github.com/fuocnetworks/go-ethereum@v1.9.7/eth/downloader/statesync.go (about)

     1  // Copyright 2017 The go-ethereum Authors
     2  // This file is part of the go-ethereum library.
     3  //
     4  // The go-ethereum library is free software: you can redistribute it and/or modify
     5  // it under the terms of the GNU Lesser General Public License as published by
     6  // the Free Software Foundation, either version 3 of the License, or
     7  // (at your option) any later version.
     8  //
     9  // The go-ethereum library is distributed in the hope that it will be useful,
    10  // but WITHOUT ANY WARRANTY; without even the implied warranty of
    11  // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
    12  // GNU Lesser General Public License for more details.
    13  //
    14  // You should have received a copy of the GNU Lesser General Public License
    15  // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
    16  
    17  package downloader
    18  
    19  import (
    20  	"fmt"
    21  	"hash"
    22  	"sync"
    23  	"time"
    24  
    25  	"github.com/ethereum/go-ethereum/common"
    26  	"github.com/ethereum/go-ethereum/core/rawdb"
    27  	"github.com/ethereum/go-ethereum/core/state"
    28  	"github.com/ethereum/go-ethereum/ethdb"
    29  	"github.com/ethereum/go-ethereum/log"
    30  	"github.com/ethereum/go-ethereum/trie"
    31  	"golang.org/x/crypto/sha3"
    32  )
    33  
    34  // stateReq represents a batch of state fetch requests grouped together into
    35  // a single data retrieval network packet.
    36  type stateReq struct {
    37  	items    []common.Hash              // Hashes of the state items to download
    38  	tasks    map[common.Hash]*stateTask // Download tasks to track previous attempts
    39  	timeout  time.Duration              // Maximum round trip time for this to complete
    40  	timer    *time.Timer                // Timer to fire when the RTT timeout expires
    41  	peer     *peerConnection            // Peer that we're requesting from
    42  	response [][]byte                   // Response data of the peer (nil for timeouts)
    43  	dropped  bool                       // Flag whether the peer dropped off early
    44  }
    45  
    46  // timedOut returns if this request timed out.
    47  func (req *stateReq) timedOut() bool {
    48  	return req.response == nil
    49  }
    50  
    51  // stateSyncStats is a collection of progress stats to report during a state trie
    52  // sync to RPC requests as well as to display in user logs.
    53  type stateSyncStats struct {
    54  	processed  uint64 // Number of state entries processed
    55  	duplicate  uint64 // Number of state entries downloaded twice
    56  	unexpected uint64 // Number of non-requested state entries received
    57  	pending    uint64 // Number of still pending state entries
    58  }
    59  
    60  // syncState starts downloading state with the given root hash.
    61  func (d *Downloader) syncState(root common.Hash) *stateSync {
    62  	// Create the state sync
    63  	s := newStateSync(d, root)
    64  	select {
    65  	case d.stateSyncStart <- s:
    66  	case <-d.quitCh:
    67  		s.err = errCancelStateFetch
    68  		close(s.done)
    69  	}
    70  	return s
    71  }
    72  
    73  // stateFetcher manages the active state sync and accepts requests
    74  // on its behalf.
    75  func (d *Downloader) stateFetcher() {
    76  	for {
    77  		select {
    78  		case s := <-d.stateSyncStart:
    79  			for next := s; next != nil; {
    80  				next = d.runStateSync(next)
    81  			}
    82  		case <-d.stateCh:
    83  			// Ignore state responses while no sync is running.
    84  		case <-d.quitCh:
    85  			return
    86  		}
    87  	}
    88  }
    89  
    90  // runStateSync runs a state synchronisation until it completes or another root
    91  // hash is requested to be switched over to.
    92  func (d *Downloader) runStateSync(s *stateSync) *stateSync {
    93  	var (
    94  		active   = make(map[string]*stateReq) // Currently in-flight requests
    95  		finished []*stateReq                  // Completed or failed requests
    96  		timeout  = make(chan *stateReq)       // Timed out active requests
    97  	)
    98  	defer func() {
    99  		// Cancel active request timers on exit. Also set peers to idle so they're
   100  		// available for the next sync.
