github.com/iDigitalFlame/xmt@v0.5.1/device/winapi/mem_v19.go (about) 1 //go:build windows && cgo && go1.19 && !go1.20 2 // +build windows,cgo,go1.19,!go1.20 3 4 // Copyright (C) 2020 - 2023 iDigitalFlame 5 // 6 // This program is free software: you can redistribute it and/or modify 7 // it under the terms of the GNU General Public License as published by 8 // the Free Software Foundation, either version 3 of the License, or 9 // any later version. 10 // 11 // This program is distributed in the hope that it will be useful, 12 // but WITHOUT ANY WARRANTY; without even the implied warranty of 13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 // GNU General Public License for more details. 15 // 16 // You should have received a copy of the GNU General Public License 17 // along with this program. If not, see <https://www.gnu.org/licenses/>. 18 // 19 20 package winapi 21 22 import "unsafe" 23 24 const ( 25 x64 = 1 << (^uintptr(0) >> 63) / 2 26 summarySize = 4 + (1 * x64) 27 chunkL1Bits = 1 << (13 * x64) 28 chunkL2Bits = 1 << ((x64*48 + (1-x64)*32) - 22 - (13 * x64)) 29 arenaL1Bits = 1 << (6 * x64) 30 arenaL2Bits = 1 << ((x64*48 + (1-x64)*32) - 22 - (6 * x64)) 31 ) 32 33 //go:linkname gcBitsArenas runtime.gcBitsArenas 34 var gcBitsArenas [4]uintptr 35 36 type mheap struct { 37 _ uintptr 38 pages struct { 39 summary [summarySize][]uint64 40 chunks [chunkL1Bits]*[chunkL2Bits][16]uint64 41 _ uintptr 42 _, _ uint 43 inUse struct { 44 ranges [][2]uintptr 45 _, _ uintptr 46 } 47 _ uint32 48 scav struct { 49 _ int64 50 chunks []uint8 51 _, _, _ int32 52 _ uintptr 53 _ uint32 54 _ int64 55 } 56 _, _, _ uintptr 57 _ bool 58 } 59 _ uint32 60 allspans []*mspan 61 _, _, _, _ uint64 62 _ float64 63 _ uint64 64 _ uintptr 65 arenas [arenaL1Bits]*[arenaL2Bits]uintptr 66 heapArenaAlloc linearAlloc 67 arenaHints *arenaHint 68 area linearAlloc 69 _, _, _ []uint 70 base uintptr 71 _ uintptr 72 _ uint32 73 _ [136]struct { 74 _ uint8 75 _ [4]struct { 76 _, _, _, _ uintptr 77 _ uint64 78 } 79 _ uint64 80 _ [cacheLineSize - (1+(2*((4*ptrSize)+8)))%cacheLineSize]byte 81 } 82 spanalloc fixalloc 83 cachealloc fixalloc 84 specialfinalizeralloc fixalloc 85 specialprofilealloc fixalloc 86 specialReachableAlloc fixalloc 87 _ uintptr 88 arenaHintAlloc fixalloc 89 } 90 type mspan struct { 91 _, _ *mspan 92 _ uintptr 93 startAddr uintptr 94 } 95 type arenaHint struct { 96 addr uintptr 97 _ bool 98 next *arenaHint 99 } 100 type linearAlloc struct { 101 next uintptr 102 mapped, _ uintptr 103 _ bool 104 } 105 106 func enumRuntimeMemory(h *mheap, m memoryMap) { 107 m.add(uintptr(unsafe.Pointer(&h.pages.scav.chunks[0]))) 108 for i := range h.pages.summary { 109 m.add(uintptr(unsafe.Pointer(&h.pages.summary[i][0]))) 110 } 111 for i := range h.pages.chunks { 112 if h.pages.chunks[i] == nil { 113 continue 114 } 115 m.add(uintptr(unsafe.Pointer(&h.pages.chunks[i]))) 116 } 117 for i := range h.pages.inUse.ranges { 118 if h.pages.inUse.ranges[i][0] == 0 { 119 continue 120 } 121 m.add(h.pages.inUse.ranges[i][0]) 122 } 123 for i := 1; i < len(gcBitsArenas); i++ { 124 m.add(gcBitsArenas[i]) 125 } 126 if len(h.allspans) > 0 { 127 for i := range h.allspans { 128 if h.allspans[i] != nil { 129 m.add(h.allspans[i].startAddr) 130 } 131 } 132 m.add(uintptr(unsafe.Pointer(&h.allspans[0]))) 133 } 134 for i := range h.arenas { 135 if h.arenas[i] == nil { 136 continue 137 } 138 if m.add(uintptr(unsafe.Pointer(h.arenas[i]))); x64 == 0 { 139 continue 140 } 141 for z := range h.arenas[i] { 142 if h.arenas[i][z] == 0 { 143 continue 144 } 145 m.add(uintptr(unsafe.Pointer(h.arenas[i][z]))) 146 } 147 } 148 if m.add(h.area.next); h.area.mapped > 2 { 149 m.add(h.area.mapped - 2) 150 } 151 if m.add(h.heapArenaAlloc.next); h.heapArenaAlloc.mapped > 2 { 152 m.add(h.heapArenaAlloc.mapped - 2) 153 } 154 for x := h.arenaHints; x != nil; x = x.next { 155 m.add(x.addr) 156 } 157 m.add(h.base) 158 m.add(h.spanalloc.chunk) 159 m.add(h.spanalloc.inuse) 160 m.add(h.cachealloc.chunk) 161 m.add(h.cachealloc.inuse) 162 m.add(h.specialfinalizeralloc.chunk) 163 m.add(h.specialfinalizeralloc.inuse) 164 m.add(h.specialprofilealloc.chunk) 165 m.add(h.specialprofilealloc.inuse) 166 m.add(h.specialReachableAlloc.chunk) 167 m.add(h.specialReachableAlloc.inuse) 168 m.add(h.arenaHintAlloc.chunk) 169 m.add(h.arenaHintAlloc.inuse) 170 }