github.com/iDigitalFlame/xmt@v0.5.1/device/winapi/mem_v20.go (about) 1 //go:build windows && cgo && go1.20 2 // +build windows,cgo,go1.20 3 4 // Copyright (C) 2020 - 2023 iDigitalFlame 5 // 6 // This program is free software: you can redistribute it and/or modify 7 // it under the terms of the GNU General Public License as published by 8 // the Free Software Foundation, either version 3 of the License, or 9 // any later version. 10 // 11 // This program is distributed in the hope that it will be useful, 12 // but WITHOUT ANY WARRANTY; without even the implied warranty of 13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 // GNU General Public License for more details. 15 // 16 // You should have received a copy of the GNU General Public License 17 // along with this program. If not, see <https://www.gnu.org/licenses/>. 18 // 19 20 package winapi 21 22 import "unsafe" 23 24 const ( 25 x64 = 1 << (^uintptr(0) >> 63) / 2 26 summarySize = 4 + (1 * x64) 27 chunkL1Bits = 1 << (13 * x64) 28 chunkL2Bits = 1 << ((x64*48 + (1-x64)*32) - 22 - (13 * x64)) 29 arenaL1Bits = 1 << (6 * x64) 30 arenaL2Bits = 1 << ((x64*48 + (1-x64)*32) - 22 - (6 * x64)) 31 ) 32 33 //go:linkname gcBitsArenas runtime.gcBitsArenas 34 var gcBitsArenas [5]uintptr 35 36 type mheap struct { 37 _ uintptr 38 pages struct { 39 summary [summarySize][]uint64 40 chunks [chunkL1Bits]*[chunkL2Bits][16]uint64 41 _ uintptr 42 _, _ uint 43 inUse struct { 44 ranges [][2]uintptr 45 _, _ uintptr 46 } 47 scav struct { 48 _ int64 49 chunks []uint8 50 _, _, _ int32 51 _ uintptr 52 } 53 _, _, _ uintptr 54 _ bool 55 } 56 _ uint32 57 allspans []*mspan 58 _ uintptr 59 _, _, _ uint64 60 _ float64 61 _ uint64 62 _ uintptr 63 arenas [arenaL1Bits]*[arenaL2Bits]uintptr 64 heapArenaAlloc linearAlloc 65 arenaHints *arenaHint 66 area linearAlloc 67 _, _, _ []uint 68 base uintptr 69 _ uintptr 70 _ [136]struct { 71 _ uint8 72 _ [4]struct { 73 _, _, _, _ uintptr 74 _ uint64 75 } 76 _ uint64 77 _ [cacheLineSize - (1+(2*((4*ptrSize)+8)))%cacheLineSize]byte 78 } 79 spanalloc fixalloc 80 cachealloc fixalloc 81 specialfinalizeralloc fixalloc 82 specialprofilealloc fixalloc 83 specialReachableAlloc fixalloc 84 _ uintptr 85 arenaHintAlloc fixalloc 86 } 87 type mspan struct { 88 _, _ *mspan 89 _ uintptr 90 startAddr uintptr 91 } 92 type arenaHint struct { 93 addr uintptr 94 _ bool 95 next *arenaHint 96 } 97 type linearAlloc struct { 98 next uintptr 99 mapped, _ uintptr 100 _ bool 101 } 102 103 func enumRuntimeMemory(h *mheap, m memoryMap) { 104 m.add(uintptr(unsafe.Pointer(&h.pages.scav.chunks[0]))) 105 for i := range h.pages.summary { 106 m.add(uintptr(unsafe.Pointer(&h.pages.summary[i][0]))) 107 } 108 for i := range h.pages.chunks { 109 if h.pages.chunks[i] == nil { 110 continue 111 } 112 m.add(uintptr(unsafe.Pointer(&h.pages.chunks[i]))) 113 } 114 for i := range h.pages.inUse.ranges { 115 if h.pages.inUse.ranges[i][0] == 0 { 116 continue 117 } 118 m.add(h.pages.inUse.ranges[i][0]) 119 } 120 for i := 1; i < len(gcBitsArenas); i++ { 121 m.add(gcBitsArenas[i]) 122 } 123 if len(h.allspans) > 0 { 124 for i := range h.allspans { 125 if h.allspans[i] != nil { 126 m.add(h.allspans[i].startAddr) 127 } 128 } 129 m.add(uintptr(unsafe.Pointer(&h.allspans[0]))) 130 } 131 for i := range h.arenas { 132 if h.arenas[i] == nil { 133 continue 134 } 135 if m.add(uintptr(unsafe.Pointer(h.arenas[i]))); x64 == 0 { 136 continue 137 } 138 for z := range h.arenas[i] { 139 if h.arenas[i][z] == 0 { 140 continue 141 } 142 m.add(uintptr(unsafe.Pointer(h.arenas[i][z]))) 143 } 144 } 145 if m.add(h.area.next); h.area.mapped > 2 { 146 m.add(h.area.mapped - 2) 147 } 148 if m.add(h.heapArenaAlloc.next); h.heapArenaAlloc.mapped > 2 { 149 m.add(h.heapArenaAlloc.mapped - 2) 150 } 151 for x := h.arenaHints; x != nil; x = x.next { 152 m.add(x.addr) 153 } 154 m.add(h.base) 155 m.add(h.spanalloc.chunk) 156 m.add(h.spanalloc.inuse) 157 m.add(h.cachealloc.chunk) 158 m.add(h.cachealloc.inuse) 159 m.add(h.specialfinalizeralloc.chunk) 160 m.add(h.specialfinalizeralloc.inuse) 161 m.add(h.specialprofilealloc.chunk) 162 m.add(h.specialprofilealloc.inuse) 163 m.add(h.specialReachableAlloc.chunk) 164 m.add(h.specialReachableAlloc.inuse) 165 m.add(h.arenaHintAlloc.chunk) 166 m.add(h.arenaHintAlloc.inuse) 167 }