github.com/euank/go@v0.0.0-20160829210321-495514729181/src/math/rand/rand.go (about)

     1  // Copyright 2009 The Go Authors. All rights reserved.
     2  // Use of this source code is governed by a BSD-style
     3  // license that can be found in the LICENSE file.
     4  
     5  // Package rand implements pseudo-random number generators.
     6  //
     7  // Random numbers are generated by a Source. Top-level functions, such as
     8  // Float64 and Int, use a default shared Source that produces a deterministic
     9  // sequence of values each time a program is run. Use the Seed function to
    10  // initialize the default Source if different behavior is required for each run.
    11  // The default Source is safe for concurrent use by multiple goroutines.
    12  //
    13  // For random numbers suitable for security-sensitive work, see the crypto/rand
    14  // package.
    15  package rand
    16  
    17  import "sync"
    18  
    19  // A Source represents a source of uniformly-distributed
    20  // pseudo-random int64 values in the range [0, 1<<63).
    21  type Source interface {
    22  	Int63() int64
    23  	Seed(seed int64)
    24  }
    25  
    26  // NewSource returns a new pseudo-random Source seeded with the given value.
    27  func NewSource(seed int64) Source {
    28  	var rng rngSource
    29  	rng.Seed(seed)
    30  	return &rng
    31  }
    32  
    33  // A Rand is a source of random numbers.
    34  type Rand struct {
    35  	src Source
    36  
    37  	// readVal contains remainder of 63-bit integer used for bytes
    38  	// generation during most recent Read call.
    39  	// It is saved so next Read call can start where the previous
    40  	// one finished.
    41  	readVal int64
    42  	// readPos indicates the number of low-order bytes of readVal
    43  	// that are still valid.
    44  	readPos int8
    45  }
    46  
    47  // New returns a new Rand that uses random values from src
    48  // to generate other random values.
    49  func New(src Source) *Rand { return &Rand{src: src} }
    50  
    51  // Seed uses the provided seed value to initialize the generator to a deterministic state.
    52  // Seed should not be called concurrently with any other Rand method.
    53  func (r *Rand) Seed(seed int64) {
    54  	if lk, ok := r.src.(*lockedSource); ok {
    55  		lk.seedPos(seed, &r.readPos)
    56  		return
    57  	}
    58  
    59  	r.src.Seed(seed)
    60  	r.readPos = 0
    61  }
    62  
    63  // Int63 returns a non-negative pseudo-random 63-bit integer as an int64.
    64  func (r *Rand) Int63() int64 { return r.src.Int63() }
    65  
    66  // Uint32 returns a pseudo-random 32-bit value as a uint32.
    67  func (r *Rand) Uint32() uint32 { return uint32(r.Int63() >> 31) }
    68  
    69  // Int31 returns a non-negative pseudo-random 31-bit integer as an int32.
    70  func (r *Rand) Int31() int32 { return int32(r.Int63() >> 32) }
    71  
    72  // Int returns a non-negative pseudo-random int.
    73  func (r *Rand) Int() int {
    74  	u := uint(r.Int63())
    75  	return int(u << 1 >> 1) // clear sign bit if int == int32
    76  }
    77  
    78  // Int63n returns, as an int64, a non-negative pseudo-random number in [0,n).
    79  // It panics if n <= 0.
    80  func (r *Rand) Int63n(n int64) int64 {
    81  	if n <= 0 {
    82  		panic("invalid argument to Int63n")
    83  	}
    84  	if n&(n-1) == 0 { // n is power of two, can mask
    85  		return r.Int63() & (n - 1)
    86  	}
    87  	max := int64((1 << 63) - 1 - (1<<63)%uint64(n))
    88  	v := r.Int63()
    89  	for v > max {
    90  		v = r.Int63()
    91  	}
    92  	return v % n
    93  }
    94  
    95  // Int31n returns, as an int32, a non-negative pseudo-random number in [0,n).
    96  // It panics if n <= 0.
    97  func (r *Rand) Int31n(n int32) int32 {
    98  	if n <= 0 {
    99  		panic("invalid argument to Int31n")
   100  	}
   101  	if n&(n-1) == 0 { // n is power of two, can mask
   102  		return r.Int31() & (n - 1)
   103  	}
   104  	max := int32((1 << 31) - 1 - (1<<31)%uint32(n))
   105  	v := r.Int31()
   106  	for v > max {
   107  		v = r.Int31()
   108  	}
   109  	return v % n
   110  }
   111  
   112  // Intn returns, as an int, a non-negative pseudo-random number in [0,n).
