github.com/gnattishness/bazel-go-ethereum@v0.0.0-20190929123618-7022a154f56d/les/flowcontrol/control.go (about)

     1  // Copyright 2016 The go-ethereum Authors
     2  // This file is part of the go-ethereum library.
     3  //
     4  // The go-ethereum library is free software: you can redistribute it and/or modify
     5  // it under the terms of the GNU Lesser General Public License as published by
     6  // the Free Software Foundation, either version 3 of the License, or
     7  // (at your option) any later version.
     8  //
     9  // The go-ethereum library is distributed in the hope that it will be useful,
    10  // but WITHOUT ANY WARRANTY; without even the implied warranty of
    11  // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
    12  // GNU Lesser General Public License for more details.
    13  //
    14  // You should have received a copy of the GNU Lesser General Public License
    15  // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
    16  
    17  // Package flowcontrol implements a client side flow control mechanism
    18  package flowcontrol
    19  
    20  import (
    21  	"fmt"
    22  	"sync"
    23  	"time"
    24  
    25  	"github.com/ethereum/go-ethereum/common/mclock"
    26  	"github.com/ethereum/go-ethereum/log"
    27  )
    28  
    29  const (
    30  	// fcTimeConst is the time constant applied for MinRecharge during linear
    31  	// buffer recharge period
    32  	fcTimeConst = time.Millisecond
    33  	// DecParamDelay is applied at server side when decreasing capacity in order to
    34  	// avoid a buffer underrun error due to requests sent by the client before
    35  	// receiving the capacity update announcement
    36  	DecParamDelay = time.Second * 2
    37  	// keepLogs is the duration of keeping logs; logging is not used if zero
    38  	keepLogs = 0
    39  )
    40  
    41  // ServerParams are the flow control parameters specified by a server for a client
    42  //
    43  // Note: a server can assign different amounts of capacity to each client by giving
    44  // different parameters to them.
    45  type ServerParams struct {
    46  	BufLimit, MinRecharge uint64
    47  }
    48  
    49  // scheduledUpdate represents a delayed flow control parameter update
    50  type scheduledUpdate struct {
    51  	time   mclock.AbsTime
    52  	params ServerParams
    53  }
    54  
    55  // ClientNode is the flow control system's representation of a client
    56  // (used in server mode only)
    57  type ClientNode struct {
    58  	params         ServerParams
    59  	bufValue       int64
    60  	lastTime       mclock.AbsTime
    61  	updateSchedule []scheduledUpdate
    62  	sumCost        uint64            // sum of req costs received from this client
    63  	accepted       map[uint64]uint64 // value = sumCost after accepting the given req
    64  	connected      bool
    65  	lock           sync.Mutex
    66  	cm             *ClientManager
    67  	log            *logger
    68  	cmNodeFields
    69  }
    70  
    71  // NewClientNode returns a new ClientNode
    72  func NewClientNode(cm *ClientManager, params ServerParams) *ClientNode {
    73  	node := &ClientNode{
    74  		cm:        cm,
    75  		params:    params,
    76  		bufValue:  int64(params.BufLimit),
    77  		lastTime:  cm.clock.Now(),
    78  		accepted:  make(map[uint64]uint64),
    79  		connected: true,
    80  	}
    81  	if keepLogs > 0 {
    82  		node.log = newLogger(keepLogs)
    83  	}
    84  	cm.connect(node)
    85  	return node
    86  }
    87  
    88  // Disconnect should be called when a client is disconnected
    89  func (node *ClientNode) Disconnect() {
    90  	node.lock.Lock()
    91  	defer node.lock.Unlock()
    92  
    93  	node.connected = false
    94  	node.cm.disconnect(node)
    95  }
    96  
    97  // BufferStatus returns the current buffer value and limit
    98  func (node *ClientNode) BufferStatus() (uint64, uint64) {
    99  	node.lock.Lock()
   100  	defer node.lock.Unlock()
   101  
   102  	if !node.connected {
   103  		return 0, 0
   104  	}
   105  	now := node.cm.clock.Now()
   106  	node.update(now)
   107  	node.cm.updateBuffer(node, 0, now)
   108  	bv := node.bufValue
   109  	if bv < 0 {
   110  		bv = 0
   111  	}
   112  	return uint64(bv), node.params.BufLimit
   113  }
   114  
   115  // OneTimeCost subtracts the given amount from the node's buffer.
   116  //
   117  // Note: this call can take the buffer into the negative region internally.
   118  // In this case zero buffer value is returned by exported calls and no requests
   119  // are accepted.