   101  		for _, req := range active {
   102  			req.timer.Stop()
   103  			req.peer.SetNodeDataIdle(len(req.items))
   104  		}
   105  	}()
   106  	// Run the state sync.
   107  	go s.run()
   108  	defer s.Cancel()
   109  
   110  	// Listen for peer departure events to cancel assigned tasks
   111  	peerDrop := make(chan *peerConnection, 1024)
   112  	peerSub := s.d.peers.SubscribePeerDrops(peerDrop)
   113  	defer peerSub.Unsubscribe()
   114  
   115  	for {
   116  		// Enable sending of the first buffered element if there is one.
   117  		var (
   118  			deliverReq   *stateReq
   119  			deliverReqCh chan *stateReq
   120  		)
   121  		if len(finished) > 0 {
   122  			deliverReq = finished[0]
   123  			deliverReqCh = s.deliver
   124  		}
   125  
   126  		select {
   127  		// The stateSync lifecycle:
   128  		case next := <-d.stateSyncStart:
   129  			return next
   130  
   131  		case <-s.done:
   132  			return nil
   133  
   134  		// Send the next finished request to the current sync:
   135  		case deliverReqCh <- deliverReq:
   136  			// Shift out the first request, but also set the emptied slot to nil for GC
   137  			copy(finished, finished[1:])
   138  			finished[len(finished)-1] = nil
   139  			finished = finished[:len(finished)-1]
   140  
   141  		// Handle incoming state packs:
   142  		case pack := <-d.stateCh:
   143  			// Discard any data not requested (or previously timed out)
   144  			req := active[pack.PeerId()]
   145  			if req == nil {
   146  				log.Debug("Unrequested node data", "peer", pack.PeerId(), "len", pack.Items())
   147  				continue
   148  			}
   149  			// Finalize the request and queue up for processing
   150  			req.timer.Stop()
   151  			req.response = pack.(*statePack).states
   152  
   153  			finished = append(finished, req)
   154  			delete(active, pack.PeerId())
   155  
   156  		// Handle dropped peer connections:
   157  		case p := <-peerDrop:
   158  			// Skip if no request is currently pending
   159  			req := active[p.id]
   160  			if req == nil {
   161  				continue
   162  			}
   163  			// Finalize the request and queue up for processing
   164  			req.timer.Stop()
   165  			req.dropped = true
   166  
   167  			finished = append(finished, req)
   168  			delete(active, p.id)
   169  
   170  		// Handle timed-out requests:
   171  		case req := <-timeout:
   172  			// If the peer is already requesting something else, ignore the stale timeout.
   173  			// This can happen when the timeout and the delivery happens simultaneously,
   174  			// causing both pathways to trigger.
   175  			if active[req.peer.id] != req {
   176  				continue
   177  			}
   178  			// Move the timed out data back into the download queue
   179  			finished = append(finished, req)
   180  			delete(active, req.peer.id)
   181  
   182  		// Track outgoing state requests:
   183  		case req := <-d.trackStateReq:
   184  			// If an active request already exists for this peer, we have a problem. In
   185  			// theory the trie node schedule must never assign two requests to the same
   186  			// peer. In practice however, a peer might receive a request, disconnect and
   187  			// immediately reconnect before the previous times out. In this case the first
   188  			// request is never honored, alas we must not silently overwrite it, as that
   189  			// causes valid requests to go missing and sync to get stuck.
   190  			if old := active[req.peer.id]; old != nil {
   191  				log.Warn("Busy peer assigned new state fetch", "peer", old.peer.id)
   192  
   193  				// Make sure the previous one doesn't get siletly lost
   194  				old.timer.Stop()
   195  				old.dropped = true
   196  
   197  				finished = append(finished, old)
   198  			}
   199  			// Start a timer to notify the sync loop if the peer stalled.
   200  			req.timer = time.AfterFunc(req.timeout, func() {
   201  				select {
   202  				case timeout <- req:
   203  				case <-s.done:
   204  					// Prevent leaking of timer goroutines in the unlikely case where a
   205  					// timer is fired just before exiting runStateSync.
   206  				}
   207  			})
   208  			active[req.peer.id] = req
   209  		}
   210  	}
   211  }
   212  
   213  // stateSync schedules requests for downloading a particular state trie defined
   214  // by a given state root.
