github.com/igggame/nebulas-go@v2.1.0+incompatible/nbre/3rd_party/SoftFloat-3e/source/f32_to_f128M.c (about) 1 2 /*============================================================================ 3 4 This C source file is part of the SoftFloat IEEE Floating-Point Arithmetic 5 Package, Release 3e, by John R. Hauser. 6 7 Copyright 2011, 2012, 2013, 2014, 2015 The Regents of the University of 8 California. All rights reserved. 9 10 Redistribution and use in source and binary forms, with or without 11 modification, are permitted provided that the following conditions are met: 12 13 1. Redistributions of source code must retain the above copyright notice, 14 this list of conditions, and the following disclaimer. 15 16 2. Redistributions in binary form must reproduce the above copyright notice, 17 this list of conditions, and the following disclaimer in the documentation 18 and/or other materials provided with the distribution. 19 20 3. Neither the name of the University nor the names of its contributors may 21 be used to endorse or promote products derived from this software without 22 specific prior written permission. 23 24 THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS", AND ANY 25 EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 26 WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE 27 DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY 28 DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 29 (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 30 LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 31 ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 32 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 33 SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 34 35 =============================================================================*/ 36 37 #include <stdbool.h> 38 #include <stdint.h> 39 #include "platform.h" 40 #include "internals.h" 41 #include "specialize.h" 42 #include "softfloat.h" 43 44 #ifdef SOFTFLOAT_FAST_INT64 45 46 void f32_to_f128M( float32_t a, float128_t *zPtr ) 47 { 48 49 *zPtr = f32_to_f128( a ); 50 51 } 52 53 #else 54 55 void f32_to_f128M( float32_t a, float128_t *zPtr ) 56 { 57 uint32_t *zWPtr; 58 union ui32_f32 uA; 59 uint32_t uiA; 60 bool sign; 61 int_fast16_t exp; 62 uint32_t frac, uiZ64; 63 struct commonNaN commonNaN; 64 uint32_t uiZ96; 65 struct exp16_sig32 normExpSig; 66 uint64_t frac64; 67 68 /*------------------------------------------------------------------------ 69 *------------------------------------------------------------------------*/ 70 zWPtr = (uint32_t *) zPtr; 71 /*------------------------------------------------------------------------ 72 *------------------------------------------------------------------------*/ 73 uA.f = a; 74 uiA = uA.ui; 75 sign = signF32UI( uiA ); 76 exp = expF32UI( uiA ); 77 frac = fracF32UI( uiA ); 78 /*------------------------------------------------------------------------ 79 *------------------------------------------------------------------------*/ 80 uiZ64 = 0; 81 if ( exp == 0xFF ) { 82 if ( frac ) { 83 softfloat_f32UIToCommonNaN( uiA, &commonNaN ); 84 softfloat_commonNaNToF128M( &commonNaN, zWPtr ); 85 return; 86 } 87 uiZ96 = packToF128UI96( sign, 0x7FFF, 0 ); 88 goto uiZ; 89 } 90 /*------------------------------------------------------------------------ 91 *------------------------------------------------------------------------*/ 92 if ( ! exp ) { 93 if ( ! frac ) { 94 uiZ96 = packToF128UI96( sign, 0, 0 ); 95 goto uiZ; 96 } 97 normExpSig = softfloat_normSubnormalF32Sig( frac ); 98 exp = normExpSig.exp - 1; 99 frac = normExpSig.sig; 100 } 101 /*------------------------------------------------------------------------ 102 *------------------------------------------------------------------------*/ 103 frac64 = (uint64_t) frac<<25; 104 uiZ96 = packToF128UI96( sign, exp + 0x3F80, frac64>>32 ); 105 uiZ64 = frac64; 106 uiZ: 107 zWPtr[indexWord( 4, 3 )] = uiZ96; 108 zWPtr[indexWord( 4, 2 )] = uiZ64; 109 zWPtr[indexWord( 4, 1 )] = 0; 110 zWPtr[indexWord( 4, 0 )] = 0; 111 112 } 113 114 #endif 115