   120  func (node *ClientNode) OneTimeCost(cost uint64) {
   121  	node.lock.Lock()
   122  	defer node.lock.Unlock()
   123  
   124  	now := node.cm.clock.Now()
   125  	node.update(now)
   126  	node.bufValue -= int64(cost)
   127  	node.cm.updateBuffer(node, -int64(cost), now)
   128  }
   129  
   130  // Freeze notifies the client manager about a client freeze event in which case
   131  // the total capacity allowance is slightly reduced.
   132  func (node *ClientNode) Freeze() {
   133  	node.lock.Lock()
   134  	frozenCap := node.params.MinRecharge
   135  	node.lock.Unlock()
   136  	node.cm.reduceTotalCapacity(frozenCap)
   137  }
   138  
   139  // update recalculates the buffer value at a specified time while also performing
   140  // scheduled flow control parameter updates if necessary
   141  func (node *ClientNode) update(now mclock.AbsTime) {
   142  	for len(node.updateSchedule) > 0 && node.updateSchedule[0].time <= now {
   143  		node.recalcBV(node.updateSchedule[0].time)
   144  		node.updateParams(node.updateSchedule[0].params, now)
   145  		node.updateSchedule = node.updateSchedule[1:]
   146  	}
   147  	node.recalcBV(now)
   148  }
   149  
   150  // recalcBV recalculates the buffer value at a specified time
   151  func (node *ClientNode) recalcBV(now mclock.AbsTime) {
   152  	dt := uint64(now - node.lastTime)
   153  	if now < node.lastTime {
   154  		dt = 0
   155  	}
   156  	node.bufValue += int64(node.params.MinRecharge * dt / uint64(fcTimeConst))
   157  	if node.bufValue > int64(node.params.BufLimit) {
   158  		node.bufValue = int64(node.params.BufLimit)
   159  	}
   160  	if node.log != nil {
   161  		node.log.add(now, fmt.Sprintf("updated  bv=%d  MRR=%d  BufLimit=%d", node.bufValue, node.params.MinRecharge, node.params.BufLimit))
   162  	}
   163  	node.lastTime = now
   164  }
   165  
   166  // UpdateParams updates the flow control parameters of a client node
   167  func (node *ClientNode) UpdateParams(params ServerParams) {
   168  	node.lock.Lock()
   169  	defer node.lock.Unlock()
   170  
   171  	now := node.cm.clock.Now()
   172  	node.update(now)
   173  	if params.MinRecharge >= node.params.MinRecharge {
   174  		node.updateSchedule = nil
   175  		node.updateParams(params, now)
   176  	} else {
   177  		for i, s := range node.updateSchedule {
   178  			if params.MinRecharge >= s.params.MinRecharge {
   179  				s.params = params
   180  				node.updateSchedule = node.updateSchedule[:i+1]
   181  				return
   182  			}
   183  		}
   184  		node.updateSchedule = append(node.updateSchedule, scheduledUpdate{time: now + mclock.AbsTime(DecParamDelay), params: params})
   185  	}
   186  }
   187  
   188  // updateParams updates the flow control parameters of the node
   189  func (node *ClientNode) updateParams(params ServerParams, now mclock.AbsTime) {
   190  	diff := int64(params.BufLimit - node.params.BufLimit)
   191  	if diff > 0 {
   192  		node.bufValue += diff
   193  	} else if node.bufValue > int64(params.BufLimit) {
   194  		node.bufValue = int64(params.BufLimit)
   195  	}
   196  	node.cm.updateParams(node, params, now)
   197  }
   198  
   199  // AcceptRequest returns whether a new request can be accepted and the missing
   200  // buffer amount if it was rejected due to a buffer underrun. If accepted, maxCost
   201  // is deducted from the flow control buffer.
