github.com/google/grumpy@v0.0.0-20171122020858-3ec87959189c/runtime/bytearray.go (about)

     1  // Copyright 2017 Google Inc. All Rights Reserved.
     2  //
     3  // Licensed under the Apache License, Version 2.0 (the "License");
     4  // you may not use this file except in compliance with the License.
     5  // You may obtain a copy of the License at
     6  //
     7  //     http://www.apache.org/licenses/LICENSE-2.0
     8  //
     9  // Unless required by applicable law or agreed to in writing, software
    10  // distributed under the License is distributed on an "AS IS" BASIS,
    11  // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    12  // See the License for the specific language governing permissions and
    13  // limitations under the License.
    14  
    15  package grumpy
    16  
    17  import (
    18  	"bytes"
    19  	"fmt"
    20  	"reflect"
    21  	"sync"
    22  )
    23  
    24  var (
    25  	// ByteArrayType is the object representing the Python 'bytearray' type.
    26  	ByteArrayType = newBasisType("bytearray", reflect.TypeOf(ByteArray{}), toByteArrayUnsafe, ObjectType)
    27  )
    28  
    29  // ByteArray represents Python 'bytearray' objects.
    30  type ByteArray struct {
    31  	Object
    32  	mutex sync.RWMutex
    33  	value []byte
    34  }
    35  
    36  func toByteArrayUnsafe(o *Object) *ByteArray {
    37  	return (*ByteArray)(o.toPointer())
    38  }
    39  
    40  // ToObject upcasts a to an Object.
    41  func (a *ByteArray) ToObject() *Object {
    42  	return &a.Object
    43  }
    44  
    45  // Value returns the underlying bytes held by a.
    46  func (a *ByteArray) Value() []byte {
    47  	return a.value
    48  }
    49  
    50  func byteArrayEq(f *Frame, v, w *Object) (*Object, *BaseException) {
    51  	return byteArrayCompare(v, w, False, True, False), nil
    52  }
    53  
    54  func byteArrayGE(f *Frame, v, w *Object) (*Object, *BaseException) {
    55  	return byteArrayCompare(v, w, False, True, True), nil
    56  }
    57  
    58  func byteArrayGetItem(f *Frame, o, key *Object) (result *Object, raised *BaseException) {
    59  	a := toByteArrayUnsafe(o)
    60  	if key.typ.slots.Index != nil {
    61  		index, raised := IndexInt(f, key)
    62  		if raised != nil {
    63  			return nil, raised
    64  		}
    65  		a.mutex.RLock()
    66  		elems := a.Value()
    67  		if index, raised = seqCheckedIndex(f, len(elems), index); raised == nil {
    68  			result = NewInt(int(elems[index])).ToObject()
    69  		}
    70  		a.mutex.RUnlock()
    71  		return result, raised
    72  	}
    73  	if key.isInstance(SliceType) {
    74  		a.mutex.RLock()
    75  		elems := a.Value()
    76  		start, stop, step, sliceLen, raised := toSliceUnsafe(key).calcSlice(f, len(elems))
    77  		if raised == nil {
    78  			value := make([]byte, sliceLen)
    79  			if step == 1 {
    80  				copy(value, elems[start:stop])
    81  			} else {
    82  				i := 0
    83  				for j := start; j != stop; j += step {
    84  					value[i] = elems[j]
    85  					i++
    86  				}
    87  			}
    88  			result = (&ByteArray{Object: Object{typ: ByteArrayType}, value: value}).ToObject()
    89  		}
    90  		a.mutex.RUnlock()
    91  		return result, raised
    92  	}
    93  	return nil, f.RaiseType(TypeErrorType, fmt.Sprintf("bytearray indices must be integers or slice, not %s", key.typ.Name()))
    94  }
    95  
    96  func byteArrayGT(f *Frame, v, w *Object) (*Object, *BaseException) {
    97  	return byteArrayCompare(v, w, False, False, True), nil
    98  }
    99  
