github.com/jfrog/frogbot@v1.1.1-0.20231221090046-821a26f50338/action/node_modules/debug/README.md (about)

     1  # debug
     2  [![Build Status](https://travis-ci.org/debug-js/debug.svg?branch=master)](https://travis-ci.org/debug-js/debug)  [![Coverage Status](https://coveralls.io/repos/github/debug-js/debug/badge.svg?branch=master)](https://coveralls.io/github/debug-js/debug?branch=master)  [![Slack](https://visionmedia-community-slackin.now.sh/badge.svg)](https://visionmedia-community-slackin.now.sh/) [![OpenCollective](https://opencollective.com/debug/backers/badge.svg)](#backers)
     3  [![OpenCollective](https://opencollective.com/debug/sponsors/badge.svg)](#sponsors)
     4  
     5  <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png">
     6  
     7  A tiny JavaScript debugging utility modelled after Node.js core's debugging
     8  technique. Works in Node.js and web browsers.
     9  
    10  ## Installation
    11  
    12  ```bash
    13  $ npm install debug
    14  ```
    15  
    16  ## Usage
    17  
    18  `debug` exposes a function; simply pass this function the name of your module, and it will return a decorated version of `console.error` for you to pass debug statements to. This will allow you to toggle the debug output for different parts of your module as well as the module as a whole.
    19  
    20  Example [_app.js_](./examples/node/app.js):
    21  
    22  ```js
    23  var debug = require('debug')('http')
    24    , http = require('http')
    25    , name = 'My App';
    26  
    27  // fake app
    28  
    29  debug('booting %o', name);
    30  
    31  http.createServer(function(req, res){
    32    debug(req.method + ' ' + req.url);
    33    res.end('hello\n');
    34  }).listen(3000, function(){
    35    debug('listening');
    36  });
    37  
    38  // fake worker of some kind
    39  
    40  require('./worker');
    41  ```
    42  
    43  Example [_worker.js_](./examples/node/worker.js):
    44  
    45  ```js
    46  var a = require('debug')('worker:a')
    47    , b = require('debug')('worker:b');
    48  
    49  function work() {
    50    a('doing lots of uninteresting work');
    51    setTimeout(work, Math.random() * 1000);
    52  }
    53  
    54  work();
    55  
    56  function workb() {
    57    b('doing some work');
    58    setTimeout(workb, Math.random() * 2000);
    59  }
    60  
    61  workb();
    62  ```
    63  
    64  The `DEBUG` environment variable is then used to enable these based on space or
    65  comma-delimited names.
    66  
    67  Here are some examples:
    68  
    69  <img width="647" alt="screen shot 2017-08-08 at 12 53 04 pm" src="https://user-images.githubusercontent.com/71256/29091703-a6302cdc-7c38-11e7-8304-7c0b3bc600cd.png">
    70  <img width="647" alt="screen shot 2017-08-08 at 12 53 38 pm" src="https://user-images.githubusercontent.com/71256/29091700-a62a6888-7c38-11e7-800b-db911291ca2b.png">
    71  <img width="647" alt="screen shot 2017-08-08 at 12 53 25 pm" src="https://user-images.githubusercontent.com/71256/29091701-a62ea114-7c38-11e7-826a-2692bedca740.png">
    72  
    73  #### Windows command prompt notes
    74  
    75  ##### CMD
    76  
    77  On Windows the environment variable is set using the `set` command.
    78  
    79  ```cmd
    80  set DEBUG=*,-not_this
    81  ```
    82  
    83  Example:
    84  
    85  ```cmd
    86  set DEBUG=* & node app.js
    87  ```
    88  
    89  ##### PowerShell (VS Code default)
    90  
    91  PowerShell uses different syntax to set environment variables.
    92  
    93  ```cmd
    94  $env:DEBUG = "*,-not_this"
    95  ```
    96  
    97  Example:
    98  
    99  ```cmd
   100  $env:DEBUG='app';node app.js
   101  ```
   102  
   103  Then, run the program to be debugged as usual.
   104  
   105  npm script example:
   106  ```js
   107    "windowsDebug": "@powershell -Command $env:DEBUG='*';node app.js",
   108  ```
   109  
   110  ## Namespace Colors
   111  
   112  Every debug instance has a color generated for it based on its namespace name.
   113  This helps when visually parsing the debug output to identify which debug instance
   114  a debug line belongs to.
