github.com/i0n/terraform@v0.4.3-0.20150506151324-010a39a58ec1/terraform/transform_destroy.go (about)

     1  package terraform
     2  
     3  import (
     4  	"github.com/hashicorp/terraform/dag"
     5  )
     6  
     7  type GraphNodeDestroyMode byte
     8  
     9  const (
    10  	DestroyNone    GraphNodeDestroyMode = 0
    11  	DestroyPrimary GraphNodeDestroyMode = 1 << iota
    12  	DestroyTainted
    13  )
    14  
    15  // GraphNodeDestroyable is the interface that nodes that can be destroyed
    16  // must implement. This is used to automatically handle the creation of
    17  // destroy nodes in the graph and the dependency ordering of those destroys.
    18  type GraphNodeDestroyable interface {
    19  	// DestroyNode returns the node used for the destroy with the given
    20  	// mode. If this returns nil, then a destroy node for that mode
    21  	// will not be added.
    22  	DestroyNode(GraphNodeDestroyMode) GraphNodeDestroy
    23  }
    24  
    25  // GraphNodeDestroy is the interface that must implemented by
    26  // nodes that destroy.
    27  type GraphNodeDestroy interface {
    28  	dag.Vertex
    29  
    30  	// CreateBeforeDestroy is called to check whether this node
    31  	// should be created before it is destroyed. The CreateBeforeDestroy
    32  	// transformer uses this information to setup the graph.
    33  	CreateBeforeDestroy() bool
    34  
    35  	// CreateNode returns the node used for the create side of this
    36  	// destroy. This must already exist within the graph.
    37  	CreateNode() dag.Vertex
    38  }
    39  
    40  // GraphNodeDestroyPrunable is the interface that can be implemented to
    41  // signal that this node can be pruned depending on state.
    42  type GraphNodeDestroyPrunable interface {
    43  	// DestroyInclude is called to check if this node should be included
    44  	// with the given state. The state and diff must NOT be modified.
    45  	DestroyInclude(*ModuleDiff, *ModuleState) bool
    46  }
    47  
    48  // GraphNodeEdgeInclude can be implemented to not include something
    49  // as an edge within the destroy graph. This is usually done because it
    50  // might cause unnecessary cycles.
    51  type GraphNodeDestroyEdgeInclude interface {
    52  	DestroyEdgeInclude() bool
    53  }
    54  
    55  // DestroyTransformer is a GraphTransformer that creates the destruction
    56  // nodes for things that _might_ be destroyed.
    57  type DestroyTransformer struct{}
    58  
    59  func (t *DestroyTransformer) Transform(g *Graph) error {
    60  	var connect, remove []dag.Edge
    61  
    62  	modes := []GraphNodeDestroyMode{DestroyPrimary, DestroyTainted}
    63  	for _, m := range modes {
    64  		connectMode, removeMode, err := t.transform(g, m)
    65  		if err != nil {
    66  			return err
    67  		}
    68  
    69  		connect = append(connect, connectMode...)
    70  		remove = append(remove, removeMode...)
    71  	}
    72  
    73  	// Atomatically add/remove the edges
    74  	for _, e := range connect {
    75  		g.Connect(e)
    76  	}
    77  	for _, e := range remove {
    78  		g.RemoveEdge(e)
    79  	}
    80  
    81  	return nil
    82  }
    83  
    84  func (t *DestroyTransformer) transform(
    85  	g *Graph, mode GraphNodeDestroyMode) ([]dag.Edge, []dag.Edge, error) {
    86  	var connect, remove []dag.Edge
    87  	nodeToCn := make(map[dag.Vertex]dag.Vertex, len(g.Vertices()))
    88  	nodeToDn := make(map[dag.Vertex]dag.Vertex, len(g.Vertices()))
    89  	for _, v := range g.Vertices() {
    90  		// If it is not a destroyable, we don't care
    91  		cn, ok := v.(GraphNodeDestroyable)
    92  		if !ok {
    93  			continue
    94  		}
    95  
    96  		// Grab the destroy side of the node and connect it through
    97  		n := cn.DestroyNode(mode)
    98  		if n == nil {
    99  			continue
   100  		}
   101  
   102  		// Store it
   103  		nodeToCn[n] = cn
   104  		nodeToDn[cn] = n
   105  
   106  		// Add it to the graph
   107  		g.Add(n)
   108  
   109  		// Inherit all the edges from the old node
   110  		downEdges := g.DownEdges(v).List()
   111  		for _, edgeRaw := range downEdges {
   112  			// If this thing specifically requests to not be depended on
   113  			// by destroy nodes, then don't.