   113  // It panics if n <= 0.
   114  func (r *Rand) Intn(n int) int {
   115  	if n <= 0 {
   116  		panic("invalid argument to Intn")
   117  	}
   118  	if n <= 1<<31-1 {
   119  		return int(r.Int31n(int32(n)))
   120  	}
   121  	return int(r.Int63n(int64(n)))
   122  }
   123  
   124  // Float64 returns, as a float64, a pseudo-random number in [0.0,1.0).
   125  func (r *Rand) Float64() float64 {
   126  	// A clearer, simpler implementation would be:
   127  	//	return float64(r.Int63n(1<<53)) / (1<<53)
   128  	// However, Go 1 shipped with
   129  	//	return float64(r.Int63()) / (1 << 63)
   130  	// and we want to preserve that value stream.
   131  	//
   132  	// There is one bug in the value stream: r.Int63() may be so close
   133  	// to 1<<63 that the division rounds up to 1.0, and we've guaranteed
   134  	// that the result is always less than 1.0.
   135  	//
   136  	// We tried to fix this by mapping 1.0 back to 0.0, but since float64
   137  	// values near 0 are much denser than near 1, mapping 1 to 0 caused
   138  	// a theoretically significant overshoot in the probability of returning 0.
   139  	// Instead of that, if we round up to 1, just try again.
   140  	// Getting 1 only happens 1/2⁵³ of the time, so most clients
   141  	// will not observe it anyway.
   142  again:
   143  	f := float64(r.Int63()) / (1 << 63)
   144  	if f == 1 {
   145  		goto again // resample; this branch is taken O(never)
   146  	}
   147  	return f
   148  }
   149  
   150  // Float32 returns, as a float32, a pseudo-random number in [0.0,1.0).
   151  func (r *Rand) Float32() float32 {
   152  	// Same rationale as in Float64: we want to preserve the Go 1 value
   153  	// stream except we want to fix it not to return 1.0
   154  	// This only happens 1/2²⁴ of the time (plus the 1/2⁵³ of the time in Float64).
   155  again:
   156  	f := float32(r.Float64())
   157  	if f == 1 {
   158  		goto again // resample; this branch is taken O(very rarely)
   159  	}
   160  	return f
   161  }
   162  
   163  // Perm returns, as a slice of n ints, a pseudo-random permutation of the integers [0,n).
   164  func (r *Rand) Perm(n int) []int {
   165  	m := make([]int, n)
   166  	// In the following loop, the iteration when i=0 always swaps m[0] with m[0].
   167  	// A change to remove this useless iteration is to assign 1 to i in the init
   168  	// statement. But Perm also effects r. Making this change will affect
   169  	// the final state of r. So this change can't be made for compatibility
   170  	// reasons for Go 1.
   171  	for i := 0; i < n; i++ {
   172  		j := r.Intn(i + 1)
   173  		m[i] = m[j]
   174  		m[j] = i
   175  	}
   176  	return m
   177  }
   178  
   179  // Read generates len(p) random bytes and writes them into p. It
   180  // always returns len(p) and a nil error.
   181  // Read should not be called concurrently with any other Rand method.
   182  func (r *Rand) Read(p []byte) (n int, err error) {
   183  	if lk, ok := r.src.(*lockedSource); ok {
   184  		return lk.read(p, &r.readVal, &r.readPos)
   185  	}
   186  	return read(p, r.Int63, &r.readVal, &r.readPos)
   187  }
   188  
   189  func read(p []byte, int63 func() int64, readVal *int64, readPos *int8) (n int, err error) {
   190  	pos := *readPos
   191  	val := *readVal
   192  	for n = 0; n < len(p); n++ {
   193  		if pos == 0 {
   194  			val = int63()
   195  			pos = 7
   196  		}
   197  		p[n] = byte(val)
   198  		val >>= 8
   199  		pos--
   200  	}
   201  	*readPos = pos
   202  	*readVal = val
   203  	return
   204  }
   205  
   206  /*
   207   * Top-level convenience functions
   208   */
   209  
   210  var globalRand = New(&lockedSource{src: NewSource(1)})
   211  
   212  // Seed uses the provided seed value to initialize the default Source to a
   213  // deterministic state. If Seed is not called, the generator behaves as
   214  // if seeded by Seed(1). Seed values that have the same remainder when
   215  // divided by 2^31-1 generate the same pseudo-random sequence.
   216  // Seed, unlike the Rand.Seed method, is safe for concurrent use.
