field", v.Op)
    67  	}
    68  	return int8(v.AuxInt)
    69  }
    70  
    71  func (v *Value) AuxInt16() int16 {
    72  	if opcodeTable[v.Op].auxType != auxInt16 {
    73  		v.Fatalf("op %s doesn't have an int16 aux field", v.Op)
    74  	}
    75  	return int16(v.AuxInt)
    76  }
    77  
    78  func (v *Value) AuxInt32() int32 {
    79  	if opcodeTable[v.Op].auxType != auxInt32 {
    80  		v.Fatalf("op %s doesn't have an int32 aux field", v.Op)
    81  	}
    82  	return int32(v.AuxInt)
    83  }
    84  
    85  func (v *Value) AuxFloat() float64 {
    86  	if opcodeTable[v.Op].auxType != auxFloat32 && opcodeTable[v.Op].auxType != auxFloat64 {
    87  		v.Fatalf("op %s doesn't have a float aux field", v.Op)
    88  	}
    89  	return math.Float64frombits(uint64(v.AuxInt))
    90  }
    91  func (v *Value) AuxValAndOff() ValAndOff {
    92  	if opcodeTable[v.Op].auxType != auxSymValAndOff {
    93  		v.Fatalf("op %s doesn't have a ValAndOff aux field", v.Op)
    94  	}
    95  	return ValAndOff(v.AuxInt)
    96  }
    97  
    98  // long form print.  v# = opcode <type> [aux] args [: reg]
    99  func (v *Value) LongString() string {
   100  	s := fmt.Sprintf("v%d = %s", v.ID, v.Op.String())
   101  	s += " <" + v.Type.String() + ">"
   102  	s += v.auxString()
   103  	for _, a := range v.Args {
   104  		s += fmt.Sprintf(" %v", a)
   105  	}
   106  	r := v.Block.Func.RegAlloc
   107  	if int(v.ID) < len(r) && r[v.ID] != nil {
   108  		s += " : " + r[v.ID].Name()
   109  	}
   110  	return s
   111  }
   112  
   113  func (v *Value) auxString() string {
   114  	switch opcodeTable[v.Op].auxType {
   115  	case auxBool:
   116  		if v.AuxInt == 0 {
   117  			return " [false]"
   118  		} else {
   119  			return " [true]"
   120  		}
   121  	case auxInt8:
   122  		return fmt.Sprintf(" [%d]", v.AuxInt8())
   123  	case auxInt16:
   124  		return fmt.Sprintf(" [%d]", v.AuxInt16())
   125  	case auxInt32:
   126  		return fmt.Sprintf(" [%d]", v.AuxInt32())
   127  	case auxInt64, auxInt128:
   128  		return fmt.Sprintf(" [%d]", v.AuxInt)
   129  	case auxFloat32, auxFloat64:
   130  		return fmt.Sprintf(" [%g]", v.AuxFloat())
   131  	case auxString:
   132  		return fmt.Sprintf(" {%q}", v.Aux)
   133  	case auxSym:
   134  		if v.Aux != nil {
   135  			return fmt.Sprintf(" {%s}", v.Aux)
   136  		}
   137  	case auxSymOff, auxSymInt32:
   138  		s := ""
   139  		if v.Aux != nil {
   140  			s = fmt.Sprintf(" {%s}", v.Aux)
   141  		}
   142  		if v.AuxInt != 0 {
   143  			s += fmt.Sprintf(" [%v]", v.AuxInt)
   144  		}
   145  		return s
   146  	case auxSymValAndOff:
   147  		s := ""
   148  		if v.Aux != nil {
   149  			s = fmt.Sprintf(" {%s}", v.Aux)
   150  		}
   151  		return s + fmt.Sprintf(" [%s]", v.AuxValAndOff())
   152  	}
   153  	return ""
   154  }
   155  
   156  func (v *Value) AddArg(w *Value) {
   157  	if v.Args == nil {
   158  		v.resetArgs() // use argstorage
   159  	}
   160  	v.Args = append(v.Args, w)
   161  	w.Uses++
   162  }
   163  func (v *Value) AddArgs(a ...*Value) {
   164  	if v.Args == nil {
   165  		v.resetArgs() // use argstorage
   166  	}
   167  	v.Args = append(v.Args, a...)
