github.com/hslam/atomic@v1.0.0/float32.go (about) 1 // Copyright (c) 2020 Meng Huang (mhboy@outlook.com) 2 // This package is licensed under a MIT license that can be found in the LICENSE file. 3 4 package atomic 5 6 import ( 7 "sync/atomic" 8 "unsafe" 9 ) 10 11 // Float32 represents an float32. 12 type Float32 struct { 13 v uint32 14 } 15 16 // NewFloat32 returns a new Float32. 17 func NewFloat32(val float32) *Float32 { 18 addr := &Float32{} 19 addr.Store(val) 20 return addr 21 } 22 23 // Swap atomically stores new into *addr and returns the previous *addr value. 24 func (addr *Float32) Swap(new float32) (old float32) { 25 var v = atomic.SwapUint32(&addr.v, *(*uint32)(unsafe.Pointer(&new))) 26 return *(*float32)(unsafe.Pointer(&v)) 27 } 28 29 // CompareAndSwap executes the compare-and-swap operation for an float32 value. 30 func (addr *Float32) CompareAndSwap(old, new float32) (swapped bool) { 31 return atomic.CompareAndSwapUint32(&addr.v, *(*uint32)(unsafe.Pointer(&old)), *(*uint32)(unsafe.Pointer(&new))) 32 } 33 34 // Add atomically adds delta to *addr and returns the new value. 35 func (addr *Float32) Add(delta float32) (new float32) { 36 for { 37 old := addr.Load() 38 new = old + delta 39 if addr.CompareAndSwap(old, new) { 40 return 41 } 42 } 43 } 44 45 // Load atomically loads *addr. 46 func (addr *Float32) Load() (val float32) { 47 var v = atomic.LoadUint32(&addr.v) 48 return *(*float32)(unsafe.Pointer(&v)) 49 } 50 51 // Store atomically stores val into *addr. 52 func (addr *Float32) Store(val float32) { 53 atomic.StoreUint32(&addr.v, *(*uint32)(unsafe.Pointer(&val))) 54 }