   217  func Seed(seed int64) { globalRand.Seed(seed) }
   218  
   219  // Int63 returns a non-negative pseudo-random 63-bit integer as an int64
   220  // from the default Source.
   221  func Int63() int64 { return globalRand.Int63() }
   222  
   223  // Uint32 returns a pseudo-random 32-bit value as a uint32
   224  // from the default Source.
   225  func Uint32() uint32 { return globalRand.Uint32() }
   226  
   227  // Int31 returns a non-negative pseudo-random 31-bit integer as an int32
   228  // from the default Source.
   229  func Int31() int32 { return globalRand.Int31() }
   230  
   231  // Int returns a non-negative pseudo-random int from the default Source.
   232  func Int() int { return globalRand.Int() }
   233  
   234  // Int63n returns, as an int64, a non-negative pseudo-random number in [0,n)
   235  // from the default Source.
   236  // It panics if n <= 0.
   237  func Int63n(n int64) int64 { return globalRand.Int63n(n) }
   238  
   239  // Int31n returns, as an int32, a non-negative pseudo-random number in [0,n)
   240  // from the default Source.
   241  // It panics if n <= 0.
   242  func Int31n(n int32) int32 { return globalRand.Int31n(n) }
   243  
   244  // Intn returns, as an int, a non-negative pseudo-random number in [0,n)
   245  // from the default Source.
   246  // It panics if n <= 0.
   247  func Intn(n int) int { return globalRand.Intn(n) }
   248  
   249  // Float64 returns, as a float64, a pseudo-random number in [0.0,1.0)
   250  // from the default Source.
   251  func Float64() float64 { return globalRand.Float64() }
   252  
   253  // Float32 returns, as a float32, a pseudo-random number in [0.0,1.0)
   254  // from the default Source.
   255  func Float32() float32 { return globalRand.Float32() }
   256  
   257  // Perm returns, as a slice of n ints, a pseudo-random permutation of the integers [0,n)
   258  // from the default Source.
   259  func Perm(n int) []int { return globalRand.Perm(n) }
   260  
   261  // Read generates len(p) random bytes from the default Source and
   262  // writes them into p. It always returns len(p) and a nil error.
   263  // Read, unlike the Rand.Read method, is safe for concurrent use.
   264  func Read(p []byte) (n int, err error) { return globalRand.Read(p) }
   265  
   266  // NormFloat64 returns a normally distributed float64 in the range
   267  // [-math.MaxFloat64, +math.MaxFloat64] with
   268  // standard normal distribution (mean = 0, stddev = 1)
   269  // from the default Source.
   270  // To produce a different normal distribution, callers can
   271  // adjust the output using:
   272  //
   273  //  sample = NormFloat64() * desiredStdDev + desiredMean
   274  //
   275  func NormFloat64() float64 { return globalRand.NormFloat64() }
   276  
   277  // ExpFloat64 returns an exponentially distributed float64 in the range
   278  // (0, +math.MaxFloat64] with an exponential distribution whose rate parameter
   279  // (lambda) is 1 and whose mean is 1/lambda (1) from the default Source.
   280  // To produce a distribution with a different rate parameter,
   281  // callers can adjust the output using:
   282  //
   283  //  sample = ExpFloat64() / desiredRateParameter
   284  //
   285  func ExpFloat64() float64 { return globalRand.ExpFloat64() }
   286  
   287  type lockedSource struct {
   288  	lk  sync.Mutex
   289  	src Source
   290  }
   291  
   292  func (r *lockedSource) Int63() (n int64) {
   293  	r.lk.Lock()
   294  	n = r.src.Int63()
   295  	r.lk.Unlock()
   296  	return
   297  }
   298  
   299  func (r *lockedSource) Seed(seed int64) {
   300  	r.lk.Lock()
   301  	r.src.Seed(seed)
   302  	r.lk.Unlock()
   303  }
   304  
   305  // seedPos implements Seed for a lockedSource without a race condiiton.
   306  func (r *lockedSource) seedPos(seed int64, readPos *int8) {
   307  	r.lk.Lock()
   308  	r.src.Seed(seed)
   309  	*readPos = 0
   310  	r.lk.Unlock()
   311  }
   312  
   313  // read implements Read for a lockedSource without a race condition.
   314  func (r *lockedSource) read(p []byte, readVal *int64, readPos *int8) (n int, err error) {
   315  	r.lk.Lock()
   316  	n, err = read(p, r.src.Int63, readVal, readPos)
   317  	r.lk.Unlock()
   318  	return
   319  }