   215  type stateSync struct {
   216  	d *Downloader // Downloader instance to access and manage current peerset
   217  
   218  	sched  *trie.Sync                 // State trie sync scheduler defining the tasks
   219  	keccak hash.Hash                  // Keccak256 hasher to verify deliveries with
   220  	tasks  map[common.Hash]*stateTask // Set of tasks currently queued for retrieval
   221  
   222  	numUncommitted   int
   223  	bytesUncommitted int
   224  
   225  	deliver    chan *stateReq // Delivery channel multiplexing peer responses
   226  	cancel     chan struct{}  // Channel to signal a termination request
   227  	cancelOnce sync.Once      // Ensures cancel only ever gets called once
   228  	done       chan struct{}  // Channel to signal termination completion
   229  	err        error          // Any error hit during sync (set before completion)
   230  }
   231  
   232  // stateTask represents a single trie node download task, containing a set of
   233  // peers already attempted retrieval from to detect stalled syncs and abort.
   234  type stateTask struct {
   235  	attempts map[string]struct{}
   236  }
   237  
   238  // newStateSync creates a new state trie download scheduler. This method does not
   239  // yet start the sync. The user needs to call run to initiate.
   240  func newStateSync(d *Downloader, root common.Hash) *stateSync {
   241  	return &stateSync{
   242  		d:       d,
   243  		sched:   state.NewStateSync(root, d.stateDB, d.stateBloom),
   244  		keccak:  sha3.NewLegacyKeccak256(),
   245  		tasks:   make(map[common.Hash]*stateTask),
   246  		deliver: make(chan *stateReq),
   247  		cancel:  make(chan struct{}),
   248  		done:    make(chan struct{}),
   249  	}
   250  }
   251  
   252  // run starts the task assignment and response processing loop, blocking until
   253  // it finishes, and finally notifying any goroutines waiting for the loop to
   254  // finish.
   255  func (s *stateSync) run() {
   256  	s.err = s.loop()
   257  	close(s.done)
   258  }
   259  
   260  // Wait blocks until the sync is done or canceled.
   261  func (s *stateSync) Wait() error {
   262  	<-s.done
   263  	return s.err
   264  }
   265  
   266  // Cancel cancels the sync and waits until it has shut down.
   267  func (s *stateSync) Cancel() error {
   268  	s.cancelOnce.Do(func() { close(s.cancel) })
   269  	return s.Wait()
   270  }
   271  
   272  // loop is the main event loop of a state trie sync. It it responsible for the
   273  // assignment of new tasks to peers (including sending it to them) as well as
   274  // for the processing of inbound data. Note, that the loop does not directly
   275  // receive data from peers, rather those are buffered up in the downloader and
   276  // pushed here async. The reason is to decouple processing from data receipt
   277  // and timeouts.
   278  func (s *stateSync) loop() (err error) {
   279  	// Listen for new peer events to assign tasks to them
   280  	newPeer := make(chan *peerConnection, 1024)
   281  	peerSub := s.d.peers.SubscribeNewPeers(newPeer)
   282  	defer peerSub.Unsubscribe()
   283  	defer func() {
   284  		cerr := s.commit(true)
   285  		if err == nil {
   286  			err = cerr
   287  		}
   288  	}()
   289  
   290  	// Keep assigning new tasks until the sync completes or aborts
   291  	for s.sched.Pending() > 0 {
   292  		if err = s.commit(false); err != nil {
   293  			return err
   294  		}
   295  		s.assignTasks()
   296  		// Tasks assigned, wait for something to happen
   297  		select {
   298  		case <-newPeer:
   299  			// New peer arrived, try to assign it download tasks
   300  
   301  		case <-s.cancel:
   302  			return errCancelStateFetch
   303  
   304  		case <-s.d.cancelCh:
   305  			return errCanceled
   306  
   307  		case req := <-s.deliver:
   308  			// Response, disconnect or timeout triggered, drop the peer if stalling
   309  			log.Trace("Received node data response", "peer", req.peer.id, "count", len(req.response), "dropped", req.dropped, "timeout", !req.dropped && req.timedOut())
   310  			if len(req.items) <= 2 && !req.dropped && req.timedOut() {
   311  				// 2 items are the minimum requested, if even that times out, we've no use of
   312  				// this peer at the moment.