   115  
   116  #### Node.js
   117  
   118  In Node.js, colors are enabled when stderr is a TTY. You also _should_ install
   119  the [`supports-color`](https://npmjs.org/supports-color) module alongside debug,
   120  otherwise debug will only use a small handful of basic colors.
   121  
   122  <img width="521" src="https://user-images.githubusercontent.com/71256/29092181-47f6a9e6-7c3a-11e7-9a14-1928d8a711cd.png">
   123  
   124  #### Web Browser
   125  
   126  Colors are also enabled on "Web Inspectors" that understand the `%c` formatting
   127  option. These are WebKit web inspectors, Firefox ([since version
   128  31](https://hacks.mozilla.org/2014/05/editable-box-model-multiple-selection-sublime-text-keys-much-more-firefox-developer-tools-episode-31/))
   129  and the Firebug plugin for Firefox (any version).
   130  
   131  <img width="524" src="https://user-images.githubusercontent.com/71256/29092033-b65f9f2e-7c39-11e7-8e32-f6f0d8e865c1.png">
   132  
   133  
   134  ## Millisecond diff
   135  
   136  When actively developing an application it can be useful to see when the time spent between one `debug()` call and the next. Suppose for example you invoke `debug()` before requesting a resource, and after as well, the "+NNNms" will show you how much time was spent between calls.
   137  
   138  <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png">
   139  
   140  When stdout is not a TTY, `Date#toISOString()` is used, making it more useful for logging the debug information as shown below:
   141  
   142  <img width="647" src="https://user-images.githubusercontent.com/71256/29091956-6bd78372-7c39-11e7-8c55-c948396d6edd.png">
   143  
   144  
   145  ## Conventions
   146  
   147  If you're using this in one or more of your libraries, you _should_ use the name of your library so that developers may toggle debugging as desired without guessing names. If you have more than one debuggers you _should_ prefix them with your library name and use ":" to separate features. For example "bodyParser" from Connect would then be "connect:bodyParser".  If you append a "*" to the end of your name, it will always be enabled regardless of the setting of the DEBUG environment variable.  You can then use it for normal output as well as debug output.
   148  
   149  ## Wildcards
   150  
   151  The `*` character may be used as a wildcard. Suppose for example your library has
   152  debuggers named "connect:bodyParser", "connect:compress", "connect:session",
   153  instead of listing all three with
   154  `DEBUG=connect:bodyParser,connect:compress,connect:session`, you may simply do
   155  `DEBUG=connect:*`, or to run everything using this module simply use `DEBUG=*`.
   156  
   157  You can also exclude specific debuggers by prefixing them with a "-" character.
   158  For example, `DEBUG=*,-connect:*` would include all debuggers except those
   159  starting with "connect:".
   160  
   161  ## Environment Variables
   162  
   163  When running through Node.js, you can set a few environment variables that will
   164  change the behavior of the debug logging:
   165  
   166  | Name      | Purpose                                         |
   167  |-----------|-------------------------------------------------|
   168  | `DEBUG`   | Enables/disables specific debugging namespaces. |
   169  | `DEBUG_HIDE_DATE` | Hide date from debug output (non-TTY).  |
   170  | `DEBUG_COLORS`| Whether or not to use colors in the debug output. |
   171  | `DEBUG_DEPTH` | Object inspection depth.                    |
   172  | `DEBUG_SHOW_HIDDEN` | Shows hidden properties on inspected objects. |
   173  
   174  
   175  __Note:__ The environment variables beginning with `DEBUG_` end up being
   176  converted into an Options object that gets used with `%o`/`%O` formatters.
   177  See the Node.js documentation for
   178  [`util.inspect()`](https://nodejs.org/api/util.html#util_util_inspect_object_options)
   179  for the complete list.
