github.com/fjballest/golang@v0.0.0-20151209143359-e4c5fe594ca8/src/sync/pool.go (about)

     1  // Copyright 2013 The Go Authors. All rights reserved.
     2  // Use of this source code is governed by a BSD-style
     3  // license that can be found in the LICENSE file.
     4  
     5  package sync
     6  
     7  import (
     8  	"internal/race"
     9  	"runtime"
    10  	"sync/atomic"
    11  	"unsafe"
    12  )
    13  
    14  // A Pool is a set of temporary objects that may be individually saved and
    15  // retrieved.
    16  //
    17  // Any item stored in the Pool may be removed automatically at any time without
    18  // notification. If the Pool holds the only reference when this happens, the
    19  // item might be deallocated.
    20  //
    21  // A Pool is safe for use by multiple goroutines simultaneously.
    22  //
    23  // Pool's purpose is to cache allocated but unused items for later reuse,
    24  // relieving pressure on the garbage collector. That is, it makes it easy to
    25  // build efficient, thread-safe free lists. However, it is not suitable for all
    26  // free lists.
    27  //
    28  // An appropriate use of a Pool is to manage a group of temporary items
    29  // silently shared among and potentially reused by concurrent independent
    30  // clients of a package. Pool provides a way to amortize allocation overhead
    31  // across many clients.
    32  //
    33  // An example of good use of a Pool is in the fmt package, which maintains a
    34  // dynamically-sized store of temporary output buffers. The store scales under
    35  // load (when many goroutines are actively printing) and shrinks when
    36  // quiescent.
    37  //
    38  // On the other hand, a free list maintained as part of a short-lived object is
    39  // not a suitable use for a Pool, since the overhead does not amortize well in
    40  // that scenario. It is more efficient to have such objects implement their own
    41  // free list.
    42  //
    43  type Pool struct {
    44  	local     unsafe.Pointer // local fixed-size per-P pool, actual type is [P]poolLocal
    45  	localSize uintptr        // size of the local array
    46  
    47  	// New optionally specifies a function to generate
    48  	// a value when Get would otherwise return nil.
    49  	// It may not be changed concurrently with calls to Get.
    50  	New func() interface{}
    51  }
    52  
    53  // Local per-P Pool appendix.
    54  type poolLocal struct {
    55  	private interface{}   // Can be used only by the respective P.
    56  	shared  []interface{} // Can be used by any P.
    57  	Mutex                 // Protects shared.
    58  	pad     [128]byte     // Prevents false sharing.
    59  }
    60  
    61  // Put adds x to the pool.
    62  func (p *Pool) Put(x interface{}) {
    63  	if race.Enabled {
    64  		// Under race detector the Pool degenerates into no-op.
    65  		// It's conforming, simple and does not introduce excessive
    66  		// happens-before edges between unrelated goroutines.
    67  		return
    68  	}
    69  	if x == nil {
    70  		return
    71  	}
    72  	l := p.pin()
    73  	if l.private == nil {
    74  		l.private = x
    75  		x = nil
    76  	}
    77  	runtime_procUnpin()
    78  	if x == nil {
    79  		return
    80  	}
    81  	l.Lock()
    82  	l.shared = append(l.shared, x)
    83  	l.Unlock()
    84  }
    85  
    86  // Get selects an arbitrary item from the Pool, removes it from the
    87  // Pool, and returns it to the caller.
    88  // Get may choose to ignore the pool and treat it as empty.
    89  // Callers should not assume any relation between values passed to Put and
    90  // the values returned by Get.
    91  //
    92  // If Get would otherwise return nil and p.New is non-nil, Get returns
    93  // the result of calling p.New.
    94  func (p *Pool) Get() interface{} {
    95  	if race.Enabled {
    96  		if p.New != nil {
    97  			return p.New()
    98  		}
    99  		return nil
   100  	}
   101  	l := p.pin()
   102  	x := l.private
   103  	l.private = nil
   104  	runtime_procUnpin()
   105  	if x != nil {
   106  		return x
   107  	}
   108  	l.Lock()
   109  	last := len(l.shared) - 1
   110  	if last >= 0 {
   111  		x = l.shared[last]
   112  		l.shared = l.shared[:last]
   113  	}
   114  	l.Unlock()
   115  	if x != nil {
   116  		return x
   117  	}
   118  	return p.getSlow()
   119  }
   120  
   121  func (p *Pool) getSlow() (x interface{}) {
   122  	// See the comment in pin regarding ordering of the loads.