   100  func byteArrayInit(f *Frame, o *Object, args Args, _ KWArgs) (*Object, *BaseException) {
   101  	if raised := checkFunctionArgs(f, "__init__", args, IntType); raised != nil {
   102  		return nil, raised
   103  	}
   104  	a := toByteArrayUnsafe(o)
   105  	a.mutex.Lock()
   106  	a.value = make([]byte, toIntUnsafe(args[0]).Value())
   107  	a.mutex.Unlock()
   108  	return None, nil
   109  }
   110  
   111  func byteArrayLE(f *Frame, v, w *Object) (*Object, *BaseException) {
   112  	return byteArrayCompare(v, w, True, True, False), nil
   113  }
   114  
   115  func byteArrayLT(f *Frame, v, w *Object) (*Object, *BaseException) {
   116  	return byteArrayCompare(v, w, True, False, False), nil
   117  }
   118  
   119  func byteArrayNative(f *Frame, o *Object) (reflect.Value, *BaseException) {
   120  	a := toByteArrayUnsafe(o)
   121  	a.mutex.RLock()
   122  	result := reflect.ValueOf(a.Value())
   123  	a.mutex.RUnlock()
   124  	return result, nil
   125  }
   126  
   127  func byteArrayNE(f *Frame, v, w *Object) (*Object, *BaseException) {
   128  	return byteArrayCompare(v, w, True, False, True), nil
   129  }
   130  
   131  func byteArrayRepr(f *Frame, o *Object) (*Object, *BaseException) {
   132  	a := toByteArrayUnsafe(o)
   133  	a.mutex.RLock()
   134  	s, raised := Repr(f, NewStr(string(a.Value())).ToObject())
   135  	a.mutex.RUnlock()
   136  	if raised != nil {
   137  		return nil, raised
   138  	}
   139  	return NewStr(fmt.Sprintf("bytearray(b%s)", s.Value())).ToObject(), nil
   140  }
   141  
   142  func byteArrayStr(f *Frame, o *Object) (*Object, *BaseException) {
   143  	a := toByteArrayUnsafe(o)
   144  	a.mutex.RLock()
   145  	s := string(a.Value())
   146  	a.mutex.RUnlock()
   147  	return NewStr(s).ToObject(), nil
   148  }
   149  
   150  func initByteArrayType(dict map[string]*Object) {
   151  	ByteArrayType.slots.Eq = &binaryOpSlot{byteArrayEq}
   152  	ByteArrayType.slots.GE = &binaryOpSlot{byteArrayGE}
   153  	ByteArrayType.slots.GetItem = &binaryOpSlot{byteArrayGetItem}
   154  	ByteArrayType.slots.GT = &binaryOpSlot{byteArrayGT}
   155  	ByteArrayType.slots.Init = &initSlot{byteArrayInit}
   156  	ByteArrayType.slots.LE = &binaryOpSlot{byteArrayLE}
   157  	ByteArrayType.slots.LT = &binaryOpSlot{byteArrayLT}
   158  	ByteArrayType.slots.Native = &nativeSlot{byteArrayNative}
   159  	ByteArrayType.slots.NE = &binaryOpSlot{byteArrayNE}
   160  	ByteArrayType.slots.Repr = &unaryOpSlot{byteArrayRepr}
   161  	ByteArrayType.slots.Str = &unaryOpSlot{byteArrayStr}
   162  }
   163  
   164  func byteArrayCompare(v, w *Object, ltResult, eqResult, gtResult *Int) *Object {
   165  	if v == w {
   166  		return eqResult.ToObject()
   167  	}
   168  	// For simplicity we make a copy of w if it's a str or bytearray. This
   169  	// is inefficient and it may be useful to optimize.
   170  	var data []byte
   171  	switch {
   172  	case w.isInstance(StrType):
   173  		data = []byte(toStrUnsafe(w).Value())
   174  	case w.isInstance(ByteArrayType):
   175  		a := toByteArrayUnsafe(w)
   176  		a.mutex.RLock()
   177  		data = make([]byte, len(a.value))
   178  		copy(data, a.value)
   179  		a.mutex.RUnlock()
   180  	default:
   181  		return NotImplemented
   182  	}
   183  	a := toByteArrayUnsafe(v)
   184  	a.mutex.RLock()
   185  	cmp := bytes.Compare(a.value, data)
   186  	a.mutex.RUnlock()
   187  	switch cmp {
   188  	case -1:
   189  		return ltResult.ToObject()
   190  	case 0:
   191  		return eqResult.ToObject()
   192  	default:
   193  		return gtResult.ToObject()
   194  	}
   195  }