github.com/humans-group/gqlgen@v0.7.2/example/dataloader/itemsliceloader_gen.go (about) 1 // Code generated by github.com/vektah/dataloaden, DO NOT EDIT. 2 3 package dataloader 4 5 import ( 6 "sync" 7 "time" 8 ) 9 10 // ItemSliceLoader batches and caches requests 11 type ItemSliceLoader struct { 12 // this method provides the data for the loader 13 fetch func(keys []int) ([][]Item, []error) 14 15 // how long to done before sending a batch 16 wait time.Duration 17 18 // this will limit the maximum number of keys to send in one batch, 0 = no limit 19 maxBatch int 20 21 // INTERNAL 22 23 // lazily created cache 24 cache map[int][]Item 25 26 // the current batch. keys will continue to be collected until timeout is hit, 27 // then everything will be sent to the fetch method and out to the listeners 28 batch *itemSliceBatch 29 30 // mutex to prevent races 31 mu sync.Mutex 32 } 33 34 type itemSliceBatch struct { 35 keys []int 36 data [][]Item 37 error []error 38 closing bool 39 done chan struct{} 40 } 41 42 // Load a item by key, batching and caching will be applied automatically 43 func (l *ItemSliceLoader) Load(key int) ([]Item, error) { 44 return l.LoadThunk(key)() 45 } 46 47 // LoadThunk returns a function that when called will block waiting for a item. 48 // This method should be used if you want one goroutine to make requests to many 49 // different data loaders without blocking until the thunk is called. 50 func (l *ItemSliceLoader) LoadThunk(key int) func() ([]Item, error) { 51 l.mu.Lock() 52 if it, ok := l.cache[key]; ok { 53 l.mu.Unlock() 54 return func() ([]Item, error) { 55 return it, nil 56 } 57 } 58 if l.batch == nil { 59 l.batch = &itemSliceBatch{done: make(chan struct{})} 60 } 61 batch := l.batch 62 pos := batch.keyIndex(l, key) 63 l.mu.Unlock() 64 65 return func() ([]Item, error) { 66 <-batch.done 67 68 var data []Item 69 if pos < len(batch.data) { 70 data = batch.data[pos] 71 } 72 73 var err error 74 // its convenient to be able to return a single error for everything 75 if len(batch.error) == 1 { 76 err = batch.error[0] 77 } else if batch.error != nil { 78 err = batch.error[pos] 79 } 80 81 if err == nil { 82 l.mu.Lock() 83 l.unsafeSet(key, data) 84 l.mu.Unlock() 85 } 86 87 return data, err 88 } 89 } 90 91 // LoadAll fetches many keys at once. It will be broken into appropriate sized 92 // sub batches depending on how the loader is configured 93 func (l *ItemSliceLoader) LoadAll(keys []int) ([][]Item, []error) { 94 results := make([]func() ([]Item, error), len(keys)) 95 96 for i, key := range keys { 97 results[i] = l.LoadThunk(key) 98 } 99 100 items := make([][]Item, len(keys)) 101 errors := make([]error, len(keys)) 102 for i, thunk := range results { 103 items[i], errors[i] = thunk() 104 } 105 return items, errors 106 } 107 108 // Prime the cache with the provided key and value. If the key already exists, no change is made 109 // and false is returned. 110 // (To forcefully prime the cache, clear the key first with loader.clear(key).prime(key, value).) 111 func (l *ItemSliceLoader) Prime(key int, value []Item) bool { 112 l.mu.Lock() 113 var found bool 114 if _, found = l.cache[key]; !found { 115 l.unsafeSet(key, value) 116 } 117 l.mu.Unlock() 118 return !found 119 } 120 121 // Clear the value at key from the cache, if it exists 122 func (l *ItemSliceLoader) Clear(key int) { 123 l.mu.Lock() 124 delete(l.cache, key) 125 l.mu.Unlock() 126 } 127 128 func (l *ItemSliceLoader) unsafeSet(key int, value []Item) { 129 if l.cache == nil { 130 l.cache = map[int][]Item{} 131 } 132 l.cache[key] = value 133 } 134 135 // keyIndex will return the location of the key in the batch, if its not found 136 // it will add the key to the batch 137 func (b *itemSliceBatch) keyIndex(l *ItemSliceLoader, key int) int { 138 for i, existingKey := range b.keys { 139 if key == existingKey { 140 return i 141 } 142 } 143 144 pos := len(b.keys) 145 b.keys = append(b.keys, key) 146 if pos == 0 { 147 go b.startTimer(l) 148 } 149 150 if l.maxBatch != 0 && pos >= l.maxBatch-1 { 151 if !b.closing { 152 b.closing = true 153 l.batch = nil 154 go b.end(l) 155 } 156 } 157 158 return pos 159 } 160 161 func (b *itemSliceBatch) startTimer(l *ItemSliceLoader) { 162 time.Sleep(l.wait) 163 l.mu.Lock() 164 165 // we must have hit a batch limit and are already finalizing this batch 166 if b.closing { 167 l.mu.Unlock() 168 return 169 } 170 171 l.batch = nil 172 l.mu.Unlock() 173 174 b.end(l) 175 } 176 177 func (b *itemSliceBatch) end(l *ItemSliceLoader) { 178 b.data, b.error = l.fetch(b.keys) 179 close(b.done) 180 }