github.com/fiatjaf/generic-ristretto@v0.0.1/README.md (about)

     1  # Ristretto
     2  [![Go Doc](https://img.shields.io/badge/godoc-reference-blue.svg)](http://godoc.org/github.com/dgraph-io/ristretto)
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     5  [![Coverage Status](https://coveralls.io/repos/github/dgraph-io/ristretto/badge.svg?branch=main)](https://coveralls.io/github/dgraph-io/ristretto?branch=main)
     6  [![Go Report Card](https://img.shields.io/badge/go%20report-A%2B-brightgreen)](https://goreportcard.com/report/github.com/dgraph-io/ristretto)
     7  
     8  Ristretto is a fast, concurrent cache library built with a focus on performance and correctness.
     9  
    10  The motivation to build Ristretto comes from the need for a contention-free
    11  cache in [Dgraph][].
    12  
    13  [Dgraph]: https://github.com/dgraph-io/dgraph
    14  
    15  ## Features
    16  
    17  * **High Hit Ratios** - with our unique admission/eviction policy pairing, Ristretto's performance is best in class.
    18  	* **Eviction: SampledLFU** - on par with exact LRU and better performance on Search and Database traces.
    19  	* **Admission: TinyLFU** - extra performance with little memory overhead (12 bits per counter).
    20  * **Fast Throughput** - we use a variety of techniques for managing contention and the result is excellent throughput.
    21  * **Cost-Based Eviction** - any large new item deemed valuable can evict multiple smaller items (cost could be anything).
    22  * **Fully Concurrent** - you can use as many goroutines as you want with little throughput degradation. 
    23  * **Metrics** - optional performance metrics for throughput, hit ratios, and other stats.
    24  * **Simple API** - just figure out your ideal `Config` values and you're off and running.
    25  
    26  ## Status
    27  
    28  Ristretto is production-ready. See [Projects using Ristretto](#projects-using-ristretto).
    29  
    30  ## Table of Contents
    31  
    32  * [Usage](#Usage)
    33  	* [Example](#Example)
    34  	* [Config](#Config)
    35  		* [NumCounters](#Config)
    36  		* [MaxCost](#Config)
    37  		* [BufferItems](#Config)
    38  		* [Metrics](#Config)
    39  		* [OnEvict](#Config)
    40  		* [KeyToHash](#Config)
    41          * [Cost](#Config)
    42  * [Benchmarks](#Benchmarks)
    43  	* [Hit Ratios](#Hit-Ratios)
    44  		* [Search](#Search)
    45  		* [Database](#Database)
    46  		* [Looping](#Looping)
    47  		* [CODASYL](#CODASYL)
    48  	* [Throughput](#Throughput)
    49  		* [Mixed](#Mixed)
    50  		* [Read](#Read)
    51  		* [Write](#Write)
    52  * [Projects using Ristretto](#projects-using-ristretto)
    53  * [FAQ](#FAQ)
    54  
    55  ## Usage
    56  
    57  ### Example
    58  
    59  ```go
    60  func main() {
    61  	cache, err := ristretto.NewCache(&ristretto.Config{
    62  		NumCounters: 1e7,     // number of keys to track frequency of (10M).
    63  		MaxCost:     1 << 30, // maximum cost of cache (1GB).
    64  		BufferItems: 64,      // number of keys per Get buffer.
    65  	})
    66  	if err != nil {
    67  		panic(err)
    68  	}
    69  
    70  	// set a value with a cost of 1
    71  	cache.Set("key", "value", 1)
    72  	
    73  	// wait for value to pass through buffers
    74  	cache.Wait()
    75  
    76  	value, found := cache.Get("key")
    77  	if !found {
    78  		panic("missing value")
    79  	}
    80  	fmt.Println(value)
    81  	cache.Del("key")
    82  }
    83  ```
    84  
    85  ### Config
    86  
    87  The `Config` struct is passed to `NewCache` when creating Ristretto instances (see the example above). 
    88  
    89  **NumCounters** `int64`
    90  
    91  NumCounters is the number of 4-bit access counters to keep for admission and eviction. We've seen good performance in setting this to 10x the number of items you expect to keep in the cache when full. 
    92  
    93  For example, if you expect each item to have a cost of 1 and MaxCost is 100, set NumCounters to 1,000. Or, if you use variable cost values but expect the cache to hold around 10,000 items when full, set NumCounters to 100,000. The important thing is the *number of unique items* in the full cache, not necessarily the MaxCost value. 
    94  
    95  **MaxCost** `int64`
    96  
    97  MaxCost is how eviction decisions are made. For example, if MaxCost is 100 and a new item with a cost of 1 increases total cache cost to 101, 1 item will be evicted. 
    98  
    99  MaxCost can also be used to denote the max size in bytes. For example, if MaxCost is 1,000,000 (1MB) and the cache is full with 1,000 1KB items, a new item (that's accepted) would cause 5 1KB items to be evicted. 
   100  
   101  MaxCost could be anything as long as it matches how you're using the cost values when calling Set. 
   102  
   103  **BufferItems** `int64`
   104  
   105  BufferItems is the size of the Get buffers. The best value we've found for this is 64. 
   106  
   107  If for some reason you see Get performance decreasing with lots of contention (you shouldn't), try increasing this value in increments of 64. This is a fine-tuning mechanism and you probably won't have to touch this.
   108  
   109  **Metrics** `bool`
   110  
   111  Metrics is true when you want real-time logging of a variety of stats. The reason this is a Config flag is because there's a 10% throughput performance overhead. 