   180  
   181  ## Formatters
   182  
   183  Debug uses [printf-style](https://wikipedia.org/wiki/Printf_format_string) formatting.
   184  Below are the officially supported formatters:
   185  
   186  | Formatter | Representation |
   187  |-----------|----------------|
   188  | `%O`      | Pretty-print an Object on multiple lines. |
   189  | `%o`      | Pretty-print an Object all on a single line. |
   190  | `%s`      | String. |
   191  | `%d`      | Number (both integer and float). |
   192  | `%j`      | JSON. Replaced with the string '[Circular]' if the argument contains circular references. |
   193  | `%%`      | Single percent sign ('%'). This does not consume an argument. |
   194  
   195  
   196  ### Custom formatters
   197  
   198  You can add custom formatters by extending the `debug.formatters` object.
   199  For example, if you wanted to add support for rendering a Buffer as hex with
   200  `%h`, you could do something like:
   201  
   202  ```js
   203  const createDebug = require('debug')
   204  createDebug.formatters.h = (v) => {
   205    return v.toString('hex')
   206  }
   207  
   208  // …elsewhere
   209  const debug = createDebug('foo')
   210  debug('this is hex: %h', new Buffer('hello world'))
   211  //   foo this is hex: 68656c6c6f20776f726c6421 +0ms
   212  ```
   213  
   214  
   215  ## Browser Support
   216  
   217  You can build a browser-ready script using [browserify](https://github.com/substack/node-browserify),
   218  or just use the [browserify-as-a-service](https://wzrd.in/) [build](https://wzrd.in/standalone/debug@latest),
   219  if you don't want to build it yourself.
   220  
   221  Debug's enable state is currently persisted by `localStorage`.
   222  Consider the situation shown below where you have `worker:a` and `worker:b`,
   223  and wish to debug both. You can enable this using `localStorage.debug`:
   224  
   225  ```js
   226  localStorage.debug = 'worker:*'
   227  ```
   228  
   229  And then refresh the page.
   230  
   231  ```js
   232  a = debug('worker:a');
   233  b = debug('worker:b');
   234  
   235  setInterval(function(){
   236    a('doing some work');
   237  }, 1000);
   238  
   239  setInterval(function(){
   240    b('doing some work');
   241  }, 1200);
   242  ```
   243  
   244  In Chromium-based web browsers (e.g. Brave, Chrome, and Electron), the JavaScript console will—by default—only show messages logged by `debug` if the "Verbose" log level is _enabled_.
   245  
   246  <img width="647" src="https://user-images.githubusercontent.com/7143133/152083257-29034707-c42c-4959-8add-3cee850e6fcf.png">
   247  
   248  ## Output streams
   249  
   250    By default `debug` will log to stderr, however this can be configured per-namespace by overriding the `log` method:
   251  
   252  Example [_stdout.js_](./examples/node/stdout.js):
   253  
   254  ```js
   255  var debug = require('debug');
   256  var error = debug('app:error');
   257  
   258  // by default stderr is used
   259  error('goes to stderr!');
   260  
   261  var log = debug('app:log');
   262  // set this namespace to log via console.log
   263  log.log = console.log.bind(console); // don't forget to bind to console!
   264  log('goes to stdout');
   265  error('still goes to stderr!');
   266  
   267  // set all output to go via console.info
   268  // overrides all per-namespace log settings
   269  debug.log = console.info.bind(console);
   270  error('now goes to stdout via console.info');
   271  log('still goes to stdout, but via console.info now');
   272  ```
   273  
   274  ## Extend
   275  You can simply extend debugger 
   276  ```js
   277  const log = require('debug')('auth');
   278  
   279  //creates new debug instance with extended namespace
   280  const logSign = log.extend('sign');
   281  const logLogin = log.extend('login');
   282  
   283  log('hello'); // auth hello
   284  logSign('hello'); //auth:sign hello
   285  logLogin('hello'); //auth:login hello
   286  ```
   287  
   288  ## Set dynamically
   289  
   290  You can also enable debug dynamically by calling the `enable()` method :
   291  
   292  ```js
   293  let debug = require('debug');
   294  
   295  console.log(1, debug.enabled('test'));
   296  
   297  debug.enable('test');
   298  console.log(2, debug.enabled('test'));
   299  
   300  debug.disable();
   301  console.log(3, debug.enabled('test'));
   302  
   303  ```
   304  
   305  print :   
   306  ```
   307  1 false
   308  2 true
   309  3 false
   310  ```
   311  
   312  Usage :  
   313  `enable(namespaces)`  
   314  `namespaces` can include modes separated by a colon and wildcards.
