github.com/fastly/go-fastly/v5@v5.3.0/README.md (about) 1 # Go Fastly 2 3 [][latest] 4 5 [latest]: https://pkg.go.dev/github.com/fastly/go-fastly/v5/fastly 6 [v5]: https://pkg.go.dev/github.com/fastly/go-fastly/v5/fastly 7 [v4]: https://pkg.go.dev/github.com/fastly/go-fastly/v4/fastly 8 [v3]: https://pkg.go.dev/github.com/fastly/go-fastly/v3/fastly 9 [v2]: https://pkg.go.dev/github.com/fastly/go-fastly/v2/fastly 10 [v1]: https://pkg.go.dev/github.com/fastly/go-fastly 11 12 Go Fastly is a Golang API client for interacting with most facets of the 13 [Fastly API](https://docs.fastly.com/api). 14 15 ## Installation 16 17 This is a client library, so there is nothing to install. But, it uses Go modules, 18 so you must be running Go 1.11 or higher. 19 20 ## Usage 21 22 ```go 23 import "github.com/fastly/go-fastly/v5/fastly" 24 ``` 25 26 ## Migrating from v1 to v2 27 28 The move from major version [1][v1] to [2][v2] has resulted in a couple of fundamental changes to the library: 29 30 - Consistent field name format for IDs and Versions (e.g. `DictionaryID`, `PoolID`, `ServiceID`, `ServiceVersion` etc). 31 - Input struct fields (for write/update operations) that are optional (i.e. `omitempty`) and use basic types, are now defined as pointers. 32 33 The move to more consistent field names in some cases will have resulted in the corresponding sentinel error name to be updated also. For example, `ServiceID` has resulted in a change from `ErrMissingService` to `ErrMissingServiceID`. 34 35 The change in type for [basic types](https://tour.golang.org/basics/11) that are optional on input structs related to write/update operations is designed to avoid unexpected behaviours when dealing with their zero value (see [this reference](https://willnorris.com/2014/05/go-rest-apis-and-pointers/) for more details). As part of this change we now provide [helper functions](./fastly/basictypes_helper.go) to assist with generating the new pointer types required. 36 37 > Note: some read/list operations require fields to be provided but if omitted a zero value will be used when marshaling the data structure into JSON. This too can cause confusion, which is why some input structs define their mandatory fields as pointers (to ensure that the backend can distinguish between a zero value and an omitted field). 38 39 ## Migrating from v2 to v3 40 41 There were a few breaking changes introduced in [`v3.0.0`][v3]: 42 43 1. A new `FieldError` abstraction for validating API struct fields. 44 2. Changing some mandatory fields to Optional (and vice-versa) to better support more _practical_ API usage. 45 3. Avoid generic ID field when more explicit naming would be clearer. 46 47 ## Examples 48 49 Fastly's API is designed to work in the following manner: 50 51 1. Create (or clone) a new configuration version for the service 52 2. Make any changes to the version 53 3. Validate the version 54 4. Activate the version 55 56 This flow using the Golang client looks like this: 57 58 ```go 59 package main 60 61 import ( 62 "fmt" 63 "log" 64 "os" 65 "github.com/fastly/go-fastly/v5/fastly" 66 ) 67 68 func main() { 69 // Create a client object. The client has no state, so it can be persisted 70 // and re-used. It is also safe to use concurrently due to its lack of state. 71 // There is also a DefaultClient() method that reads an environment variable. 72 // Please see the documentation for more information and details. 73 client, err := fastly.NewClient(os.Getenv("FASTLY_API_KEY")) 74 if err != nil { 75 log.Fatal(err) 76 } 77 78 // You can find the service ID in the Fastly web console. 79 var serviceID = "SERVICE_ID" 80 81 // We'll get the latest 'active' version by inspecting the service metadata and 82 // then finding which available version is the 'active' version. 83 service, err := client.GetService(&fastly.GetServiceInput{ 84 ID: serviceID, 85 }) 86 if err != nil { 87 log.Fatal(err) 88 } 89 90 // Let's acquire a service version to clone from. We'll start by searching for 91 // the latest 'active' version available, and if there are no active versions, 92 // then we'll clone from whatever is the latest version. 93 latest := service.Versions[len(service.Versions)-1] 94 for _, version := range service.Versions { 95 if version.Active { 96 latest = version 97 break 98 } 99 } 100 101 // Clone the latest version so we can make changes without affecting the 102 // active configuration. 103 version, err := client.CloneVersion(&fastly.CloneVersionInput{ 104 ServiceID: serviceID, 105 ServiceVersion: latest.Number, 106 }) 107 if err != nil { 108 log.Fatal(err) 109 } 110 111 // Now you can make any changes to the new version. In this example, we will add 112 // a new domain. 113 domain, err := client.CreateDomain(&fastly.CreateDomainInput{ 114 ServiceID: serviceID, 115 ServiceVersion: version.Number, 116 Name: "example.com", 117 }) 118 if err != nil { 119 log.Fatal(err) 120 } 121 122 // Output: "example.com" 123 fmt.Println("domain.Name:", domain.Name) 124 125 // And we will also add a new backend. 