   168  	for _, x := range a {
   169  		x.Uses++
   170  	}
   171  }
   172  func (v *Value) SetArg(i int, w *Value) {
   173  	v.Args[i].Uses--
   174  	v.Args[i] = w
   175  	w.Uses++
   176  }
   177  func (v *Value) RemoveArg(i int) {
   178  	v.Args[i].Uses--
   179  	copy(v.Args[i:], v.Args[i+1:])
   180  	v.Args[len(v.Args)-1] = nil // aid GC
   181  	v.Args = v.Args[:len(v.Args)-1]
   182  }
   183  func (v *Value) SetArgs1(a *Value) {
   184  	v.resetArgs()
   185  	v.AddArg(a)
   186  }
   187  func (v *Value) SetArgs2(a *Value, b *Value) {
   188  	v.resetArgs()
   189  	v.AddArg(a)
   190  	v.AddArg(b)
   191  }
   192  
   193  func (v *Value) resetArgs() {
   194  	for _, a := range v.Args {
   195  		a.Uses--
   196  	}
   197  	v.argstorage[0] = nil
   198  	v.argstorage[1] = nil
   199  	v.argstorage[2] = nil
   200  	v.Args = v.argstorage[:0]
   201  }
   202  
   203  func (v *Value) reset(op Op) {
   204  	v.Op = op
   205  	v.resetArgs()
   206  	v.AuxInt = 0
   207  	v.Aux = nil
   208  }
   209  
   210  // copyInto makes a new value identical to v and adds it to the end of b.
   211  func (v *Value) copyInto(b *Block) *Value {
   212  	c := b.NewValue0(v.Line, v.Op, v.Type)
   213  	c.Aux = v.Aux
   214  	c.AuxInt = v.AuxInt
   215  	c.AddArgs(v.Args...)
   216  	for _, a := range v.Args {
   217  		if a.Type.IsMemory() {
   218  			v.Fatalf("can't move a value with a memory arg %s", v.LongString())
   219  		}
   220  	}
   221  	return c
   222  }
   223  
   224  func (v *Value) Logf(msg string, args ...interface{}) { v.Block.Logf(msg, args...) }
   225  func (v *Value) Log() bool                            { return v.Block.Log() }
   226  func (v *Value) Fatalf(msg string, args ...interface{}) {
   227  	v.Block.Func.Config.Fatalf(v.Line, msg, args...)
   228  }
   229  func (v *Value) Unimplementedf(msg string, args ...interface{}) {
   230  	v.Block.Func.Config.Unimplementedf(v.Line, msg, args...)
   231  }
   232  
   233  // isGenericIntConst returns whether v is a generic integer constant.
   234  func (v *Value) isGenericIntConst() bool {
   235  	return v != nil && (v.Op == OpConst64 || v.Op == OpConst32 || v.Op == OpConst16 || v.Op == OpConst8)
   236  }
   237  
   238  // ExternSymbol is an aux value that encodes a variable's
   239  // constant offset from the static base pointer.
   240  type ExternSymbol struct {
   241  	Typ Type         // Go type
   242  	Sym fmt.Stringer // A *gc.Sym referring to a global variable
   243  	// Note: the offset for an external symbol is not
   244  	// calculated until link time.
   245  }
   246  
   247  // ArgSymbol is an aux value that encodes an argument or result
   248  // variable's constant offset from FP (FP = SP + framesize).
   249  type ArgSymbol struct {
   250  	Typ  Type   // Go type
   251  	Node GCNode // A *gc.Node referring to the argument/result variable.
   252  }
   253  
   254  // AutoSymbol is an aux value that encodes a local variable's
   255  // constant offset from SP.
   256  type AutoSymbol struct {
   257  	Typ  Type   // Go type
   258  	Node GCNode // A *gc.Node referring to a local (auto) variable.
   259  }
   260  
   261  func (s *ExternSymbol) String() string {
   262  	return s.Sym.String()
   263  }
   264  
   265  func (s *ArgSymbol) String() string {
   266  	return s.Node.String()
   267  }
   268  
   269  func (s *AutoSymbol) String() string {
   270  	return s.Node.String()
   271  }