github.com/graybobo/golang.org-package-offline-cache@v0.0.0-20200626051047-6608995c132f/x/mobile/gl/fn.go (about)

     1  // Copyright 2015 The Go Authors.  All rights reserved.
     2  // Use of this source code is governed by a BSD-style
     3  // license that can be found in the LICENSE file.
     4  
     5  package gl
     6  
     7  import "unsafe"
     8  
     9  type call struct {
    10  	args     fnargs
    11  	parg     unsafe.Pointer
    12  	blocking bool
    13  }
    14  
    15  type fnargs struct {
    16  	fn glfn
    17  
    18  	a0 uintptr
    19  	a1 uintptr
    20  	a2 uintptr
    21  	a3 uintptr
    22  	a4 uintptr
    23  	a5 uintptr
    24  	a6 uintptr
    25  	a7 uintptr
    26  }
    27  
    28  type glfn int
    29  
    30  const (
    31  	glfnUNDEFINED glfn = iota
    32  	glfnActiveTexture
    33  	glfnAttachShader
    34  	glfnBindAttribLocation
    35  	glfnBindBuffer
    36  	glfnBindFramebuffer
    37  	glfnBindRenderbuffer
    38  	glfnBindTexture
    39  	glfnBlendColor
    40  	glfnBlendEquation
    41  	glfnBlendEquationSeparate
    42  	glfnBlendFunc
    43  	glfnBlendFuncSeparate
    44  	glfnBufferData
    45  	glfnBufferSubData
    46  	glfnCheckFramebufferStatus
    47  	glfnClear
    48  	glfnClearColor
    49  	glfnClearDepthf
    50  	glfnClearStencil
    51  	glfnColorMask
    52  	glfnCompileShader
    53  	glfnCompressedTexImage2D
    54  	glfnCompressedTexSubImage2D
    55  	glfnCopyTexImage2D
    56  	glfnCopyTexSubImage2D
    57  	glfnCreateProgram
    58  	glfnCreateShader
    59  	glfnCullFace
    60  	glfnDeleteBuffer
    61  	glfnDeleteFramebuffer
    62  	glfnDeleteProgram
    63  	glfnDeleteRenderbuffer
    64  	glfnDeleteShader
    65  	glfnDeleteTexture
    66  	glfnDepthFunc
    67  	glfnDepthRangef
    68  	glfnDepthMask
    69  	glfnDetachShader
    70  	glfnDisable
    71  	glfnDisableVertexAttribArray
    72  	glfnDrawArrays
    73  	glfnDrawElements
    74  	glfnEnable
    75  	glfnEnableVertexAttribArray
    76  	glfnFinish
    77  	glfnFlush
    78  	glfnFramebufferRenderbuffer
    79  	glfnFramebufferTexture2D
    80  	glfnFrontFace
    81  	glfnGenBuffer
    82  	glfnGenFramebuffer
    83  	glfnGenRenderbuffer
    84  	glfnGenTexture
    85  	glfnGenerateMipmap
    86  	glfnGetActiveAttrib
    87  	glfnGetActiveUniform
    88  	glfnGetAttachedShaders
    89  	glfnGetAttribLocation
    90  	glfnGetBooleanv
    91  	glfnGetBufferParameteri
    92  	glfnGetError
    93  	glfnGetFloatv
    94  	glfnGetFramebufferAttachmentParameteriv
    95  	glfnGetIntegerv
    96  	glfnGetProgramInfoLog
    97  	glfnGetProgramiv
    98  	glfnGetRenderbufferParameteriv
    99  	glfnGetShaderInfoLog
   100  	glfnGetShaderPrecisionFormat
   101  	glfnGetShaderSource
   102  	glfnGetShaderiv
   103  	glfnGetString
   104  	glfnGetTexParameterfv
   105  	glfnGetTexParameteriv
   106  	glfnGetUniformLocation
   107  	glfnGetUniformfv
   108  	glfnGetUniformiv
   109  	glfnGetVertexAttribfv
   110  	glfnGetVertexAttribiv
   111  	glfnHint
   112  	glfnIsBuffer
   113  	glfnIsEnabled
   114  	glfnIsFramebuffer
   115  	glfnIsProgram
   116  	glfnIsRenderbuffer
   117  	glfnIsShader
   118  	glfnIsTexture
   119  	glfnLineWidth
   120  	glfnLinkProgram
   121  	glfnPixelStorei
   122  	glfnPolygonOffset
   123  	glfnReadPixels
   124  	glfnReleaseShaderCompiler
   125  	glfnRenderbufferStorage
   126  	glfnSampleCoverage
   127  	glfnScissor
   128  	glfnShaderSource
   129  	glfnStencilFunc
   130  	glfnStencilFuncSeparate
   131  	glfnStencilMask
   132  	glfnStencilMaskSeparate
   133  	glfnStencilOp
   134  	glfnStencilOpSeparate
   135  	glfnTexImage2D
   136  	glfnTexParameterf
   137  	glfnTexParameterfv
   138  	glfnTexParameteri
   139  	glfnTexParameteriv
   140  	glfnTexSubImage2D
   141  	glfnUniform1f
   142  	glfnUniform1fv
   143  	glfnUniform1i
   144  	glfnUniform1iv
   145  	glfnUniform2f
   146  	glfnUniform2fv
   147  	glfnUniform2i
   148  	glfnUniform2iv
   149  	glfnUniform3f
   150  	glfnUniform3fv
   151  	glfnUniform3i
   152  	glfnUniform3iv
   153  	glfnUniform4f
   154  	glfnUniform4fv
   155  	glfnUniform4i
   156  	glfnUniform4iv
   157  	glfnUniformMatrix2fv
   158  	glfnUniformMatrix3fv
   159  	glfnUniformMatrix4fv
   160  	glfnUseProgram
   161  	glfnValidateProgram
   162  	glfnVertexAttrib1f
   163  	glfnVertexAttrib1fv
   164  	glfnVertexAttrib2f
   165  	glfnVertexAttrib2fv
   166  	glfnVertexAttrib3f
   167  	glfnVertexAttrib3fv
   168  	glfnVertexAttrib4f
   169  	glfnVertexAttrib4fv
   170  	glfnVertexAttribPointer
   171  	glfnViewport
   172  )
   173  
   174  func goString(buf []byte) string {
   175  	for i, b := range buf {
   176  		if b == 0 {
   177  			return string(buf[:i])
   178  		}
   179  	}
   180  	panic("buf is not NUL-terminated")
   181  }
   182  
   183  func glBoolean(b bool) uintptr {
   184  	if b {
   185  		return TRUE
   186  	}
   187  	return FALSE
   188  }