github.com/jd-ly/tools@v0.5.7/go/callgraph/util.go (about)

     1  // Copyright 2013 The Go Authors. All rights reserved.
     2  // Use of this source code is governed by a BSD-style
     3  // license that can be found in the LICENSE file.
     4  
     5  package callgraph
     6  
     7  import "github.com/jd-ly/tools/go/ssa"
     8  
     9  // This file provides various utilities over call graphs, such as
    10  // visitation and path search.
    11  
    12  // CalleesOf returns a new set containing all direct callees of the
    13  // caller node.
    14  //
    15  func CalleesOf(caller *Node) map[*Node]bool {
    16  	callees := make(map[*Node]bool)
    17  	for _, e := range caller.Out {
    18  		callees[e.Callee] = true
    19  	}
    20  	return callees
    21  }
    22  
    23  // GraphVisitEdges visits all the edges in graph g in depth-first order.
    24  // The edge function is called for each edge in postorder.  If it
    25  // returns non-nil, visitation stops and GraphVisitEdges returns that
    26  // value.
    27  //
    28  func GraphVisitEdges(g *Graph, edge func(*Edge) error) error {
    29  	seen := make(map[*Node]bool)
    30  	var visit func(n *Node) error
    31  	visit = func(n *Node) error {
    32  		if !seen[n] {
    33  			seen[n] = true
    34  			for _, e := range n.Out {
    35  				if err := visit(e.Callee); err != nil {
    36  					return err
    37  				}
    38  				if err := edge(e); err != nil {
    39  					return err
    40  				}
    41  			}
    42  		}
    43  		return nil
    44  	}
    45  	for _, n := range g.Nodes {
    46  		if err := visit(n); err != nil {
    47  			return err
    48  		}
    49  	}
    50  	return nil
    51  }
    52  
    53  // PathSearch finds an arbitrary path starting at node start and
    54  // ending at some node for which isEnd() returns true.  On success,
    55  // PathSearch returns the path as an ordered list of edges; on
    56  // failure, it returns nil.
    57  //
    58  func PathSearch(start *Node, isEnd func(*Node) bool) []*Edge {
    59  	stack := make([]*Edge, 0, 32)
    60  	seen := make(map[*Node]bool)
    61  	var search func(n *Node) []*Edge
    62  	search = func(n *Node) []*Edge {
    63  		if !seen[n] {
    64  			seen[n] = true
    65  			if isEnd(n) {
    66  				return stack
    67  			}
    68  			for _, e := range n.Out {
    69  				stack = append(stack, e) // push
    70  				if found := search(e.Callee); found != nil {
    71  					return found
    72  				}
    73  				stack = stack[:len(stack)-1] // pop
    74  			}
    75  		}
    76  		return nil
    77  	}
    78  	return search(start)
    79  }
    80  
    81  // DeleteSyntheticNodes removes from call graph g all nodes for
    82  // synthetic functions (except g.Root and package initializers),
    83  // preserving the topology.  In effect, calls to synthetic wrappers
    84  // are "inlined".
    85  //
    86  func (g *Graph) DeleteSyntheticNodes() {
    87  	// Measurements on the standard library and go.tools show that
    88  	// resulting graph has ~15% fewer nodes and 4-8% fewer edges
    89  	// than the input.
    90  	//
    91  	// Inlining a wrapper of in-degree m, out-degree n adds m*n
    92  	// and removes m+n edges.  Since most wrappers are monomorphic
    93  	// (n=1) this results in a slight reduction.  Polymorphic
    94  	// wrappers (n>1), e.g. from embedding an interface value
    95  	// inside a struct to satisfy some interface, cause an
    96  	// increase in the graph, but they seem to be uncommon.
    97  
    98  	// Hash all existing edges to avoid creating duplicates.
    99  	edges := make(map[Edge]bool)
   100  	for _, cgn := range g.Nodes {
   101  		for _, e := range cgn.Out {
   102  			edges[*e] = true
   103  		}
   104  	}
   105  	for fn, cgn := range g.Nodes {
   106  		if cgn == g.Root || fn.Synthetic == "" || isInit(cgn.Func) {
   107  			continue // keep
   108  		}
   109  		for _, eIn := range cgn.In {
   110  			for _, eOut := range cgn.Out {
   111  				newEdge := Edge{eIn.Caller, eIn.Site, eOut.Callee}
   112  				if edges[newEdge] {
   113  					continue // don't add duplicate
   114  				}
   115  				AddEdge(eIn.Caller, eIn.Site, eOut.Callee)
   116  				edges[newEdge] = true
   117  			}
   118  		}
   119  		g.DeleteNode(cgn)
   120  	}
   121  }
   122  
   123  func isInit(fn *ssa.Function) bool {
   124  	return fn.Pkg != nil && fn.Pkg.Func("init") == fn
   125  }
   126  
   127  // DeleteNode removes node n and its edges from the graph g.
   128  // (NB: not efficient for batch deletion.)
   129  func (g *Graph) DeleteNode(n *Node) {
   130  	n.deleteIns()
   131  	n.deleteOuts()
   132  	delete(g.Nodes, n.Func)
   133  }
   134  
   135  // deleteIns deletes all incoming edges to n.
   136  func (n *Node) deleteIns() {
   137  	for _, e := range n.In {
   138  		removeOutEdge(e)
   139  	}
   140  	n.In = nil
   141  }
   142  
   143  // deleteOuts deletes all outgoing edges from n.
   144  func (n *Node) deleteOuts() {
   145  	for _, e := range n.Out {
   146  		removeInEdge(e)
   147  	}
   148  	n.Out = nil
   149  }
   150  
   151  // removeOutEdge removes edge.Caller's outgoing edge 'edge'.
   152  func removeOutEdge(edge *Edge) {
   153  	caller := edge.Caller
   154  	n := len(caller.Out)
   155  	for i, e := range caller.Out {
   156  		if e == edge {
   157  			// Replace it with the final element and shrink the slice.
   158  			caller.Out[i] = caller.Out[n-1]
   159  			caller.Out[n-1] = nil // aid GC
   160  			caller.Out = caller.Out[:n-1]
   161  			return
   162  		}
   163  	}
   164  	panic("edge not found: " + edge.String())
   165  }
   166  
   167  // removeInEdge removes edge.Callee's incoming edge 'edge'.
   168  func removeInEdge(edge *Edge) {
   169  	caller := edge.Callee
   170  	n := len(caller.In)
   171  	for i, e := range caller.In {
   172  		if e == edge {
   173  			// Replace it with the final element and shrink the slice.
   174  			caller.In[i] = caller.In[n-1]
   175  			caller.In[n-1] = nil // aid GC
   176  			caller.In = caller.In[:n-1]
   177  			return
   178  		}
   179  	}
   180  	panic("edge not found: " + edge.String())
   181  }