   313  				log.Warn("Stalling state sync, dropping peer", "peer", req.peer.id)
   314  				if s.d.dropPeer == nil {
   315  					// The dropPeer method is nil when `--copydb` is used for a local copy.
   316  					// Timeouts can occur if e.g. compaction hits at the wrong time, and can be ignored
   317  					req.peer.log.Warn("Downloader wants to drop peer, but peerdrop-function is not set", "peer", req.peer.id)
   318  				} else {
   319  					s.d.dropPeer(req.peer.id)
   320  
   321  					// If this peer was the master peer, abort sync immediately
   322  					s.d.cancelLock.RLock()
   323  					master := req.peer.id == s.d.cancelPeer
   324  					s.d.cancelLock.RUnlock()
   325  
   326  					if master {
   327  						s.d.cancel()
   328  						return errTimeout
   329  					}
   330  				}
   331  			}
   332  			// Process all the received blobs and check for stale delivery
   333  			delivered, err := s.process(req)
   334  			if err != nil {
   335  				log.Warn("Node data write error", "err", err)
   336  				return err
   337  			}
   338  			req.peer.SetNodeDataIdle(delivered)
   339  		}
   340  	}
   341  	return nil
   342  }
   343  
   344  func (s *stateSync) commit(force bool) error {
   345  	if !force && s.bytesUncommitted < ethdb.IdealBatchSize {
   346  		return nil
   347  	}
   348  	start := time.Now()
   349  	b := s.d.stateDB.NewBatch()
   350  	if err := s.sched.Commit(b); err != nil {
   351  		return err
   352  	}
   353  	if err := b.Write(); err != nil {
   354  		return fmt.Errorf("DB write error: %v", err)
   355  	}
   356  	s.updateStats(s.numUncommitted, 0, 0, time.Since(start))
   357  	s.numUncommitted = 0
   358  	s.bytesUncommitted = 0
   359  	return nil
   360  }
   361  
   362  // assignTasks attempts to assign new tasks to all idle peers, either from the
   363  // batch currently being retried, or fetching new data from the trie sync itself.
   364  func (s *stateSync) assignTasks() {
   365  	// Iterate over all idle peers and try to assign them state fetches
   366  	peers, _ := s.d.peers.NodeDataIdlePeers()
   367  	for _, p := range peers {
   368  		// Assign a batch of fetches proportional to the estimated latency/bandwidth
   369  		cap := p.NodeDataCapacity(s.d.requestRTT())
   370  		req := &stateReq{peer: p, timeout: s.d.requestTTL()}
   371  		s.fillTasks(cap, req)
   372  
   373  		// If the peer was assigned tasks to fetch, send the network request
   374  		if len(req.items) > 0 {
   375  			req.peer.log.Trace("Requesting new batch of data", "type", "state", "count", len(req.items))
   376  			select {
   377  			case s.d.trackStateReq <- req:
   378  				req.peer.FetchNodeData(req.items)
   379  			case <-s.cancel:
   380  			case <-s.d.cancelCh:
   381  			}
   382  		}
   383  	}
   384  }
   385  
   386  // fillTasks fills the given request object with a maximum of n state download
   387  // tasks to send to the remote peer.
   388  func (s *stateSync) fillTasks(n int, req *stateReq) {
   389  	// Refill available tasks from the scheduler.
   390  	if len(s.tasks) < n {
   391  		new := s.sched.Missing(n - len(s.tasks))
   392  		for _, hash := range new {
   393  			s.tasks[hash] = &stateTask{make(map[string]struct{})}
   394  		}
   395  	}
   396  	// Find tasks that haven't been tried with the request's peer.
   397  	req.items = make([]common.Hash, 0, n)
   398  	req.tasks = make(map[common.Hash]*stateTask, n)
   399  	for hash, t := range s.tasks {
   400  		// Stop when we've gathered enough requests
   401  		if len(req.items) == n {
   402  			break
   403  		}
   404  		// Skip any requests we've already tried from this peer
   405  		if _, ok := t.attempts[req.peer.id]; ok {
   406  			continue
   407  		}
   408  		// Assign the request to this peer
   409  		t.attempts[req.peer.id] = struct{}{}
   410  		req.items = append(req.items, hash)
   411  		req.tasks[hash] = t
   412  		delete(s.tasks, hash)
   413  	}
   414  }
   415  
   416  // process iterates over a batch of delivered state data, injecting each item
   417  // into a running state sync, re-queuing any items that were requested but not
   418  // delivered. Returns whether the peer actually managed to deliver anything of
   419  // value, and any error that occurred.
