github.com/ice-blockchain/go/src@v0.0.0-20240403114104-1564d284e521/crypto/md5/md5block_amd64.s (about) 1 // Original source: 2 // http://www.zorinaq.com/papers/md5-amd64.html 3 // http://www.zorinaq.com/papers/md5-amd64.tar.bz2 4 // 5 // Translated from Perl generating GNU assembly into 6 // #defines generating 6a assembly by the Go Authors. 7 8 //go:build !purego 9 10 #include "textflag.h" 11 12 // MD5 optimized for AMD64. 13 // 14 // Author: Marc Bevand <bevand_m (at) epita.fr> 15 // Licence: I hereby disclaim the copyright on this code and place it 16 // in the public domain. 17 18 TEXT ·block(SB),NOSPLIT,$8-32 19 MOVQ dig+0(FP), BP 20 MOVQ p+8(FP), SI 21 MOVQ p_len+16(FP), DX 22 SHRQ $6, DX 23 SHLQ $6, DX 24 25 LEAQ (SI)(DX*1), DI 26 MOVL (0*4)(BP), AX 27 MOVL (1*4)(BP), BX 28 MOVL (2*4)(BP), CX 29 MOVL (3*4)(BP), DX 30 MOVL $0xffffffff, R11 31 32 CMPQ SI, DI 33 JEQ end 34 35 loop: 36 MOVL AX, R12 37 MOVL BX, R13 38 MOVL CX, R14 39 MOVL DX, R15 40 41 MOVL (0*4)(SI), R8 42 MOVL DX, R9 43 44 #define ROUND1(a, b, c, d, index, const, shift) \ 45 XORL c, R9; \ 46 ADDL $const, a; \ 47 ADDL R8, a; \ 48 ANDL b, R9; \ 49 XORL d, R9; \ 50 MOVL (index*4)(SI), R8; \ 51 ADDL R9, a; \ 52 ROLL $shift, a; \ 53 MOVL c, R9; \ 54 ADDL b, a 55 56 ROUND1(AX,BX,CX,DX, 1,0xd76aa478, 7); 57 ROUND1(DX,AX,BX,CX, 2,0xe8c7b756,12); 58 ROUND1(CX,DX,AX,BX, 3,0x242070db,17); 59 ROUND1(BX,CX,DX,AX, 4,0xc1bdceee,22); 60 ROUND1(AX,BX,CX,DX, 5,0xf57c0faf, 7); 61 ROUND1(DX,AX,BX,CX, 6,0x4787c62a,12); 62 ROUND1(CX,DX,AX,BX, 7,0xa8304613,17); 63 ROUND1(BX,CX,DX,AX, 8,0xfd469501,22); 64 ROUND1(AX,BX,CX,DX, 9,0x698098d8, 7); 65 ROUND1(DX,AX,BX,CX,10,0x8b44f7af,12); 66 ROUND1(CX,DX,AX,BX,11,0xffff5bb1,17); 67 ROUND1(BX,CX,DX,AX,12,0x895cd7be,22); 68 ROUND1(AX,BX,CX,DX,13,0x6b901122, 7); 69 ROUND1(DX,AX,BX,CX,14,0xfd987193,12); 70 ROUND1(CX,DX,AX,BX,15,0xa679438e,17); 71 ROUND1(BX,CX,DX,AX, 1,0x49b40821,22); 72 73 MOVL DX, R9 74 MOVL DX, R10 75 76 // Uses https://github.com/animetosho/md5-optimisation#dependency-shortcut-in-g-function 77 78 #define ROUND2(a, b, c, d, index, const, shift) \ 79 XORL R11, R9; \ 80 ADDL $const, a; \ 81 ADDL R8, a; \ 82 ANDL b, R10; \ 83 ANDL c, R9; \ 84 MOVL (index*4)(SI),R8; \ 85 ADDL R9, a; \ 86 ADDL R10, a; \ 87 MOVL c, R9; \ 88 MOVL c, R10; \ 89 ROLL $shift, a; \ 90 ADDL b, a 91 92 ROUND2(AX,BX,CX,DX, 6,0xf61e2562, 5); 93 ROUND2(DX,AX,BX,CX,11,0xc040b340, 9); 94 ROUND2(CX,DX,AX,BX, 0,0x265e5a51,14); 95 ROUND2(BX,CX,DX,AX, 5,0xe9b6c7aa,20); 96 ROUND2(AX,BX,CX,DX,10,0xd62f105d, 5); 97 ROUND2(DX,AX,BX,CX,15, 0x2441453, 9); 98 ROUND2(CX,DX,AX,BX, 4,0xd8a1e681,14); 99 ROUND2(BX,CX,DX,AX, 9,0xe7d3fbc8,20); 100 ROUND2(AX,BX,CX,DX,14,0x21e1cde6, 5); 101 ROUND2(DX,AX,BX,CX, 