   202  func (node *ClientNode) AcceptRequest(reqID, index, maxCost uint64) (accepted bool, bufShort uint64, priority int64) {
   203  	node.lock.Lock()
   204  	defer node.lock.Unlock()
   205  
   206  	now := node.cm.clock.Now()
   207  	node.update(now)
   208  	if int64(maxCost) > node.bufValue {
   209  		if node.log != nil {
   210  			node.log.add(now, fmt.Sprintf("rejected  reqID=%d  bv=%d  maxCost=%d", reqID, node.bufValue, maxCost))
   211  			node.log.dump(now)
   212  		}
   213  		return false, maxCost - uint64(node.bufValue), 0
   214  	}
   215  	node.bufValue -= int64(maxCost)
   216  	node.sumCost += maxCost
   217  	if node.log != nil {
   218  		node.log.add(now, fmt.Sprintf("accepted  reqID=%d  bv=%d  maxCost=%d  sumCost=%d", reqID, node.bufValue, maxCost, node.sumCost))
   219  	}
   220  	node.accepted[index] = node.sumCost
   221  	return true, 0, node.cm.accepted(node, maxCost, now)
   222  }
   223  
   224  // RequestProcessed should be called when the request has been processed
   225  func (node *ClientNode) RequestProcessed(reqID, index, maxCost, realCost uint64) uint64 {
   226  	node.lock.Lock()
   227  	defer node.lock.Unlock()
   228  
   229  	now := node.cm.clock.Now()
   230  	node.update(now)
   231  	node.cm.processed(node, maxCost, realCost, now)
   232  	bv := node.bufValue + int64(node.sumCost-node.accepted[index])
   233  	if node.log != nil {
   234  		node.log.add(now, fmt.Sprintf("processed  reqID=%d  bv=%d  maxCost=%d  realCost=%d  sumCost=%d  oldSumCost=%d  reportedBV=%d", reqID, node.bufValue, maxCost, realCost, node.sumCost, node.accepted[index], bv))
   235  	}
   236  	delete(node.accepted, index)
   237  	if bv < 0 {
   238  		return 0
   239  	}
   240  	return uint64(bv)
   241  }
   242  
   243  // ServerNode is the flow control system's representation of a server
   244  // (used in client mode only)
   245  type ServerNode struct {
   246  	clock       mclock.Clock
   247  	bufEstimate uint64
   248  	bufRecharge bool
   249  	lastTime    mclock.AbsTime
   250  	params      ServerParams
   251  	sumCost     uint64            // sum of req costs sent to this server
   252  	pending     map[uint64]uint64 // value = sumCost after sending the given req
   253  	log         *logger
   254  	lock        sync.RWMutex
   255  }
   256  
   257  // NewServerNode returns a new ServerNode
   258  func NewServerNode(params ServerParams, clock mclock.Clock) *ServerNode {
   259  	node := &ServerNode{
   260  		clock:       clock,
   261  		bufEstimate: params.BufLimit,
   262  		bufRecharge: false,
   263  		lastTime:    clock.Now(),
   264  		params:      params,
   265  		pending:     make(map[uint64]uint64),
   266  	}
   267  	if keepLogs > 0 {
   268  		node.log = newLogger(keepLogs)
   269  	}
   270  	return node
   271  }
   272  
   273  // UpdateParams updates the flow control parameters of the node
   274  func (node *ServerNode) UpdateParams(params ServerParams) {
   275  	node.lock.Lock()
   276  	defer node.lock.Unlock()
   277  
   278  	node.recalcBLE(mclock.Now())
   279  	if params.BufLimit > node.params.BufLimit {
   280  		node.bufEstimate += params.BufLimit - node.params.BufLimit
   281  	} else {
   282  		if node.bufEstimate > params.BufLimit {
   283  			node.bufEstimate = params.BufLimit
   284  		}
   285  	}
   286  	node.params = params
   287  }
   288  
   289  // recalcBLE recalculates the lowest estimate for the client's buffer value at
   290  // the given server at the specified time
   291  func (node *ServerNode) recalcBLE(now mclock.AbsTime) {
   292  	if now < node.lastTime {
   293  		return
   294  	}
   295  	if node.bufRecharge {
   296  		dt := uint64(now - node.lastTime)
   297  		node.bufEstimate += node.params.MinRecharge * dt / uint64(fcTimeConst)
   298  		if node.bufEstimate >= node.params.BufLimit {
   299  			node.bufEstimate = node.params.BufLimit
   300  			node.bufRecharge = false
   301  		}
   302  	}
   303  	node.lastTime = now
   304  	if node.log != nil {
   305  		node.log.add(now, fmt.Sprintf("updated  bufEst=%d  MRR=%d  BufLimit=%d", node.bufEstimate, node.params.MinRecharge, node.params.BufLimit))
   306  	}
   307  }
   308  
   309  // safetyMargin is added to the flow control waiting time when estimated buffer value is low
   310  const safetyMargin = time.Millisecond
   311  
   312  // CanSend returns the minimum waiting time required before sending a request
   313  // with the given maximum estimated cost. Second return value is the relative
   314  // estimated buffer level after sending the request (divided by BufLimit).