   420  func (s *stateSync) process(req *stateReq) (int, error) {
   421  	// Collect processing stats and update progress if valid data was received
   422  	duplicate, unexpected, successful := 0, 0, 0
   423  
   424  	defer func(start time.Time) {
   425  		if duplicate > 0 || unexpected > 0 {
   426  			s.updateStats(0, duplicate, unexpected, time.Since(start))
   427  		}
   428  	}(time.Now())
   429  
   430  	// Iterate over all the delivered data and inject one-by-one into the trie
   431  	for _, blob := range req.response {
   432  		_, hash, err := s.processNodeData(blob)
   433  		switch err {
   434  		case nil:
   435  			s.numUncommitted++
   436  			s.bytesUncommitted += len(blob)
   437  			successful++
   438  		case trie.ErrNotRequested:
   439  			unexpected++
   440  		case trie.ErrAlreadyProcessed:
   441  			duplicate++
   442  		default:
   443  			return successful, fmt.Errorf("invalid state node %s: %v", hash.TerminalString(), err)
   444  		}
   445  		delete(req.tasks, hash)
   446  	}
   447  	// Put unfulfilled tasks back into the retry queue
   448  	npeers := s.d.peers.Len()
   449  	for hash, task := range req.tasks {
   450  		// If the node did deliver something, missing items may be due to a protocol
   451  		// limit or a previous timeout + delayed delivery. Both cases should permit
   452  		// the node to retry the missing items (to avoid single-peer stalls).
   453  		if len(req.response) > 0 || req.timedOut() {
   454  			delete(task.attempts, req.peer.id)
   455  		}
   456  		// If we've requested the node too many times already, it may be a malicious
   457  		// sync where nobody has the right data. Abort.
   458  		if len(task.attempts) >= npeers {
   459  			return successful, fmt.Errorf("state node %s failed with all peers (%d tries, %d peers)", hash.TerminalString(), len(task.attempts), npeers)
   460  		}
   461  		// Missing item, place into the retry queue.
   462  		s.tasks[hash] = task
   463  	}
   464  	return successful, nil
   465  }
   466  
   467  // processNodeData tries to inject a trie node data blob delivered from a remote
   468  // peer into the state trie, returning whether anything useful was written or any
   469  // error occurred.
   470  func (s *stateSync) processNodeData(blob []byte) (bool, common.Hash, error) {
   471  	res := trie.SyncResult{Data: blob}
   472  	s.keccak.Reset()
   473  	s.keccak.Write(blob)
   474  	s.keccak.Sum(res.Hash[:0])
   475  	committed, _, err := s.sched.Process([]trie.SyncResult{res})
   476  	return committed, res.Hash, err
   477  }
   478  
   479  // updateStats bumps the various state sync progress counters and displays a log
   480  // message for the user to see.
   481  func (s *stateSync) updateStats(written, duplicate, unexpected int, duration time.Duration) {
   482  	s.d.syncStatsLock.Lock()
   483  	defer s.d.syncStatsLock.Unlock()
   484  
   485  	s.d.syncStatsState.pending = uint64(s.sched.Pending())
   486  	s.d.syncStatsState.processed += uint64(written)
   487  	s.d.syncStatsState.duplicate += uint64(duplicate)
   488  	s.d.syncStatsState.unexpected += uint64(unexpected)
   489  
   490  	if written > 0 || duplicate > 0 || unexpected > 0 {
   491  		log.Info("Imported new state entries", "count", written, "elapsed", common.PrettyDuration(duration), "processed", s.d.syncStatsState.processed, "pending", s.d.syncStatsState.pending, "retry", len(s.tasks), "duplicate", s.d.syncStatsState.duplicate, "unexpected", s.d.syncStatsState.unexpected)
   492  	}
   493  	if written > 0 {
   494  		rawdb.WriteFastTrieProgress(s.d.stateDB, s.d.syncStatsState.processed)
   495  	}
   496  }