github.com/igggame/nebulas-go@v2.1.0+incompatible/nbre/3rd_party/SoftFloat-3e/source/s_roundPackToF64.c (about) 1 2 /*============================================================================ 3 4 This C source file is part of the SoftFloat IEEE Floating-Point Arithmetic 5 Package, Release 3e, by John R. Hauser. 6 7 Copyright 2011, 2012, 2013, 2014, 2015, 2017 The Regents of the University of 8 California. All rights reserved. 9 10 Redistribution and use in source and binary forms, with or without 11 modification, are permitted provided that the following conditions are met: 12 13 1. Redistributions of source code must retain the above copyright notice, 14 this list of conditions, and the following disclaimer. 15 16 2. Redistributions in binary form must reproduce the above copyright notice, 17 this list of conditions, and the following disclaimer in the documentation 18 and/or other materials provided with the distribution. 19 20 3. Neither the name of the University nor the names of its contributors may 21 be used to endorse or promote products derived from this software without 22 specific prior written permission. 23 24 THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS", AND ANY 25 EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 26 WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE 27 DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY 28 DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 29 (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 30 LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 31 ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 32 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 33 SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 34 35 =============================================================================*/ 36 37 #include <stdbool.h> 38 #include <stdint.h> 39 #include "platform.h" 40 #include "internals.h" 41 #include "softfloat.h" 42 43 float64_t 44 softfloat_roundPackToF64( bool sign, int_fast16_t exp, uint_fast64_t sig ) 45 { 46 uint_fast8_t roundingMode; 47 bool roundNearEven; 48 uint_fast16_t roundIncrement, roundBits; 49 bool isTiny; 50 uint_fast64_t uiZ; 51 union ui64_f64 uZ; 52 53 /*------------------------------------------------------------------------ 54 *------------------------------------------------------------------------*/ 55 roundingMode = softfloat_roundingMode; 56 roundNearEven = (roundingMode == softfloat_round_near_even); 57 roundIncrement = 0x200; 58 if ( ! roundNearEven && (roundingMode != softfloat_round_near_maxMag) ) { 59 roundIncrement = 60 (roundingMode 61 == (sign ? softfloat_round_min : softfloat_round_max)) 62 ? 0x3FF 63 : 0; 64 } 65 roundBits = sig & 0x3FF; 66 /*------------------------------------------------------------------------ 67 *------------------------------------------------------------------------*/ 68 if ( 0x7FD <= (uint16_t) exp ) { 69 if ( exp < 0 ) { 70 /*---------------------------------------------------------------- 71 *----------------------------------------------------------------*/ 72 isTiny = 73 (softfloat_detectTininess == softfloat_tininess_beforeRounding) 74 || (exp < -1) 75 || (sig + roundIncrement < UINT64_C( 0x8000000000000000 )); 76 sig = softfloat_shiftRightJam64( sig, -exp ); 77 exp = 0; 78 roundBits = sig & 0x3FF; 79 if ( isTiny && roundBits ) { 80 softfloat_raiseFlags( softfloat_flag_underflow ); 81 } 82 } else if ( 83 (0x7FD < exp) 84 || (UINT64_C( 0x8000000000000000 ) <= sig + roundIncrement) 85 ) { 86 /*---------------------------------------------------------------- 87 *----------------------------------------------------------------*/ 88 softfloat_raiseFlags( 89 softfloat_flag_overflow | softfloat_flag_inexact ); 90 uiZ = packToF64UI( sign, 0x7FF, 0 ) - ! roundIncrement; 91 goto uiZ; 92 } 93 } 94 /*------------------------------------------------------------------------ 95 *------------------------------------------------------------------------*/ 96 sig = (sig + roundIncrement)>>10; 97 if ( roundBits ) { 98 softfloat_exceptionFlags |= softfloat_flag_inexact; 99 #ifdef SOFTFLOAT_ROUND_ODD 100 if ( roundingMode == softfloat_round_odd ) { 101 sig |= 1; 102 goto packReturn; 103 } 104 #endif 105 } 106 sig &= ~(uint_fast64_t) (! (roundBits ^ 0x200) & roundNearEven); 107 if ( ! sig ) exp = 0; 108 /*------------------------------------------------------------------------ 109 *------------------------------------------------------------------------*/ 110 packReturn: 111 uiZ = packToF64UI( sign, exp, sig ); 112 uiZ: 113 uZ.ui = uiZ; 114 return uZ.f; 115 116 } 117