   315  func (node *ServerNode) CanSend(maxCost uint64) (time.Duration, float64) {
   316  	node.lock.RLock()
   317  	defer node.lock.RUnlock()
   318  
   319  	now := node.clock.Now()
   320  	node.recalcBLE(now)
   321  	maxCost += uint64(safetyMargin) * node.params.MinRecharge / uint64(fcTimeConst)
   322  	if maxCost > node.params.BufLimit {
   323  		maxCost = node.params.BufLimit
   324  	}
   325  	if node.bufEstimate >= maxCost {
   326  		relBuf := float64(node.bufEstimate-maxCost) / float64(node.params.BufLimit)
   327  		if node.log != nil {
   328  			node.log.add(now, fmt.Sprintf("canSend  bufEst=%d  maxCost=%d  true  relBuf=%f", node.bufEstimate, maxCost, relBuf))
   329  		}
   330  		return 0, relBuf
   331  	}
   332  	timeLeft := time.Duration((maxCost - node.bufEstimate) * uint64(fcTimeConst) / node.params.MinRecharge)
   333  	if node.log != nil {
   334  		node.log.add(now, fmt.Sprintf("canSend  bufEst=%d  maxCost=%d  false  timeLeft=%v", node.bufEstimate, maxCost, timeLeft))
   335  	}
   336  	return timeLeft, 0
   337  }
   338  
   339  // QueuedRequest should be called when the request has been assigned to the given
   340  // server node, before putting it in the send queue. It is mandatory that requests
   341  // are sent in the same order as the QueuedRequest calls are made.
   342  func (node *ServerNode) QueuedRequest(reqID, maxCost uint64) {
   343  	node.lock.Lock()
   344  	defer node.lock.Unlock()
   345  
   346  	now := node.clock.Now()
   347  	node.recalcBLE(now)
   348  	// Note: we do not know when requests actually arrive to the server so bufRecharge
   349  	// is not turned on here if buffer was full; in this case it is going to be turned
   350  	// on by the first reply's bufValue feedback
   351  	if node.bufEstimate >= maxCost {
   352  		node.bufEstimate -= maxCost
   353  	} else {
   354  		log.Error("Queued request with insufficient buffer estimate")
   355  		node.bufEstimate = 0
   356  	}
   357  	node.sumCost += maxCost
   358  	node.pending[reqID] = node.sumCost
   359  	if node.log != nil {
   360  		node.log.add(now, fmt.Sprintf("queued  reqID=%d  bufEst=%d  maxCost=%d  sumCost=%d", reqID, node.bufEstimate, maxCost, node.sumCost))
   361  	}
   362  }
   363  
   364  // ReceivedReply adjusts estimated buffer value according to the value included in
   365  // the latest request reply.
   366  func (node *ServerNode) ReceivedReply(reqID, bv uint64) {
   367  	node.lock.Lock()
   368  	defer node.lock.Unlock()
   369  
   370  	now := node.clock.Now()
   371  	node.recalcBLE(now)
   372  	if bv > node.params.BufLimit {
   373  		bv = node.params.BufLimit
   374  	}
   375  	sc, ok := node.pending[reqID]
   376  	if !ok {
   377  		return
   378  	}
   379  	delete(node.pending, reqID)
   380  	cc := node.sumCost - sc
   381  	newEstimate := uint64(0)
   382  	if bv > cc {
   383  		newEstimate = bv - cc
   384  	}
   385  	if newEstimate > node.bufEstimate {
   386  		// Note: we never reduce the buffer estimate based on the reported value because
   387  		// this can only happen because of the delayed delivery of the latest reply.
   388  		// The lowest estimate based on the previous reply can still be considered valid.
   389  		node.bufEstimate = newEstimate
   390  	}
   391  
   392  	node.bufRecharge = node.bufEstimate < node.params.BufLimit
   393  	node.lastTime = now
   394  	if node.log != nil {
   395  		node.log.add(now, fmt.Sprintf("received  reqID=%d  bufEst=%d  reportedBv=%d  sumCost=%d  oldSumCost=%d", reqID, node.bufEstimate, bv, node.sumCost, sc))
   396  	}
   397  }
   398  
   399  // ResumeFreeze cleans all pending requests and sets the buffer estimate to the
   400  // reported value after resuming from a frozen state
   401  func (node *ServerNode) ResumeFreeze(bv uint64) {
   402  	node.lock.Lock()
   403  	defer node.lock.Unlock()
   404  
   405  	for reqID := range node.pending {
   406  		delete(node.pending, reqID)
   407  	}
   408  	now := node.clock.Now()
   409  	node.recalcBLE(now)
   410  	if bv > node.params.BufLimit {
   411  		bv = node.params.BufLimit
   412  	}
   413  	node.bufEstimate = bv
   414  	node.bufRecharge = node.bufEstimate < node.params.BufLimit
   415  	node.lastTime = now
   416  	if node.log != nil {
   417  		node.log.add(now, fmt.Sprintf("unfreeze  bv=%d  sumCost=%d", bv, node.sumCost))
   418  	}
   419  }
   420  
   421  // DumpLogs dumps the event log if logging is used
   422  func (node *ServerNode) DumpLogs() {
   423  	node.lock.Lock()
   424  	defer node.lock.Unlock()
   425  
   426  	if node.log != nil {
   427  		node.log.dump(node.clock.Now())
   428  	}
   429  }