   123  	size := atomic.LoadUintptr(&p.localSize) // load-acquire
   124  	local := p.local                         // load-consume
   125  	// Try to steal one element from other procs.
   126  	pid := runtime_procPin()
   127  	runtime_procUnpin()
   128  	for i := 0; i < int(size); i++ {
   129  		l := indexLocal(local, (pid+i+1)%int(size))
   130  		l.Lock()
   131  		last := len(l.shared) - 1
   132  		if last >= 0 {
   133  			x = l.shared[last]
   134  			l.shared = l.shared[:last]
   135  			l.Unlock()
   136  			break
   137  		}
   138  		l.Unlock()
   139  	}
   140  
   141  	if x == nil && p.New != nil {
   142  		x = p.New()
   143  	}
   144  	return x
   145  }
   146  
   147  // pin pins the current goroutine to P, disables preemption and returns poolLocal pool for the P.
   148  // Caller must call runtime_procUnpin() when done with the pool.
   149  func (p *Pool) pin() *poolLocal {
   150  	pid := runtime_procPin()
   151  	// In pinSlow we store to localSize and then to local, here we load in opposite order.
   152  	// Since we've disabled preemption, GC can not happen in between.
   153  	// Thus here we must observe local at least as large localSize.
   154  	// We can observe a newer/larger local, it is fine (we must observe its zero-initialized-ness).
   155  	s := atomic.LoadUintptr(&p.localSize) // load-acquire
   156  	l := p.local                          // load-consume
   157  	if uintptr(pid) < s {
   158  		return indexLocal(l, pid)
   159  	}
   160  	return p.pinSlow()
   161  }
   162  
   163  func (p *Pool) pinSlow() *poolLocal {
   164  	// Retry under the mutex.
   165  	// Can not lock the mutex while pinned.
   166  	runtime_procUnpin()
   167  	allPoolsMu.Lock()
   168  	defer allPoolsMu.Unlock()
   169  	pid := runtime_procPin()
   170  	// poolCleanup won't be called while we are pinned.
   171  	s := p.localSize
   172  	l := p.local
   173  	if uintptr(pid) < s {
   174  		return indexLocal(l, pid)
   175  	}
   176  	if p.local == nil {
   177  		allPools = append(allPools, p)
   178  	}
   179  	// If GOMAXPROCS changes between GCs, we re-allocate the array and lose the old one.
   180  	size := runtime.GOMAXPROCS(0)
   181  	local := make([]poolLocal, size)
   182  	atomic.StorePointer((*unsafe.Pointer)(&p.local), unsafe.Pointer(&local[0])) // store-release
   183  	atomic.StoreUintptr(&p.localSize, uintptr(size))                            // store-release
   184  	return &local[pid]
   185  }
   186  
   187  func poolCleanup() {
   188  	// This function is called with the world stopped, at the beginning of a garbage collection.
   189  	// It must not allocate and probably should not call any runtime functions.
   190  	// Defensively zero out everything, 2 reasons:
   191  	// 1. To prevent false retention of whole Pools.
   192  	// 2. If GC happens while a goroutine works with l.shared in Put/Get,
   193  	//    it will retain whole Pool. So next cycle memory consumption would be doubled.
   194  	for i, p := range allPools {
   195  		allPools[i] = nil
   196  		for i := 0; i < int(p.localSize); i++ {
   197  			l := indexLocal(p.local, i)
   198  			l.private = nil
   199  			for j := range l.shared {
   200  				l.shared[j] = nil
   201  			}
   202  			l.shared = nil
   203  		}
   204  		p.local = nil
   205  		p.localSize = 0
   206  	}
   207  	allPools = []*Pool{}
   208  }
   209  
   210  var (
   211  	allPoolsMu Mutex
   212  	allPools   []*Pool
   213  )
   214  
   215  func init() {
   216  	runtime_registerPoolCleanup(poolCleanup)
   217  }
   218  
   219  func indexLocal(l unsafe.Pointer, i int) *poolLocal {
   220  	return &(*[1000000]poolLocal)(l)[i]
   221  }
   222  
   223  // Implemented in runtime.
   224  func runtime_registerPoolCleanup(cleanup func())
   225  func runtime_procPin() int
   226  func runtime_procUnpin()