github.com/imannamdari/v2ray-core/v5@v5.0.5/common/bytespool/pool.go (about) 1 package bytespool 2 3 import "sync" 4 5 func createAllocFunc(size int32) func() interface{} { 6 return func() interface{} { 7 return make([]byte, size) 8 } 9 } 10 11 // The following parameters controls the size of buffer pools. 12 // There are numPools pools. Starting from 2k size, the size of each pool is sizeMulti of the previous one. 13 // Package buf is guaranteed to not use buffers larger than the largest pool. 14 // Other packets may use larger buffers. 15 const ( 16 numPools = 4 17 sizeMulti = 4 18 ) 19 20 var ( 21 pool [numPools]sync.Pool 22 poolSize [numPools]int32 23 ) 24 25 func init() { 26 size := int32(2048) 27 for i := 0; i < numPools; i++ { 28 pool[i] = sync.Pool{ 29 New: createAllocFunc(size), 30 } 31 poolSize[i] = size 32 size *= sizeMulti 33 } 34 } 35 36 // GetPool returns a sync.Pool that generates bytes array with at least the given size. 37 // It may return nil if no such pool exists. 38 // 39 // v2ray:api:stable 40 func GetPool(size int32) *sync.Pool { 41 for idx, ps := range poolSize { 42 if size <= ps { 43 return &pool[idx] 44 } 45 } 46 return nil 47 } 48 49 // Alloc returns a byte slice with at least the given size. Minimum size of returned slice is 2048. 50 // 51 // v2ray:api:stable 52 func Alloc(size int32) []byte { 53 pool := GetPool(size) 54 if pool != nil { 55 return pool.Get().([]byte) 56 } 57 return make([]byte, size) 58 } 59 60 // Free puts a byte slice into the internal pool. 61 // 62 // v2ray:api:stable 63 func Free(b []byte) { 64 size := int32(cap(b)) 65 b = b[0:cap(b)] 66 for i := numPools - 1; i >= 0; i-- { 67 if size >= poolSize[i] { 68 pool[i].Put(b) // nolint: staticcheck 69 return 70 } 71 } 72 }