   112  
   113  **OnEvict** `func(hashes [2]uint64, value interface{}, cost int64)`
   114  
   115  OnEvict is called for every eviction.
   116  
   117  **KeyToHash** `func(key interface{}) [2]uint64`
   118  
   119  KeyToHash is the hashing algorithm used for every key. If this is nil, Ristretto has a variety of [defaults depending on the underlying interface type](https://github.com/dgraph-io/ristretto/blob/master/z/z.go#L19-L41).
   120  
   121  Note that if you want 128bit hashes you should use the full `[2]uint64`,
   122  otherwise just fill the `uint64` at the `0` position and it will behave like
   123  any 64bit hash.
   124  
   125  **Cost** `func(value interface{}) int64`
   126  
   127  Cost is an optional function you can pass to the Config in order to evaluate
   128  item cost at runtime, and only for the Set calls that aren't dropped (this is
   129  useful if calculating item cost is particularly expensive and you don't want to
   130  waste time on items that will be dropped anyways).
   131  
   132  To signal to Ristretto that you'd like to use this Cost function:
   133  
   134  1. Set the Cost field to a non-nil function.
   135  2. When calling Set for new items or item updates, use a `cost` of 0.
   136  
   137  ## Benchmarks
   138  
   139  The benchmarks can be found in https://github.com/dgraph-io/benchmarks/tree/master/cachebench/ristretto.
   140  
   141  ### Hit Ratios
   142  
   143  #### Search
   144  
   145  This trace is described as "disk read accesses initiated by a large commercial
   146  search engine in response to various web search requests."
   147  
   148  <p align="center">
   149  	<img src="https://raw.githubusercontent.com/dgraph-io/ristretto/master/benchmarks/Hit%20Ratios%20-%20Search%20(ARC-S3).svg">
   150  </p>
   151  
   152  #### Database
   153  
   154  This trace is described as "a database server running at a commercial site
   155  running an ERP application on top of a commercial database."
   156  
   157  <p align="center">
   158  	<img src="https://raw.githubusercontent.com/dgraph-io/ristretto/master/benchmarks/Hit%20Ratios%20-%20Database%20(ARC-DS1).svg">
   159  </p>
   160  
   161  #### Looping
   162  
   163  This trace demonstrates a looping access pattern.
   164  
   165  <p align="center">
   166  	<img src="https://raw.githubusercontent.com/dgraph-io/ristretto/master/benchmarks/Hit%20Ratios%20-%20Glimpse%20(LIRS-GLI).svg">
   167  </p>
   168  
   169  #### CODASYL
   170  
   171  This trace is described as "references to a CODASYL database for a one hour
   172  period."
   173  
   174  <p align="center">
   175  	<img src="https://raw.githubusercontent.com/dgraph-io/ristretto/master/benchmarks/Hit%20Ratios%20-%20CODASYL%20(ARC-OLTP).svg">
   176  </p>
   177  
   178  ### Throughput
   179  
   180  All throughput benchmarks were ran on an Intel Core i7-8700K (3.7GHz) with 16gb
   181  of RAM.
   182  
   183  #### Mixed
   184  
   185  <p align="center">
   186  	<img src="https://raw.githubusercontent.com/dgraph-io/ristretto/master/benchmarks/Throughput%20-%20Mixed.svg">
   187  </p>
   188  
   189  #### Read
   190  
   191  <p align="center">
   192  	<img src="https://raw.githubusercontent.com/dgraph-io/ristretto/master/benchmarks/Throughput%20-%20Read%20(Zipfian).svg">
   193  </p>
   194  
   195  #### Write
   196  
   197  <p align="center">
   198  	<img src="https://raw.githubusercontent.com/dgraph-io/ristretto/master/benchmarks/Throughput%20-%20Write%20(Zipfian).svg">
   199  </p>
   200  
   201  ## Projects Using Ristretto
   202  
   203  Below is a list of known projects that use Ristretto:
   204  
   205  - [Badger](https://github.com/dgraph-io/badger) - Embeddable key-value DB in Go
   206  - [Dgraph](https://github.com/dgraph-io/dgraph) - Horizontally scalable and distributed GraphQL database with a graph backend
   207  - [Vitess](https://github.com/vitessio/vitess) - Database clustering system for horizontal scaling of MySQL
   208  - [SpiceDB](https://github.com/authzed/spicedb) - Horizontally scalable permissions database
   209  
   210  ## FAQ
   211  
   212  ### How are you achieving this performance? What shortcuts are you taking?
   213  
   214  We go into detail in the [Ristretto blog post](https://blog.dgraph.io/post/introducing-ristretto-high-perf-go-cache/), but in short: our throughput performance can be attributed to a mix of batching and eventual consistency. Our hit ratio performance is mostly due to an excellent [admission policy](https://arxiv.org/abs/1512.00727) and SampledLFU eviction policy.
   215  
   216  As for "shortcuts," the only thing Ristretto does that could be construed as one is dropping some Set calls. That means a Set call for a new item (updates are guaranteed) isn't guaranteed to make it into the cache. The new item could be dropped at two points: when passing through the Set buffer or when passing through the admission policy. However, this doesn't affect hit ratios much at all as we expect the most popular items to be Set multiple times and eventually make it in the cache. 
   217  
   218  ### Is Ristretto distributed?
   219  
   220  No, it's just like any other Go library that you can import into your project and use in a single process.