   114  			if i, ok := edgeRaw.(GraphNodeDestroyEdgeInclude); ok && !i.DestroyEdgeInclude() {
   115  				continue
   116  			}
   117  
   118  			g.Connect(dag.BasicEdge(n, edgeRaw.(dag.Vertex)))
   119  		}
   120  
   121  		// Add a new edge to connect the node to be created to
   122  		// the destroy node.
   123  		connect = append(connect, dag.BasicEdge(v, n))
   124  	}
   125  
   126  	// Go through the nodes we added and determine if they depend
   127  	// on any nodes with a destroy node. If so, depend on that instead.
   128  	for n, _ := range nodeToCn {
   129  		for _, downRaw := range g.DownEdges(n).List() {
   130  			target := downRaw.(dag.Vertex)
   131  			cn2, ok := target.(GraphNodeDestroyable)
   132  			if !ok {
   133  				continue
   134  			}
   135  
   136  			newTarget := nodeToDn[cn2]
   137  			if newTarget == nil {
   138  				continue
   139  			}
   140  
   141  			// Make the new edge and transpose
   142  			connect = append(connect, dag.BasicEdge(newTarget, n))
   143  
   144  			// Remove the old edge
   145  			remove = append(remove, dag.BasicEdge(n, target))
   146  		}
   147  	}
   148  
   149  	return connect, remove, nil
   150  }
   151  
   152  // CreateBeforeDestroyTransformer is a GraphTransformer that modifies
   153  // the destroys of some nodes so that the creation happens before the
   154  // destroy.
   155  type CreateBeforeDestroyTransformer struct{}
   156  
   157  func (t *CreateBeforeDestroyTransformer) Transform(g *Graph) error {
   158  	// We "stage" the edge connections/destroys in these slices so that
   159  	// while we're doing the edge transformations (transpositions) in
   160  	// the graph, we're not affecting future edge transpositions. These
   161  	// slices let us stage ALL the changes that WILL happen so that all
   162  	// of the transformations happen atomically.
   163  	var connect, destroy []dag.Edge
   164  
   165  	for _, v := range g.Vertices() {
   166  		// We only care to use the destroy nodes
   167  		dn, ok := v.(GraphNodeDestroy)
   168  		if !ok {
   169  			continue
   170  		}
   171  
   172  		// If the node doesn't need to create before destroy, then continue
   173  		if !dn.CreateBeforeDestroy() {
   174  			continue
   175  		}
   176  
   177  		// Get the creation side of this node
   178  		cn := dn.CreateNode()
   179  
   180  		// Take all the things which depend on the creation node and
   181  		// make them dependencies on the destruction. Clarifying this
   182  		// with an example: if you have a web server and a load balancer
   183  		// and the load balancer depends on the web server, then when we
   184  		// do a create before destroy, we want to make sure the steps are:
   185  		//
   186  		// 1.) Create new web server
   187  		// 2.) Update load balancer
   188  		// 3.) Delete old web server
   189  		//
   190  		// This ensures that.
   191  		for _, sourceRaw := range g.UpEdges(cn).List() {
   192  			source := sourceRaw.(dag.Vertex)
   193  			connect = append(connect, dag.BasicEdge(dn, source))
   194  		}
   195  
   196  		// Swap the edge so that the destroy depends on the creation
   197  		// happening...
   198  		connect = append(connect, dag.BasicEdge(dn, cn))
   199  		destroy = append(destroy, dag.BasicEdge(cn, dn))
   200  	}
   201  
   202  	for _, edge := range connect {
   203  		g.Connect(edge)
   204  	}
   205  	for _, edge := range destroy {
   206  		g.RemoveEdge(edge)
   207  	}
   208  
   209  	return nil
   210  }
   211  
   212  // PruneDestroyTransformer is a GraphTransformer that removes the destroy
   213  // nodes that aren't in the diff.
   214  type PruneDestroyTransformer struct {
   215  	Diff  *Diff
   216  	State *State
   217  }
   218  
   219  func (t *PruneDestroyTransformer) Transform(g *Graph) error {
   220  	for _, v := range g.Vertices() {
   221  		// If it is not a destroyer, we don't care
   222  		dn, ok := v.(GraphNodeDestroyPrunable)
   223  		if !ok {
   224  			continue
   225  		}
   226  
   227  		path := g.Path
   228  		if pn, ok := v.(GraphNodeSubPath); ok {
   229  			path = pn.Path()
   230  		}
   231  
   232  		var modDiff *ModuleDiff
   233  		var modState *ModuleState
   234  		if t.Diff != nil {
   235  			modDiff = t.Diff.ModuleByPath(path)
   236  		}
   237  		if t.State != nil {
   238  			modState = t.State.ModuleByPath(path)
   239  		}
   240  
   241  		// Remove it if we should
   242  		if !dn.DestroyInclude(modDiff, modState) {
   243  			g.Remove(v)
   244  		}
   245  	}
   246  
   247  	return nil
   248  }