3,0xc33707d6, 9); 102 ROUND2(CX,DX,AX,BX, 8,0xf4d50d87,14); 103 ROUND2(BX,CX,DX,AX,13,0x455a14ed,20); 104 ROUND2(AX,BX,CX,DX, 2,0xa9e3e905, 5); 105 ROUND2(DX,AX,BX,CX, 7,0xfcefa3f8, 9); 106 ROUND2(CX,DX,AX,BX,12,0x676f02d9,14); 107 ROUND2(BX,CX,DX,AX, 5,0x8d2a4c8a,20); 108 109 MOVL CX, R9 110 111 // Uses https://github.com/animetosho/md5-optimisation#h-function-re-use 112 113 #define ROUND3FIRST(a, b, c, d, index, const, shift) \ 114 MOVL d, R9; \ 115 XORL c, R9; \ 116 XORL b, R9; \ 117 ADDL $const, a; \ 118 ADDL R8, a; \ 119 MOVL (index*4)(SI),R8; \ 120 ADDL R9, a; \ 121 ROLL $shift, a; \ 122 ADDL b, a 123 124 #define ROUND3(a, b, c, d, index, const, shift) \ 125 XORL a, R9; \ 126 XORL b, R9; \ 127 ADDL $const, a; \ 128 ADDL R8, a; \ 129 MOVL (index*4)(SI),R8; \ 130 ADDL R9, a; \ 131 ROLL $shift, a; \ 132 ADDL b, a 133 134 ROUND3FIRST(AX,BX,CX,DX, 8,0xfffa3942, 4); 135 ROUND3(DX,AX,BX,CX,11,0x8771f681,11); 136 ROUND3(CX,DX,AX,BX,14,0x6d9d6122,16); 137 ROUND3(BX,CX,DX,AX, 1,0xfde5380c,23); 138 ROUND3(AX,BX,CX,DX, 4,0xa4beea44, 4); 139 ROUND3(DX,AX,BX,CX, 7,0x4bdecfa9,11); 140 ROUND3(CX,DX,AX,BX,10,0xf6bb4b60,16); 141 ROUND3(BX,CX,DX,AX,13,0xbebfbc70,23); 142 ROUND3(AX,BX,CX,DX, 0,0x289b7ec6, 4); 143 ROUND3(DX,AX,BX,CX, 3,0xeaa127fa,11); 144 ROUND3(CX,DX,AX,BX, 6,0xd4ef3085,16); 145 ROUND3(BX,CX,DX,AX, 9, 0x4881d05,23); 146 ROUND3(AX,BX,CX,DX,12,0xd9d4d039, 4); 147 ROUND3(DX,AX,BX,CX,15,0xe6db99e5,11); 148 ROUND3(CX,DX,AX,BX, 2,0x1fa27cf8,16); 149 ROUND3(BX,CX,DX,AX, 0,0xc4ac5665,23); 150 151 MOVL R11, R9 152 XORL DX, R9 153 154 #define ROUND4(a, b, c, d, index, const, shift) \ 155 ADDL $const, a; \ 156 ADDL R8, a; \ 157 ORL b, R9; \ 158 XORL c, R9; \ 159 ADDL R9, a; \ 160 MOVL (index*4)(SI),R8; \ 161 MOVL $0xffffffff, R9; \ 162 ROLL $shift, a; \ 163 XORL c, R9; \ 164 ADDL b, a 165 166 ROUND4(AX,BX,CX,DX, 7,0xf4292244, 6); 167 ROUND4(DX,AX,BX,CX,14,0x432aff97,10); 168 ROUND4(CX,DX,AX,BX, 5,0xab9423a7,15); 169 ROUND4(BX,CX,DX,AX,12,0xfc93a039,21); 170 ROUND4(AX,BX,CX,DX, 3,0x655b59c3, 6); 171 ROUND4(DX,AX,BX,CX,10,0x8f0ccc92,10); 172 ROUND4(CX,DX,AX,BX, 1,0xffeff47d,15); 173 ROUND4(BX,CX,DX,AX, 8,0x85845dd1,21); 174 ROUND4(AX,BX,CX,DX,15,0x6fa87e4f, 6); 175 ROUND4(DX,AX,BX,CX, 6,0xfe2ce6e0,10); 176 ROUND4(CX,DX,AX,BX,13,0xa3014314,15); 177 ROUND4(BX,CX,DX,AX, 4,0x4e0811a1,21); 178 ROUND4(AX,BX,CX,DX,11,0xf7537e82, 6); 179 ROUND4(DX,AX,BX,CX, 2,0xbd3af235,10); 180 ROUND4(CX,DX,AX,BX, 9,0x2ad7d2bb,15); 181 ROUND4(BX,CX,DX,AX, 0,0xeb86d391,21); 182 183 ADDL R12, AX 184 ADDL R13, BX 185 ADDL R14, CX 186 ADDL R15, DX 187 188 ADDQ $64, SI 189 CMPQ SI, DI 190 JB loop 191 192 end: 193 MOVL AX, (0*4)(BP) 194 MOVL BX, (1*4)(BP) 195 MOVL CX, (2*4)(BP) 196 MOVL DX, (3*4)(BP) 197 RET