126 backend, err := client.CreateBackend(&fastly.CreateBackendInput{ 127 ServiceID: serviceID, 128 ServiceVersion: version.Number, 129 Name: "example-backend", 130 Address: "127.0.0.1", 131 Port: 80, 132 }) 133 if err != nil { 134 log.Fatal(err) 135 } 136 137 // Output: "example-backend" 138 fmt.Println("backend.Name:", backend.Name) 139 140 // Now we can validate that our version is valid. 141 valid, _, err := client.ValidateVersion(&fastly.ValidateVersionInput{ 142 ServiceID: serviceID, 143 ServiceVersion: version.Number, 144 }) 145 if err != nil { 146 log.Fatal(err) 147 } 148 if !valid { 149 log.Fatal("not valid version") 150 } 151 152 // Finally, activate this new version. 153 activeVersion, err := client.ActivateVersion(&fastly.ActivateVersionInput{ 154 ServiceID: serviceID, 155 ServiceVersion: version.Number, 156 }) 157 if err != nil { 158 log.Fatal(err) 159 } 160 161 // Output: true 162 fmt.Println("activeVersion.Locked:", activeVersion.Locked) 163 } 164 ``` 165 166 More information can be found in the 167 [Fastly Godoc][latest]. 168 169 ## Developing 170 171 1. Clone the project to your preferred directory, using your preferred method. 172 2. Download the module and accompanying developer tooling. 173 174 ```bash 175 $ go mod download 176 ``` 177 178 3. Make changes. 179 4. Verify those changes. 180 181 ```bash 182 $ make all 183 ``` 184 185 ## Testing 186 187 Go Fastly uses [go-vcr](https://github.com/dnaeon/go-vcr) to "record" and "replay" API request fixtures to improve the speed and portability of integration tests. The test suite uses a single test service ID for all test fixtures. 188 189 Contributors without access to the test service can still update the fixtures but with some additional steps required. Below is an example workflow for updating a set of fixture files (where `...` should be replaced with an appropriate value): 190 191 ```sh 192 # Remove all yaml fixture files from the specified directory. 193 # 194 rm -r fastly/fixtures/.../* 195 196 # Run a subsection of the tests. 197 # This will cause the deleted fixtures to be recreated. 198 # 199 # FASTLY_TEST_SERVICE_ID: should correspond to a real service you control. 200 # FASTLY_API_KEY: should be a real token associated with the Service you control. 201 # TESTARGS: allows you to use the -run flag of the 'go test' command. 202 # 203 make test FASTLY_TEST_SERVICE_ID="..." FASTLY_API_KEY="..." TESTARGS="-run=..." 204 ``` 205 206 > **NOTE**: to run the tests with go-vcr disabled, set `VCR_DISABLE=1` (`make test-full` does this). 207 208 When adding or updating client code and integration tests, contributors should record a new set of fixtures. Before submitting a pull request with new or updated fixtures, we ask that contributors update them to use the default service ID by running `make fix-fixtures` with `FASTLY_TEST_SERVICE_ID` set to the same value used to run your tests. 209 210 ```sh 211 make fix-fixtures FASTLY_TEST_SERVICE_ID="..." 212 ``` 213 214 ### Important Test Tips! 215 216 There are two important things external contributors need to do when running the tests: 217 218 1. Use a 'temporary' token for running the tests (only if regenerating the token fixtures). 219 2. Redact sensitive information in your fixtures. 220 221 You only need to use a temporary token when regenerating the 'token' fixtures. This is because there is a test to validate the _revoking_ of a token using the [`/tokens/self`](https://developer.fastly.com/reference/api/auth/#revoke-token-current) API endpoint, for which running this test (if there are no existing fixtures) will cause the token you provided at your command-line shell to be revoked/expired. So please don't use a token that's also used by a real/running application! Otherwise you'll discover those application may stop working as you've inadvertently caused your token to be revoked. 222 223 In general, any time you regenerate fixtures you should be sure to redact any sensitive information served back from the API, but specifically there is a test which _creates_ tokens that needs special attention: when regenerating the token fixtures this will require you to enter your actual account credentials (i.e. username/password) into the `token_test.go` file. You'll want to ensure that once the fixtures are create that you redact those values from both the generated fixture as well as the go test file itself. For example... 224 225 ```go 226 input := &CreateTokenInput{ 227 Name: "my-test-token", 228 Scope: "global", 229 Username: "XXXXXXXXXXXXXXXXXXXXXX", 230 Password: "XXXXXXXXXXXXXXXXXXXXXX", 231 } 232 ``` 233 234 ## Contributing 235 236 Refer to [CONTRIBUTING.md](./CONTRIBUTING.md) 237 238 ## License 239 240 ``` 241 Copyright 2015 Seth Vargo 242 243 Licensed under the Apache License, Version 2.0 (the "License"); 244 you may not use this file except in compliance with the License. 245 You may obtain a copy of the License at 246 247 http://www.apache.org/licenses/LICENSE-2.0 248 249 Unless required by applicable law or agreed to in writing, software 250 distributed under the License is distributed on an "AS IS" BASIS, 251 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 252 See the License for the specific language governing permissions and 253 limitations under the License. 254 ```