   315     
   316  Note that calling `enable()` completely overrides previously set DEBUG variable : 
   317  
   318  ```
   319  $ DEBUG=foo node -e 'var dbg = require("debug"); dbg.enable("bar"); console.log(dbg.enabled("foo"))'
   320  => false
   321  ```
   322  
   323  `disable()`
   324  
   325  Will disable all namespaces. The functions returns the namespaces currently
   326  enabled (and skipped). This can be useful if you want to disable debugging
   327  temporarily without knowing what was enabled to begin with.
   328  
   329  For example:
   330  
   331  ```js
   332  let debug = require('debug');
   333  debug.enable('foo:*,-foo:bar');
   334  let namespaces = debug.disable();
   335  debug.enable(namespaces);
   336  ```
   337  
   338  Note: There is no guarantee that the string will be identical to the initial
   339  enable string, but semantically they will be identical.
   340  
   341  ## Checking whether a debug target is enabled
   342  
   343  After you've created a debug instance, you can determine whether or not it is
   344  enabled by checking the `enabled` property:
   345  
   346  ```javascript
   347  const debug = require('debug')('http');
   348  
   349  if (debug.enabled) {
   350    // do stuff...
   351  }
   352  ```
   353  
   354  You can also manually toggle this property to force the debug instance to be
   355  enabled or disabled.
   356  
   357  ## Usage in child processes
   358  
   359  Due to the way `debug` detects if the output is a TTY or not, colors are not shown in child processes when `stderr` is piped. A solution is to pass the `DEBUG_COLORS=1` environment variable to the child process.  
   360  For example:
   361  
   362  ```javascript
   363  worker = fork(WORKER_WRAP_PATH, [workerPath], {
   364    stdio: [
   365      /* stdin: */ 0,
   366      /* stdout: */ 'pipe',
   367      /* stderr: */ 'pipe',
   368      'ipc',
   369    ],
   370    env: Object.assign({}, process.env, {
   371      DEBUG_COLORS: 1 // without this settings, colors won't be shown
   372    }),
   373  });
   374  
   375  worker.stderr.pipe(process.stderr, { end: false });
   376  ```
   377  
   378  
   379  ## Authors
   380  
   381   - TJ Holowaychuk
   382   - Nathan Rajlich
   383   - Andrew Rhyne
   384   - Josh Junon
   385  
   386  ## Backers
   387  
   388  Support us with a monthly donation and help us continue our activities. [[Become a backer](https://opencollective.com/debug#backer)]
   389  
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   420  
   421  
   422  ## Sponsors
   423  
   424  Become a sponsor and get your logo on our README on Github with a link to your site. [[Become a sponsor](https://opencollective.com/debug#sponsor)]
   425  
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   456  
   457  ## License
   458  
   459  (The MIT License)
   460  
   461  Copyright (c) 2014-2017 TJ Holowaychuk &lt;tj@vision-media.ca&gt;
   462  Copyright (c) 2018-2021 Josh Junon
   463  
   464  Permission is hereby granted, free of charge, to any person obtaining
   465  a copy of this software and associated documentation files (the
   466  'Software'), to deal in the Software without restriction, including
   467  without limitation the rights to use, copy, modify, merge, publish,
   468  distribute, sublicense, and/or sell copies of the Software, and to
   469  permit persons to whom the Software is furnished to do so, subject to
   470  the following conditions:
   471  
   472  The above copyright notice and this permission notice shall be
   473  included in all copies or substantial portions of the Software.
   474  
   475  THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND,
   476  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
   477  MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
   478  IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
   479  CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
   480  TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
   481  SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.